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/***********************
* progress_widget.ino *
***********************/
/****************************************************************************
* Written By Marcio Teixeira 2019 - Aleph Objects, Inc. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* To view a copy of the GNU General Public License, go to the following *
* location: <http://www.gnu.org/licenses/>. *
****************************************************************************/
#include "src/ftdi_eve_lib/ftdi_eve_lib.h"
#include "src/ftdi_eve_lib/extras/circular_progress.h"
using namespace FTDI;
/***************** SCREEN DEFINITIONS *****************/
class ProgressScreen : public UIScreen, public UncachedScreen {
private:
static uint8_t progress;
public:
static void onRedraw(draw_mode_t what) {
constexpr uint32_t background_rgb = 0xDEEA5C;
constexpr uint32_t foreground_rgb = 0xC1D82F;
CommandProcessor cmd;
cmd.cmd(CLEAR_COLOR_RGB(background_rgb));
cmd.cmd(CLEAR(true,true,true));
#define GRID_COLS 4
#define GRID_ROWS 9
cmd.font(30);
draw_circular_progress(cmd, BTN_POS(1,2), BTN_SIZE(4,4), progress, 0xC1D82F, 0x576309);
cmd.fgcolor(foreground_rgb);
cmd.tag(1).button(BTN_POS(2,8), BTN_SIZE(2,1), F("Okay"));
}
static bool onTouchEnd(uint8_t tag) {
switch(tag) {
case 1: {
return true;
}
default: return false;
}
}
static void onIdle() {
progress = (progress+1) % 100;
current_screen.onRefresh();
}
};
uint8_t ProgressScreen::progress;
/***************** LIST OF SCREENS *****************/
SCREEN_TABLE {
DECL_SCREEN(ProgressScreen),
};
SCREEN_TABLE_POST
/***************** MAIN PROGRAM *****************/
void setup() {
Serial.begin(9600);
EventLoop::setup();
CLCD::turn_on_backlight();
SoundPlayer::set_volume(255);
}
void loop() {
EventLoop::loop();
}