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								/**
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								 * Marlin 3D Printer Firmware
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								 * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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								 *
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								 * Based on Sprinter and grbl.
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								 * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 3 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 *
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								 */
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								#ifndef __NOZZLE_H__
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								#define __NOZZLE_H__
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								#include "Marlin.h"
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								#include "point_t.h"
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								#if ENABLED(NOZZLE_CLEAN_FEATURE)
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								  constexpr float nozzle_clean_start_point[4] = NOZZLE_CLEAN_START_POINT,
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								                  nozzle_clean_end_point[4] = NOZZLE_CLEAN_END_POINT,
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								                  nozzle_clean_length = FABS(nozzle_clean_start_point[X_AXIS] - nozzle_clean_end_point[X_AXIS]), //abs x size of wipe pad
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								                  nozzle_clean_height = FABS(nozzle_clean_start_point[Y_AXIS] - nozzle_clean_end_point[Y_AXIS]); //abs y size of wipe pad
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								  constexpr bool nozzle_clean_horizontal = nozzle_clean_length >= nozzle_clean_height; //whether to zig-zag horizontally or vertically
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								#endif // NOZZLE_CLEAN_FEATURE
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								/**
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								 * @brief Nozzle class
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								 *
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								 * @todo: Do not ignore the end.z value and allow XYZ movements
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								 */
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								class Nozzle {
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								  private:
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								    /**
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								     * @brief Stroke clean pattern
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								     * @details Wipes the nozzle back and forth in a linear movement
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								     *
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								     * @param start point_t defining the starting point
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								     * @param end point_t defining the ending point
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								     * @param strokes number of strokes to execute
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								     */
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								    static void stroke(
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								      _UNUSED point_t const &start,
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								      _UNUSED point_t const &end,
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								      _UNUSED uint8_t const &strokes
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								    ) _Os;
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								    /**
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								     * @brief Zig-zag clean pattern
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								     * @details Apply a zig-zag cleaning pattern
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								     *
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								     * @param start point_t defining the starting point
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								     * @param end point_t defining the ending point
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								     * @param strokes number of strokes to execute
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								     * @param objects number of objects to create
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								     */
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								    static void zigzag(
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								      _UNUSED point_t const &start,
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								      _UNUSED point_t const &end,
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								      _UNUSED uint8_t const &strokes,
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								      _UNUSED uint8_t const &objects
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								    ) _Os;
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								    /**
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								     * @brief Circular clean pattern
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								     * @details Apply a circular cleaning pattern
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								     *
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								     * @param start point_t defining the middle of circle
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								     * @param strokes number of strokes to execute
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								     * @param radius radius of circle
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								     */
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								    static void circle(
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								      _UNUSED point_t const &start,
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								      _UNUSED point_t const &middle,
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								      _UNUSED uint8_t const &strokes,
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								      _UNUSED float const &radius
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								    ) _Os;
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								  public:
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								    /**
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								     * @brief Clean the nozzle
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								     * @details Starts the selected clean procedure pattern
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								     *
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								     * @param pattern one of the available patterns
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								     * @param argument depends on the cleaning pattern
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								     */
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								    static void clean(
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								      _UNUSED uint8_t const &pattern,
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								      _UNUSED uint8_t const &strokes,
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								      _UNUSED float const &radius,
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								      _UNUSED uint8_t const &objects = 0
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								    ) _Os;
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								    static void park(
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								      _UNUSED uint8_t const &z_action
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								    ) _Os;
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								};
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								#endif
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