You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
157 lines
4.4 KiB
157 lines
4.4 KiB
12 years ago
|
/*
|
||
|
|
||
|
u8g_clip.c
|
||
|
|
||
|
procedures for clipping
|
||
|
taken over from procs in u8g_pb.c
|
||
|
|
||
|
Universal 8bit Graphics Library
|
||
|
|
||
|
Copyright (c) 2012, olikraus@gmail.com
|
||
|
All rights reserved.
|
||
|
|
||
|
Redistribution and use in source and binary forms, with or without modification,
|
||
|
are permitted provided that the following conditions are met:
|
||
|
|
||
|
* Redistributions of source code must retain the above copyright notice, this list
|
||
|
of conditions and the following disclaimer.
|
||
|
|
||
|
* Redistributions in binary form must reproduce the above copyright notice, this
|
||
|
list of conditions and the following disclaimer in the documentation and/or other
|
||
|
materials provided with the distribution.
|
||
|
|
||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
||
|
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||
|
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
|
||
|
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||
|
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||
|
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||
|
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||
|
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||
|
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
Notes
|
||
|
|
||
|
This is one of the most critical parts of u8glib. It must be fast, but still reliable.
|
||
|
Based on the intersection program (see tools folder), there is minimized version of
|
||
|
the condition for the intersaction test:
|
||
|
minimized version
|
||
|
---1----0 1 b1 <= a2 && b1 > b2
|
||
|
-----1--0 1 b2 >= a1 && b1 > b2
|
||
|
---1-1--- 1 b1 <= a2 && b2 >= a1
|
||
|
It includes the assumption, that a1 <= a2 is always true (correct, because
|
||
|
a1, a2 are the page dimensions.
|
||
|
|
||
|
The direct implementation of the above result is done in:
|
||
|
uint8_t u8g_is_intersection_boolean(u8g_uint_t a0, u8g_uint_t a1, u8g_uint_t v0, u8g_uint_t v1)
|
||
|
However, this is slower than a decision tree version:
|
||
|
static uint8_t u8g_is_intersection_decision_tree(u8g_uint_t a0, u8g_uint_t a1, u8g_uint_t v0, u8g_uint_t v1)
|
||
|
Also suprising is, that he the macro implementation is slower than the inlined version.
|
||
|
|
||
|
The decision tree is based on the expansion of the truth table.
|
||
|
|
||
|
*/
|
||
|
|
||
|
#include "u8g.h"
|
||
|
|
||
|
#ifdef __GNUC__
|
||
|
#define U8G_ALWAYS_INLINE __attribute__((always_inline))
|
||
|
#else
|
||
|
#define U8G_ALWAYS_INLINE
|
||
|
#endif
|
||
|
|
||
|
/*
|
||
|
intersection assumptions:
|
||
|
a1 <= a2 is always true
|
||
|
|
||
|
minimized version
|
||
|
---1----0 1 b1 <= a2 && b1 > b2
|
||
|
-----1--0 1 b2 >= a1 && b1 > b2
|
||
|
---1-1--- 1 b1 <= a2 && b2 >= a1
|
||
|
*/
|
||
|
|
||
|
#ifdef OLD_CODE_WHICH_IS_TOO_SLOW
|
||
|
static uint8_t u8g_is_intersection_boolean(u8g_uint_t a0, u8g_uint_t a1, u8g_uint_t v0, u8g_uint_t v1)
|
||
|
{
|
||
|
uint8_t c1, c2, c3, tmp;
|
||
|
c1 = v0 <= a1;
|
||
|
c2 = v1 >= a0;
|
||
|
c3 = v0 > v1;
|
||
|
|
||
|
tmp = c1;
|
||
|
c1 &= c2;
|
||
|
c2 &= c3;
|
||
|
c3 &= tmp;
|
||
|
c1 |= c2;
|
||
|
c1 |= c3;
|
||
|
return c1 & 1;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#define U8G_IS_INTERSECTION_MACRO(a0,a1,v0,v1) ((uint8_t)( (v0) <= (a1) ) ? ( ( (v1) >= (a0) ) ? ( 1 ) : ( (v0) > (v1) ) ) : ( ( (v1) >= (a0) ) ? ( (v0) > (v1) ) : ( 0 ) ))
|
||
|
|
||
|
static uint8_t u8g_is_intersection_decision_tree(u8g_uint_t a0, u8g_uint_t a1, u8g_uint_t v0, u8g_uint_t v1) U8G_ALWAYS_INLINE;
|
||
|
static uint8_t u8g_is_intersection_decision_tree(u8g_uint_t a0, u8g_uint_t a1, u8g_uint_t v0, u8g_uint_t v1)
|
||
|
{
|
||
|
/* surprisingly the macro leads to larger code */
|
||
|
/* return U8G_IS_INTERSECTION_MACRO(a0,a1,v0,v1); */
|
||
|
if ( v0 <= a1 )
|
||
|
{
|
||
|
if ( v1 >= a0 )
|
||
|
{
|
||
|
return 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( v0 > v1 )
|
||
|
{
|
||
|
return 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( v1 >= a0 )
|
||
|
{
|
||
|
if ( v0 > v1 )
|
||
|
{
|
||
|
return 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
uint8_t u8g_IsBBXIntersection(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
|
||
|
{
|
||
|
register u8g_uint_t tmp;
|
||
|
tmp = y;
|
||
|
tmp += h;
|
||
|
tmp--;
|
||
|
if ( u8g_is_intersection_decision_tree(u8g->current_page.y0, u8g->current_page.y1, y, tmp) == 0 )
|
||
|
return 0;
|
||
|
|
||
|
tmp = x;
|
||
|
tmp += w;
|
||
|
tmp--;
|
||
|
return u8g_is_intersection_decision_tree(u8g->current_page.x0, u8g->current_page.x1, x, tmp);
|
||
|
}
|
||
|
|
||
|
|