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/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* Minitronics v1.0/1.1 pin assignments
*/
#ifndef __AVR_ATmega1281__
#error "Oops! Make sure you have 'Minitronics' selected from the 'Tools -> Boards' menu."
#endif
#define LARGE_FLASH true
#define X_STEP_PIN 48
#define X_DIR_PIN 47
#define X_ENABLE_PIN 49
#define X_MIN_PIN 5
#define X_MAX_PIN 2
#define Y_STEP_PIN 39 // A6
#define Y_DIR_PIN 40 // A0
#define Y_ENABLE_PIN 38
#define Y_MIN_PIN 2
#define Y_MAX_PIN 15
#define Z_STEP_PIN 42 // A2
#define Z_DIR_PIN 43 // A6
#define Z_ENABLE_PIN 41 // A1
#define Z_MIN_PIN 6
#define Z_MAX_PIN -1
#define E0_STEP_PIN 45
#define E0_DIR_PIN 44
#define E0_ENABLE_PIN 27
#define E1_STEP_PIN 36
#define E1_DIR_PIN 35
#define E1_ENABLE_PIN 37
#define E2_STEP_PIN -1
#define E2_DIR_PIN -1
#define E2_ENABLE_PIN -1
#define SDSS 16
#define LED_PIN 46
#define FAN_PIN 9
#define TEMP_0_PIN 7 // ANALOG NUMBERING
#define TEMP_1_PIN 6 // ANALOG NUMBERING
#define TEMP_BED_PIN 6 // ANALOG NUMBERING
#define HEATER_0_PIN 7 // EXTRUDER 1
#define HEATER_1_PIN 8 // EXTRUDER 2
#define HEATER_BED_PIN 3 // BED
#define BEEPER_PIN -1
#define LCD_PINS_RS -1
#define LCD_PINS_ENABLE -1
#define LCD_PINS_D4 -1
#define LCD_PINS_D5 -1
#define LCD_PINS_D6 -1
#define LCD_PINS_D7 -1
// Buttons are directly attached using keypad
#define BTN_EN1 -1
#define BTN_EN2 -1
#define BTN_ENC -1 // the click
#define BLEN_C 2
#define BLEN_B 1
#define BLEN_A 0