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#ifndef ULTRALCD_H
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#define ULTRALCD_H
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#include "Marlin.h"
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#if ENABLED(ULTRA_LCD)
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#include "buzzer.h"
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int lcd_strlen(char* s);
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int lcd_strlen_P(const char* s);
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void lcd_update();
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void lcd_init();
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bool lcd_hasstatus();
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void lcd_setstatus(const char* message, const bool persist=false);
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void lcd_setstatuspgm(const char* message, const uint8_t level=0);
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void lcd_setalertstatuspgm(const char* message);
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void lcd_reset_alert_level();
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bool lcd_detected(void);
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#if ENABLED(LCD_USE_I2C_BUZZER)
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void lcd_buzz(long duration, uint16_t freq);
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#endif
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#if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
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void dontExpireStatus();
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#endif
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#if ENABLED(DOGLCD)
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extern int lcd_contrast;
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void lcd_setcontrast(uint8_t value);
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#endif
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#define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x))
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#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x))
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#define LCD_UPDATE_INTERVAL 100
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#define LCD_TIMEOUT_TO_STATUS 15000
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#if ENABLED(ULTIPANEL)
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void lcd_buttons_update();
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extern volatile uint8_t buttons; //the last checked buttons in a bit array.
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#if ENABLED(REPRAPWORLD_KEYPAD)
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extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shift register values
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#endif
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#else
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FORCE_INLINE void lcd_buttons_update() {}
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#endif
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extern int plaPreheatHotendTemp;
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extern int plaPreheatHPBTemp;
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extern int plaPreheatFanSpeed;
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extern int absPreheatHotendTemp;
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extern int absPreheatHPBTemp;
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extern int absPreheatFanSpeed;
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extern bool cancel_heatup;
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#if ENABLED(FILAMENT_LCD_DISPLAY)
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extern millis_t previous_lcd_status_ms;
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#endif
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void lcd_quick_feedback(); // Audible feedback for a button click - could also be visual
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bool lcd_clicked();
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void lcd_ignore_click(bool b=true);
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#if ENABLED(NEWPANEL)
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#define EN_C BIT(BLEN_C)
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#define EN_B BIT(BLEN_B)
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#define EN_A BIT(BLEN_A)
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#define LCD_CLICKED (buttons&EN_C)
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#if ENABLED(REPRAPWORLD_KEYPAD)
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#define EN_REPRAPWORLD_KEYPAD_F3 (BIT(BLEN_REPRAPWORLD_KEYPAD_F3))
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#define EN_REPRAPWORLD_KEYPAD_F2 (BIT(BLEN_REPRAPWORLD_KEYPAD_F2))
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#define EN_REPRAPWORLD_KEYPAD_F1 (BIT(BLEN_REPRAPWORLD_KEYPAD_F1))
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#define EN_REPRAPWORLD_KEYPAD_UP (BIT(BLEN_REPRAPWORLD_KEYPAD_UP))
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#define EN_REPRAPWORLD_KEYPAD_RIGHT (BIT(BLEN_REPRAPWORLD_KEYPAD_RIGHT))
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#define EN_REPRAPWORLD_KEYPAD_MIDDLE (BIT(BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
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#define EN_REPRAPWORLD_KEYPAD_DOWN (BIT(BLEN_REPRAPWORLD_KEYPAD_DOWN))
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#define EN_REPRAPWORLD_KEYPAD_LEFT (BIT(BLEN_REPRAPWORLD_KEYPAD_LEFT))
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#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
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#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F2)
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#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F3)
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#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_LEFT)
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#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_RIGHT)
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#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN)
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#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP)
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#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE)
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#endif //REPRAPWORLD_KEYPAD
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#else
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//atomic, do not change
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#define B_LE BIT(BL_LE)
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#define B_UP BIT(BL_UP)
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#define B_MI BIT(BL_MI)
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#define B_DW BIT(BL_DW)
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#define B_RI BIT(BL_RI)
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#define B_ST BIT(BL_ST)
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#define EN_B BIT(BLEN_B)
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#define EN_A BIT(BLEN_A)
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#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST))
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#endif//NEWPANEL
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#else //no LCD
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FORCE_INLINE void lcd_update() {}
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FORCE_INLINE void lcd_init() {}
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FORCE_INLINE bool lcd_hasstatus() { return false; }
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FORCE_INLINE void lcd_setstatus(const char* message, const bool persist=false) {UNUSED(message); UNUSED(persist);}
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FORCE_INLINE void lcd_setstatuspgm(const char* message, const uint8_t level=0) {UNUSED(message); UNUSED(level);}
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FORCE_INLINE void lcd_buttons_update() {}
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FORCE_INLINE void lcd_reset_alert_level() {}
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FORCE_INLINE bool lcd_detected(void) { return true; }
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#define LCD_MESSAGEPGM(x) do{}while(0)
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#define LCD_ALERTMESSAGEPGM(x) do{}while(0)
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#endif //ULTRA_LCD
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char* itostr2(const uint8_t& x);
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char* itostr31(const int& xx);
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char* itostr3(const int& xx);
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char* itostr3left(const int& xx);
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char* itostr4(const int& xx);
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char* ftostr3(const float& x);
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char* ftostr31ns(const float& x); // float to string without sign character
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char* ftostr31(const float& x);
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char* ftostr32(const float& x);
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char* ftostr43(const float& x);
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char* ftostr12ns(const float& x);
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char* ftostr32sp(const float& x); // remove zero-padding from ftostr32
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char* ftostr5(const float& x);
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char* ftostr51(const float& x);
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char* ftostr52(const float& x);
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#endif //ULTRALCD_H
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