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								/*
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								  vector_3.cpp - Vector library for bed leveling
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								  Copyright (c) 2012 Lars Brubaker.  All right reserved.
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								  This library is free software; you can redistribute it and/or
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								  modify it under the terms of the GNU Lesser General Public
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								  License as published by the Free Software Foundation; either
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								  version 2.1 of the License, or (at your option) any later version.
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								  This library is distributed in the hope that it will be useful,
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								  but WITHOUT ANY WARRANTY; without even the implied warranty of
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								  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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								  Lesser General Public License for more details.
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								  You should have received a copy of the GNU Lesser General Public
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								  License along with this library; if not, write to the Free Software
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								  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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								*/
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								#ifndef VECTOR_3_H
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								#define VECTOR_3_H
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								#if ENABLED(AUTO_BED_LEVELING_FEATURE)
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								class matrix_3x3;
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								struct vector_3 {
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								  float x, y, z;
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								  vector_3();
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								  vector_3(float x, float y, float z);
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								  static vector_3 cross(vector_3 a, vector_3 b);
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								  vector_3 operator+(vector_3 v);
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								  vector_3 operator-(vector_3 v);
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								  void normalize();
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								  float get_length();
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								  vector_3 get_normal();
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								  void debug(const char title[]);
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								  void apply_rotation(matrix_3x3 matrix);
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								};
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								struct matrix_3x3 {
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								  float matrix[9];
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								  static matrix_3x3 create_from_rows(vector_3 row_0, vector_3 row_1, vector_3 row_2);
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								  static matrix_3x3 create_look_at(vector_3 target);
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								  static matrix_3x3 transpose(matrix_3x3 original);
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								  void set_to_identity();
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								  void debug(const char title[]);
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								};
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								void apply_rotation_xyz(matrix_3x3 rotationMatrix, float& x, float& y, float& z);
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								#endif // AUTO_BED_LEVELING_FEATURE
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								#endif // VECTOR_3_H
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