Wrangle encoder bits, LCD_CLICKED

master
Scott Lahteine 8 years ago
parent 155def24c6
commit 03fdb26cd2

@ -150,15 +150,6 @@
#define LCD_PINS_D6 27
#define LCD_PINS_D7 29
//bits in the shift register that carry the buttons for:
// left up center down right red
#define BL_LE 7
#define BL_UP 6
#define BL_MI 5
#define BL_DW 4
#define BL_RI 3
#define BL_ST 2
#endif // !NEWPANEL
#endif // ULTRA_LCD

@ -58,7 +58,6 @@
void bootscreen();
#endif
#define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x))
#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x))
@ -93,7 +92,20 @@
bool lcd_blink();
#if ENABLED(REPRAPWORLD_KEYPAD)
#if ENABLED(ULTIPANEL)
#define BLEN_A 0
#define BLEN_B 1
// Encoder click is directly connected
#if BUTTON_EXISTS(ENC)
#define BLEN_C 2
#define EN_C (_BV(BLEN_C))
#endif
#define EN_A (_BV(BLEN_A))
#define EN_B (_BV(BLEN_B))
#define EN_C (_BV(BLEN_C))
#endif
#if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
#define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
@ -135,35 +147,10 @@
EN_REPRAPWORLD_KEYPAD_LEFT) \
)
#endif // REPRAPWORLD_KEYPAD
#if ENABLED(NEWPANEL)
#define EN_C (_BV(BLEN_C))
#define EN_B (_BV(BLEN_B))
#define EN_A (_BV(BLEN_A))
#if ENABLED(REPRAPWORLD_KEYPAD)
#define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1))
#else
#define LCD_CLICKED (buttons&EN_C)
#endif
#else //!NEWPANEL
//atomic, do not change
#define B_LE (_BV(BL_LE))
#define B_UP (_BV(BL_UP))
#define B_MI (_BV(BL_MI))
#define B_DW (_BV(BL_DW))
#define B_RI (_BV(BL_RI))
#define B_ST (_BV(BL_ST))
#define EN_B (_BV(BLEN_B))
#define EN_A (_BV(BLEN_A))
#define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST))
#endif //!NEWPANEL
#define LCD_CLICKED ((buttons & EN_C) || (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F1))
#elif ENABLED(NEWPANEL)
#define LCD_CLICKED (buttons & EN_C)
#endif
#else //no LCD
FORCE_INLINE void lcd_update() {}

@ -42,20 +42,9 @@
* Implementation of the LCD display routines for a DOGM128 graphic display.
* These are common LCD 128x64 pixel graphic displays.
*/
#if ENABLED(ULTIPANEL)
#define BLEN_A 0
#define BLEN_B 1
#define BLEN_C 2
#define EN_A (_BV(BLEN_A))
#define EN_B (_BV(BLEN_B))
#define EN_C (_BV(BLEN_C))
#define LCD_CLICKED (buttons&EN_C)
#endif
#include "dogm_bitmaps.h"
#include "ultralcd.h"
#include "ultralcd_st7920_u8glib_rrd.h"
#include "dogm_bitmaps.h"
#include "duration_t.h"
#include <U8glib.h>

@ -39,18 +39,6 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
// via a shift/i2c register.
#if ENABLED(ULTIPANEL)
// All UltiPanels might have an encoder - so this is always be mapped onto first two bits
#define BLEN_B 1
#define BLEN_A 0
#define EN_B (_BV(BLEN_B)) // The two encoder pins are connected through BTN_EN1 and BTN_EN2
#define EN_A (_BV(BLEN_A))
#if BUTTON_EXISTS(ENC)
// encoder click is directly connected
#define BLEN_C 2
#define EN_C (_BV(BLEN_C))
#endif
//
// Setup other button mappings of each panel
@ -80,51 +68,35 @@ extern volatile uint8_t buttons; //an extended version of the last checked butt
#elif ENABLED(LCD_I2C_PANELOLU2)
#if BUTTON_EXISTS(ENC)
#undef LCD_CLICKED
#define LCD_CLICKED (buttons&EN_C)
#else // Read through I2C if not directly connected to a pin
#if !BUTTON_EXISTS(ENC) // Use I2C if not directly connected to a pin
#define B_I2C_BTN_OFFSET 3 // (the first three bit positions reserved for EN_A, EN_B, EN_C)
#define B_MI (PANELOLU2_ENCODER_C<<B_I2C_BTN_OFFSET) // requires LiquidTWI2 library v1.2.3 or later
#undef LCD_CLICKED
#define LCD_CLICKED (buttons&B_MI)
#define LCD_CLICKED (buttons & B_MI)
// I2C buttons take too long to read inside an interrupt context and so we read them during lcd_update
#define LCD_HAS_SLOW_BUTTONS
#endif
#elif ENABLED(REPRAPWORLD_KEYPAD)
// REPRAPWORLD_KEYPAD defined in ultralcd.h
#elif ENABLED(NEWPANEL)
#define LCD_CLICKED (buttons&EN_C)
#else // old style ULTIPANEL
//bits in the shift register that carry the buttons for:
// left up center down right red(stop)
#define BL_LE 7
#define BL_UP 6
#define BL_MI 5
#define BL_DW 4
#define BL_RI 3
#define BL_ST 2
//automatic, do not change
#elif DISABLED(NEWPANEL) // old style ULTIPANEL
// Shift register bits correspond to buttons:
#define BL_LE 7 // Left
#define BL_UP 6 // Up
#define BL_MI 5 // Middle
#define BL_DW 4 // Down
#define BL_RI 3 // Right
#define BL_ST 2 // Red Button
#define B_LE (_BV(BL_LE))
#define B_UP (_BV(BL_UP))
#define B_MI (_BV(BL_MI))
#define B_DW (_BV(BL_DW))
#define B_RI (_BV(BL_RI))
#define B_ST (_BV(BL_ST))
#define LCD_CLICKED (buttons&(B_MI|B_ST))
#define LCD_CLICKED ((buttons & B_MI) || (buttons & B_ST))
#endif
#endif //ULTIPANEL

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