Optimize handling of block_buffer_runtime()

millis_t is long - divisions take for ever.

Return a kind of millisecond instead of microsecond -
divided by 1024 instead of 1000 for speed. (2.4% error)

That does not matter because block_buffer_runtime is
already a too short estimation.
Shrink the return-type.
master
AnHardt 8 years ago
parent 7ca4f16a5c
commit 292eb365c6

@ -395,10 +395,16 @@ class Planner {
#if ENABLED(ULTRA_LCD)
static millis_t block_buffer_runtime() {
static uint16_t block_buffer_runtime() {
CRITICAL_SECTION_START
millis_t bbru = block_buffer_runtime_us;
CRITICAL_SECTION_END
// To translate µs to ms a division by 1000 would be required.
// We introduce 2.4% error here by dividing by 1024.
// Doesn't matter because block_buffer_runtime_us is already too small an estimation.
bbru >>= 10;
// limit to about a minute.
NOMORE(bbru, 0xfffful);
return bbru;
}

@ -64,7 +64,7 @@ void lcd_status_screen();
millis_t next_lcd_update_ms;
uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to draw, decrements after every draw. Set to 2 in LCD routines so the LCD gets at least 1 full redraw (first redraw is partial)
millis_t max_display_update_time = 0;
uint16_t max_display_update_time = 0;
#if ENABLED(DOGLCD)
bool drawing_screen = false;
@ -2978,12 +2978,13 @@ void lcd_update() {
lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
}
millis_t bbr = planner.block_buffer_runtime();
// then we want to use 1/2 of the time only.
uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
#if ENABLED(DOGLCD)
if ((lcdDrawUpdate || drawing_screen) && (!bbr || (bbr > 2 * max_display_update_time * 1000)))
if ((lcdDrawUpdate || drawing_screen) && (!bbr2 || (bbr2 > max_display_update_time)))
#else
if (lcdDrawUpdate && (!bbr || (bbr > 2 * max_display_update_time * 1000)))
if (lcdDrawUpdate && (!bbr2 || (bbr2 > max_display_update_time)))
#endif
{
#if ENABLED(DOGLCD)

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