Reduce redundancy in MENU_ITEM code

master
Scott Lahteine 8 years ago
parent e08dd0d831
commit 4fb8013be1

@ -199,19 +199,25 @@ static void lcd_status_screen();
* menu_action_setting_edit_int3(PSTR(MSG_SPEED), &feedrate_multiplier, 10, 999)
*
*/
#define MENU_ITEM(type, label, args...) do { \
#define _MENU_ITEM_PART_1(type, label, args...) \
if (_menuItemNr == _lineNr) { \
itemSelected = encoderLine == _menuItemNr; \
if (lcdDrawUpdate) \
lcd_implementation_drawmenu_ ## type(itemSelected, _drawLineNr, PSTR(label), ## args); \
if (wasClicked && itemSelected) { \
lcd_quick_feedback(); \
lcd_quick_feedback()
#define _MENU_ITEM_PART_2(type, args...) \
menu_action_ ## type(args); \
return; \
} \
} \
_menuItemNr++; \
} while(0)
_menuItemNr++
#define MENU_ITEM(type, label, args...) do { \
_MENU_ITEM_PART_1(type, label, ## args); \
_MENU_ITEM_PART_2(type, ## args); \
} while(0)
#if ENABLED(ENCODER_RATE_MULTIPLIER)
@ -221,20 +227,12 @@ static void lcd_status_screen();
* MENU_MULTIPLIER_ITEM generates drawing and handling code for a multiplier menu item
*/
#define MENU_MULTIPLIER_ITEM(type, label, args...) do { \
if (_menuItemNr == _lineNr) { \
itemSelected = encoderLine == _menuItemNr; \
if (lcdDrawUpdate) \
lcd_implementation_drawmenu_ ## type(itemSelected, _drawLineNr, PSTR(label), ## args); \
if (wasClicked && itemSelected) { \
lcd_quick_feedback(); \
encoderRateMultiplierEnabled = true; \
lastEncoderMovementMillis = 0; \
menu_action_ ## type(args); \
return; \
} \
} \
_menuItemNr++; \
} while(0)
_MENU_ITEM_PART_1(type, label, ## args); \
encoderRateMultiplierEnabled = true; \
lastEncoderMovementMillis = 0; \
_MENU_ITEM_PART_2(type, ## args); \
} while(0)
#endif //ENCODER_RATE_MULTIPLIER
#define MENU_ITEM_DUMMY() do { _menuItemNr++; } while(0)

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