fix avrdude upload in makefile

master
Tim Hawkins 9 years ago
parent 46843bd927
commit 5045d17a39

@ -36,11 +36,12 @@
# Note that all settings are set with ?=, this means you can override them
# from the commandline with "make HARDWARE_MOTHERBOARD=71" for example
# This defined the board you are compiling for (see Configuration.h for the options)
# This defined the board you are compiling for (see boards.h for the options)
HARDWARE_MOTHERBOARD ?= 11
# Arduino source install directory, and version number
ARDUINO_INSTALL_DIR ?= /Applications/Arduino.app/Contents/Resources/Java
# On most linuxes this will be /usr/share/arduino
ARDUINO_INSTALL_DIR ?= /usr/share/arduino
ARDUINO_VERSION ?= 105
# You can optionally set a path to the avr-gcc tools. Requires a trailing slash. (ex: /usr/local/avr-gcc/bin)
@ -49,9 +50,11 @@ AVR_TOOLS_PATH ?=
#Programmer configuration
UPLOAD_RATE ?= 115200
AVRDUDE_PROGRAMMER ?= arduino
# on most linuxes this will be /dev/ttyACM0 or /dev/ttyACM1
UPLOAD_PORT ?= /dev/arduino
#Directory used to build files in, contains all the build files, from object files to the final hex file.
#Directory used to build files in, contains all the build files, from object files to the final hex file
#on linux it is best to put an absolute path like /home/username/tmp .
BUILD_DIR ?= applet
# This defines whether Liquid_TWI2 support will be built
@ -351,15 +354,15 @@ LDFLAGS = -lm
# Programming support using avrdude. Settings and variables.
AVRDUDE_PORT = $(UPLOAD_PORT)
AVRDUDE_WRITE_FLASH = -U flash:w:$(BUILD_DIR)/$(TARGET).hex:i
AVRDUDE_WRITE_FLASH = -Uflash:w:$(BUILD_DIR)/$(TARGET).hex:i
ifeq ($(shell uname -s), Linux)
AVRDUDE_CONF = $(ARDUINO_INSTALL_DIR)/hardware/tools/avrdude.conf
else
AVRDUDE_CONF = $(ARDUINO_INSTALL_DIR)/hardware/tools/avr/etc/avrdude.conf
endif
AVRDUDE_FLAGS = -D -C $(AVRDUDE_CONF) \
-p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER) \
-b $(UPLOAD_RATE)
AVRDUDE_FLAGS = -q -q -D -C$(AVRDUDE_CONF) \
-p$(MCU) -P$(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER) -cwiring\
-b$(UPLOAD_RATE)
# Define all object files.
OBJ = ${patsubst %.c, $(BUILD_DIR)/%.o, ${SRC}}

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