diff --git a/Marlin/endstops.cpp b/Marlin/endstops.cpp index 018b9568b..49da0012a 100644 --- a/Marlin/endstops.cpp +++ b/Marlin/endstops.cpp @@ -239,8 +239,8 @@ void Endstops::update() { #if ENABLED(COREXY) || ENABLED(COREXZ) // Head direction in -X axis for CoreXY and CoreXZ bots. - // If Delta1 == -Delta2, the movement is only in Y or Z axis - if ((stepper.current_block->steps[A_AXIS] != stepper.current_block->steps[CORE_AXIS_2]) || (stepper.motor_direction(A_AXIS) == stepper.motor_direction(CORE_AXIS_2))) { + // If DeltaA == -DeltaB, the movement is only in Y or Z axis + if ((stepper.current_block->steps[CORE_AXIS_1] != stepper.current_block->steps[CORE_AXIS_2]) || (stepper.motor_direction(CORE_AXIS_1) == stepper.motor_direction(CORE_AXIS_2))) { if (stepper.motor_direction(X_HEAD)) #else if (stepper.motor_direction(X_AXIS)) // stepping along -X axis (regular Cartesian bot) @@ -271,10 +271,10 @@ void Endstops::update() { } #endif - #if ENABLED(COREXY) - // Head direction in -Y axis for CoreXY bots. - // If DeltaX == DeltaY, the movement is only in X axis - if ((stepper.current_block->steps[A_AXIS] != stepper.current_block->steps[B_AXIS]) || (stepper.motor_direction(A_AXIS) != stepper.motor_direction(B_AXIS))) { + #if ENABLED(COREXY) || ENABLED(COREYZ) + // Head direction in -Y axis for CoreXY / CoreYZ bots. + // If DeltaA == DeltaB, the movement is only in X or Y axis + if ((stepper.current_block->steps[CORE_AXIS_1] != stepper.current_block->steps[CORE_AXIS_2]) || (stepper.motor_direction(CORE_AXIS_1) != stepper.motor_direction(CORE_AXIS_2))) { if (stepper.motor_direction(Y_HEAD)) #else if (stepper.motor_direction(Y_AXIS)) // -direction @@ -289,14 +289,14 @@ void Endstops::update() { UPDATE_ENDSTOP(Y, MAX); #endif } - #if ENABLED(COREXY) + #if ENABLED(COREXY) || ENABLED(COREYZ) } #endif - #if ENABLED(COREXZ) - // Head direction in -Z axis for CoreXZ bots. - // If DeltaX == DeltaZ, the movement is only in X axis - if ((stepper.current_block->steps[A_AXIS] != stepper.current_block->steps[C_AXIS]) || (stepper.motor_direction(A_AXIS) != stepper.motor_direction(C_AXIS))) { + #if ENABLED(COREXZ) || ENABLED(COREYZ) + // Head direction in -Z axis for CoreXZ or CoreYZ bots. + // If DeltaA == DeltaB, the movement is only in X or Y axis + if ((stepper.current_block->steps[CORE_AXIS_1] != stepper.current_block->steps[CORE_AXIS_2]) || (stepper.motor_direction(CORE_AXIS_1) != stepper.motor_direction(CORE_AXIS_2))) { if (stepper.motor_direction(Z_HEAD)) #else if (stepper.motor_direction(Z_AXIS)) diff --git a/Marlin/planner.cpp b/Marlin/planner.cpp index 36c3a262e..05a3c7174 100644 --- a/Marlin/planner.cpp +++ b/Marlin/planner.cpp @@ -543,6 +543,11 @@ void Planner::check_axes_activity() { block->steps[A_AXIS] = labs(dx + dz); block->steps[Y_AXIS] = labs(dy); block->steps[C_AXIS] = labs(dx - dz); + #elif ENABLED(COREYZ) + // coreyz planning + block->steps[X_AXIS] = labs(dx); + block->steps[B_AXIS] = labs(dy + dz); + block->steps[C_AXIS] = labs(dy - dz); #else // default non-h-bot planning block->steps[X_AXIS] = labs(dx); @@ -581,7 +586,13 @@ void Planner::check_axes_activity() { if (dy < 0) SBI(db, Y_AXIS); if (dz < 0) SBI(db, Z_HEAD); // ...and Z if (dx + dz < 0) SBI(db, A_AXIS); // Motor A direction - if (dx - dz < 0) SBI(db, C_AXIS); // Motor B direction + if (dx - dz < 0) SBI(db, C_AXIS); // Motor C direction + #elif ENABLED(COREYZ) + if (dx < 0) SBI(db, X_AXIS); + if (dy < 0) SBI(db, Y_HEAD); // Save the real Extruder (head) direction in Y Axis + if (dz < 0) SBI(db, Z_HEAD); // ...and Z + if (dy + dz < 0) SBI(db, B_AXIS); // Motor B direction + if (dy - dz < 0) SBI(db, C_AXIS); // Motor C direction #else if (dx < 0) SBI(db, X_AXIS); if (dy < 0) SBI(db, Y_AXIS); @@ -698,20 +709,27 @@ void Planner::check_axes_activity() { * So we need to create other 2 "AXIS", named X_HEAD and Y_HEAD, meaning the real displacement of the Head. * Having the real displacement of the head, we can calculate the total movement length and apply the desired speed. */ - #if ENABLED(COREXY) + #if ENABLED(COREXY) || ENABLED(COREXZ) || ENABLED(COREYZ) float delta_mm[6]; - delta_mm[X_HEAD] = dx / axis_steps_per_unit[A_AXIS]; - delta_mm[Y_HEAD] = dy / axis_steps_per_unit[B_AXIS]; - delta_mm[Z_AXIS] = dz / axis_steps_per_unit[Z_AXIS]; - delta_mm[A_AXIS] = (dx + dy) / axis_steps_per_unit[A_AXIS]; - delta_mm[B_AXIS] = (dx - dy) / axis_steps_per_unit[B_AXIS]; - #elif ENABLED(COREXZ) - float delta_mm[6]; - delta_mm[X_HEAD] = dx / axis_steps_per_unit[A_AXIS]; - delta_mm[Y_AXIS] = dy / axis_steps_per_unit[Y_AXIS]; - delta_mm[Z_HEAD] = dz / axis_steps_per_unit[C_AXIS]; - delta_mm[A_AXIS] = (dx + dz) / axis_steps_per_unit[A_AXIS]; - delta_mm[C_AXIS] = (dx - dz) / axis_steps_per_unit[C_AXIS]; + #if ENABLED(COREXY) + delta_mm[X_HEAD] = dx / axis_steps_per_unit[A_AXIS]; + delta_mm[Y_HEAD] = dy / axis_steps_per_unit[B_AXIS]; + delta_mm[Z_AXIS] = dz / axis_steps_per_unit[Z_AXIS]; + delta_mm[A_AXIS] = (dx + dy) / axis_steps_per_unit[A_AXIS]; + delta_mm[B_AXIS] = (dx - dy) / axis_steps_per_unit[B_AXIS]; + #elif ENABLED(COREXZ) + delta_mm[X_HEAD] = dx / axis_steps_per_unit[A_AXIS]; + delta_mm[Y_AXIS] = dy / axis_steps_per_unit[Y_AXIS]; + delta_mm[Z_HEAD] = dz / axis_steps_per_unit[C_AXIS]; + delta_mm[A_AXIS] = (dx + dz) / axis_steps_per_unit[A_AXIS]; + delta_mm[C_AXIS] = (dx - dz) / axis_steps_per_unit[C_AXIS]; + #elif ENABLED(COREYZ) + delta_mm[X_AXIS] = dx / axis_steps_per_unit[A_AXIS]; + delta_mm[Y_HEAD] = dy / axis_steps_per_unit[Y_AXIS]; + delta_mm[Z_HEAD] = dz / axis_steps_per_unit[C_AXIS]; + delta_mm[B_AXIS] = (dy + dz) / axis_steps_per_unit[B_AXIS]; + delta_mm[C_AXIS] = (dy - dz) / axis_steps_per_unit[C_AXIS]; + #endif #else float delta_mm[4]; delta_mm[X_AXIS] = dx / axis_steps_per_unit[X_AXIS]; @@ -729,6 +747,8 @@ void Planner::check_axes_activity() { square(delta_mm[X_HEAD]) + square(delta_mm[Y_HEAD]) + square(delta_mm[Z_AXIS]) #elif ENABLED(COREXZ) square(delta_mm[X_HEAD]) + square(delta_mm[Y_AXIS]) + square(delta_mm[Z_HEAD]) + #elif ENABLED(COREYZ) + square(delta_mm[X_AXIS]) + square(delta_mm[Y_HEAD]) + square(delta_mm[Z_HEAD]) #else square(delta_mm[X_AXIS]) + square(delta_mm[Y_AXIS]) + square(delta_mm[Z_AXIS]) #endif diff --git a/Marlin/planner.h b/Marlin/planner.h index bd178d257..f62398397 100644 --- a/Marlin/planner.h +++ b/Marlin/planner.h @@ -204,7 +204,7 @@ class Planner { * Used by G92, G28, G29, and other procedures. * * Multiplies by axis_steps_per_unit[] and does necessary conversion - * for COREXY / COREXZ to set the corresponding stepper positions. + * for COREXY / COREXZ / COREYZ to set the corresponding stepper positions. * * Clears previous speed values. */ diff --git a/Marlin/stepper.cpp b/Marlin/stepper.cpp index 909d86b55..e1a06be8b 100644 --- a/Marlin/stepper.cpp +++ b/Marlin/stepper.cpp @@ -204,8 +204,9 @@ void Stepper::wake_up() { /** * Set the stepper direction of each axis * - * X_AXIS=A_AXIS and Y_AXIS=B_AXIS for COREXY - * X_AXIS=A_AXIS and Z_AXIS=C_AXIS for COREXZ + * COREXY: X_AXIS=A_AXIS and Y_AXIS=B_AXIS + * COREXZ: X_AXIS=A_AXIS and Z_AXIS=C_AXIS + * COREYZ: Y_AXIS=B_AXIS and Z_AXIS=C_AXIS */ void Stepper::set_directions() { @@ -649,6 +650,11 @@ void Stepper::set_position(const long& x, const long& y, const long& z, const lo count_position[A_AXIS] = x + z; count_position[Y_AXIS] = y; count_position[C_AXIS] = x - z; + #elif ENABLED(COREYZ) + // coreyz planning + count_position[X_AXIS] = x; + count_position[B_AXIS] = y + z; + count_position[C_AXIS] = y - z; #else // default non-h-bot planning count_position[X_AXIS] = x; @@ -682,15 +688,16 @@ long Stepper::position(AxisEnum axis) { */ float Stepper::get_axis_position_mm(AxisEnum axis) { float axis_steps; - #if ENABLED(COREXY) | ENABLED(COREXZ) - if (axis == X_AXIS || axis == CORE_AXIS_2) { + #if ENABLED(COREXY) || ENABLED(COREXZ) || ENABLED(COREYZ) + // Requesting one of the "core" axes? + if (axis == CORE_AXIS_1 || axis == CORE_AXIS_2) { CRITICAL_SECTION_START; - long pos1 = count_position[A_AXIS], + long pos1 = count_position[CORE_AXIS_1], pos2 = count_position[CORE_AXIS_2]; CRITICAL_SECTION_END; // ((a1+a2)+(a1-a2))/2 -> (a1+a2+a1-a2)/2 -> (a1+a1)/2 -> a1 // ((a1+a2)-(a1-a2))/2 -> (a1+a2-a1+a2)/2 -> (a2+a2)/2 -> a2 - axis_steps = (pos1 + ((axis == X_AXIS) ? pos2 : -pos2)) / 2.0f; + axis_steps = (pos1 + ((axis == CORE_AXIS_1) ? pos2 : -pos2)) / 2.0f; } else axis_steps = position(axis); @@ -715,20 +722,20 @@ void Stepper::quick_stop() { void Stepper::endstop_triggered(AxisEnum axis) { - #if ENABLED(COREXY) || ENABLED(COREXZ) + #if ENABLED(COREXY) || ENABLED(COREXZ) || ENABLED(COREYZ) float axis_pos = count_position[axis]; - if (axis == A_AXIS) + if (axis == CORE_AXIS_1) axis_pos = (axis_pos + count_position[CORE_AXIS_2]) / 2; else if (axis == CORE_AXIS_2) - axis_pos = (count_position[A_AXIS] - axis_pos) / 2; + axis_pos = (count_position[CORE_AXIS_1] - axis_pos) / 2; endstops_trigsteps[axis] = axis_pos; - #else // !COREXY && !COREXZ + #else // !COREXY && !COREXZ && !COREYZ endstops_trigsteps[axis] = count_position[axis]; - #endif // !COREXY && !COREXZ + #endif // !COREXY && !COREXZ && !COREYZ kill_current_block(); } @@ -747,14 +754,14 @@ void Stepper::report_positions() { #endif SERIAL_PROTOCOL(xpos); - #if ENABLED(COREXY) || ENABLED(COREXZ) + #if ENABLED(COREXY) || ENABLED(COREYZ) SERIAL_PROTOCOLPGM(" B:"); #else SERIAL_PROTOCOLPGM(" Y:"); #endif SERIAL_PROTOCOL(ypos); - #if ENABLED(COREXZ) || ENABLED(COREXZ) + #if ENABLED(COREXZ) || ENABLED(COREYZ) SERIAL_PROTOCOLPGM(" C:"); #else SERIAL_PROTOCOLPGM(" Z:"); diff --git a/Marlin/temperature.h b/Marlin/temperature.h index a178f1fed..ef47ed209 100644 --- a/Marlin/temperature.h +++ b/Marlin/temperature.h @@ -306,24 +306,25 @@ class Temperature { #if ENABLED(BABYSTEPPING) FORCE_INLINE void babystep_axis(AxisEnum axis, int distance) { - #if ENABLED(COREXY) || ENABLED(COREXZ) + #if ENABLED(COREXY) || ENABLED(COREXZ) || ENABLED(COREYZ) #if ENABLED(BABYSTEP_XY) switch (axis) { - case X_AXIS: // X on CoreXY and CoreXZ - babystepsTodo[A_AXIS] += distance * 2; + case CORE_AXIS_1: // X on CoreXY and CoreXZ, Y on CoreYZ + babystepsTodo[CORE_AXIS_1] += distance * 2; babystepsTodo[CORE_AXIS_2] += distance * 2; break; - case CORE_AXIS_2: // Y on CoreXY, Z on CoreXZ - babystepsTodo[A_AXIS] += distance * 2; + case CORE_AXIS_2: // Y on CoreXY, Z on CoreXZ and CoreYZ + babystepsTodo[CORE_AXIS_1] += distance * 2; babystepsTodo[CORE_AXIS_2] -= distance * 2; break; - case CORE_AXIS_3: // Z on CoreXY, Y on CoreXZ + case CORE_AXIS_3: // Z on CoreXY, Y on CoreXZ, X on CoreYZ babystepsTodo[CORE_AXIS_3] += distance; break; } - #elif ENABLED(COREXZ) - babystepsTodo[A_AXIS] += distance * 2; - babystepsTodo[C_AXIS] -= distance * 2; + #elif ENABLED(COREXZ) || ENABLED(COREYZ) + // Only Z stepping needs to be handled here + babystepsTodo[CORE_AXIS_1] += distance * 2; + babystepsTodo[CORE_AXIS_2] -= distance * 2; #else babystepsTodo[Z_AXIS] += distance; #endif