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@ -393,8 +393,8 @@
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#define X_HOME_BUMP_MM 10
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#define Y_HOME_BUMP_MM 10
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#define Z_HOME_BUMP_MM 3
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#define HOMING_BUMP_DIVISOR {2, 2, 4} // Re-Bump Speed Divisor (Divides the Homing Feedrate)
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#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
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#define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate)
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#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially
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// When G28 is called, this option will make Y home before X
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//#define HOME_Y_BEFORE_X
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