diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index f5a03c7d6..c6e172af2 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h b/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h index 655bf54f5..b2cb687be 100644 --- a/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h +++ b/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h @@ -909,7 +909,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/AliExpress/CL-260/Configuration.h b/Marlin/example_configurations/AliExpress/CL-260/Configuration.h index b9e1f22a6..9c6b898bf 100644 --- a/Marlin/example_configurations/AliExpress/CL-260/Configuration.h +++ b/Marlin/example_configurations/AliExpress/CL-260/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Anet/A6/Configuration.h b/Marlin/example_configurations/Anet/A6/Configuration.h index 70018ff0f..b067305e5 100644 --- a/Marlin/example_configurations/Anet/A6/Configuration.h +++ b/Marlin/example_configurations/Anet/A6/Configuration.h @@ -1008,7 +1008,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Anet/A8/Configuration.h b/Marlin/example_configurations/Anet/A8/Configuration.h index d1287ccbe..87427be5f 100644 --- a/Marlin/example_configurations/Anet/A8/Configuration.h +++ b/Marlin/example_configurations/Anet/A8/Configuration.h @@ -896,7 +896,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/BQ/Hephestos/Configuration.h b/Marlin/example_configurations/BQ/Hephestos/Configuration.h index a930ce452..553068147 100644 --- a/Marlin/example_configurations/BQ/Hephestos/Configuration.h +++ b/Marlin/example_configurations/BQ/Hephestos/Configuration.h @@ -880,7 +880,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h b/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h index c131cc7f2..13a5dc24c 100644 --- a/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h +++ b/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h @@ -890,7 +890,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/BQ/WITBOX/Configuration.h b/Marlin/example_configurations/BQ/WITBOX/Configuration.h index 4cec8c131..dec17df5a 100644 --- a/Marlin/example_configurations/BQ/WITBOX/Configuration.h +++ b/Marlin/example_configurations/BQ/WITBOX/Configuration.h @@ -880,7 +880,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Cartesio/Configuration.h b/Marlin/example_configurations/Cartesio/Configuration.h index ab2eedc00..0c98764f2 100644 --- a/Marlin/example_configurations/Cartesio/Configuration.h +++ b/Marlin/example_configurations/Cartesio/Configuration.h @@ -888,7 +888,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Creality/CR-10/Configuration.h b/Marlin/example_configurations/Creality/CR-10/Configuration.h index ddda84dcd..5d20d615d 100755 --- a/Marlin/example_configurations/Creality/CR-10/Configuration.h +++ b/Marlin/example_configurations/Creality/CR-10/Configuration.h @@ -899,7 +899,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Felix/Configuration.h b/Marlin/example_configurations/Felix/Configuration.h index 46aedc335..43af9b95c 100644 --- a/Marlin/example_configurations/Felix/Configuration.h +++ b/Marlin/example_configurations/Felix/Configuration.h @@ -871,7 +871,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Felix/DUAL/Configuration.h b/Marlin/example_configurations/Felix/DUAL/Configuration.h index 66099467e..fe9e81210 100644 --- a/Marlin/example_configurations/Felix/DUAL/Configuration.h +++ b/Marlin/example_configurations/Felix/DUAL/Configuration.h @@ -871,7 +871,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h b/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h index c01998ea4..e5bf65877 100644 --- a/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h +++ b/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h @@ -892,7 +892,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Geeetech/GT2560/Configuration.h b/Marlin/example_configurations/Geeetech/GT2560/Configuration.h index caad033fb..f0fa74c8c 100644 --- a/Marlin/example_configurations/Geeetech/GT2560/Configuration.h +++ b/Marlin/example_configurations/Geeetech/GT2560/Configuration.h @@ -904,7 +904,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h b/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h index 9dcbde11a..27268191a 100644 --- a/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h +++ b/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Infitary/i3-M508/Configuration.h b/Marlin/example_configurations/Infitary/i3-M508/Configuration.h index aec2b7041..7e8414bb3 100644 --- a/Marlin/example_configurations/Infitary/i3-M508/Configuration.h +++ b/Marlin/example_configurations/Infitary/i3-M508/Configuration.h @@ -893,7 +893,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Malyan/M150/Configuration.h b/Marlin/example_configurations/Malyan/M150/Configuration.h index 01bf6ed40..9917d955b 100644 --- a/Marlin/example_configurations/Malyan/M150/Configuration.h +++ b/Marlin/example_configurations/Malyan/M150/Configuration.h @@ -917,7 +917,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Micromake/C1/basic/Configuration.h b/Marlin/example_configurations/Micromake/C1/basic/Configuration.h index 392d1d101..035cffd7f 100644 --- a/Marlin/example_configurations/Micromake/C1/basic/Configuration.h +++ b/Marlin/example_configurations/Micromake/C1/basic/Configuration.h @@ -893,7 +893,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h b/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h index 8aa955e35..7e1eb6782 100644 --- a/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h +++ b/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h @@ -893,7 +893,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h index d03123415..2b9b96739 100644 --- a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h +++ b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/RigidBot/Configuration.h b/Marlin/example_configurations/RigidBot/Configuration.h index 8e3314475..a30251541 100644 --- a/Marlin/example_configurations/RigidBot/Configuration.h +++ b/Marlin/example_configurations/RigidBot/Configuration.h @@ -887,7 +887,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/SCARA/Configuration.h b/Marlin/example_configurations/SCARA/Configuration.h index 0aa68c67b..b5198f16e 100644 --- a/Marlin/example_configurations/SCARA/Configuration.h +++ b/Marlin/example_configurations/SCARA/Configuration.h @@ -901,7 +901,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Sanguinololu/Configuration.h b/Marlin/example_configurations/Sanguinololu/Configuration.h index 2a7a5cc59..5b851ac9f 100644 --- a/Marlin/example_configurations/Sanguinololu/Configuration.h +++ b/Marlin/example_configurations/Sanguinololu/Configuration.h @@ -920,7 +920,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/TinyBoy2/Configuration.h b/Marlin/example_configurations/TinyBoy2/Configuration.h index 91cb6a7ae..5e5117b1c 100644 --- a/Marlin/example_configurations/TinyBoy2/Configuration.h +++ b/Marlin/example_configurations/TinyBoy2/Configuration.h @@ -945,7 +945,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Velleman/K8200/Configuration.h b/Marlin/example_configurations/Velleman/K8200/Configuration.h index 217179572..1f96a72ab 100644 --- a/Marlin/example_configurations/Velleman/K8200/Configuration.h +++ b/Marlin/example_configurations/Velleman/K8200/Configuration.h @@ -919,7 +919,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Velleman/K8400/Configuration.h b/Marlin/example_configurations/Velleman/K8400/Configuration.h index 9717b75d0..73639f712 100644 --- a/Marlin/example_configurations/Velleman/K8400/Configuration.h +++ b/Marlin/example_configurations/Velleman/K8400/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h b/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h index bf48f6b94..81bc1a98c 100644 --- a/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h +++ b/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h b/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h index 2fd72b921..4c2070cbc 100644 --- a/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h +++ b/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h @@ -899,7 +899,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/adafruit/ST7565/Configuration.h b/Marlin/example_configurations/adafruit/ST7565/Configuration.h index 603f08d22..31486bbb0 100644 --- a/Marlin/example_configurations/adafruit/ST7565/Configuration.h +++ b/Marlin/example_configurations/adafruit/ST7565/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h b/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h index a7657b06e..46b032164 100644 --- a/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h +++ b/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h @@ -1019,7 +1019,8 @@ //#define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h index 5c8266541..48cace25d 100644 --- a/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h +++ b/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h @@ -1019,7 +1019,8 @@ //#define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/generic/Configuration.h b/Marlin/example_configurations/delta/generic/Configuration.h index ef08db876..6600fac7f 100644 --- a/Marlin/example_configurations/delta/generic/Configuration.h +++ b/Marlin/example_configurations/delta/generic/Configuration.h @@ -1010,7 +1010,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/kossel_mini/Configuration.h index 46b2c25c6..8653ca4f7 100644 --- a/Marlin/example_configurations/delta/kossel_mini/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_mini/Configuration.h @@ -1013,7 +1013,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/kossel_pro/Configuration.h b/Marlin/example_configurations/delta/kossel_pro/Configuration.h index bf7164ae0..ee00ac72a 100644 --- a/Marlin/example_configurations/delta/kossel_pro/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_pro/Configuration.h @@ -1013,7 +1013,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/kossel_xl/Configuration.h b/Marlin/example_configurations/delta/kossel_xl/Configuration.h index cf24e92e5..d2ba702da 100644 --- a/Marlin/example_configurations/delta/kossel_xl/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_xl/Configuration.h @@ -1022,7 +1022,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h b/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h index 90e166b1a..881451852 100644 --- a/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h +++ b/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h @@ -903,7 +903,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/makibox/Configuration.h b/Marlin/example_configurations/makibox/Configuration.h index 399bd3ede..34f94c863 100644 --- a/Marlin/example_configurations/makibox/Configuration.h +++ b/Marlin/example_configurations/makibox/Configuration.h @@ -892,7 +892,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/tvrrug/Round2/Configuration.h b/Marlin/example_configurations/tvrrug/Round2/Configuration.h index 45e3b83d0..ca1e0aeb4 100644 --- a/Marlin/example_configurations/tvrrug/Round2/Configuration.h +++ b/Marlin/example_configurations/tvrrug/Round2/Configuration.h @@ -884,7 +884,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/wt150/Configuration.h b/Marlin/example_configurations/wt150/Configuration.h index 1a19391f8..c856d2e0b 100644 --- a/Marlin/example_configurations/wt150/Configuration.h +++ b/Marlin/example_configurations/wt150/Configuration.h @@ -894,7 +894,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)