Endstop interrupt refinement

At the start of a move, check if the endstops are already triggered.
The 'change' interrupts will not see a change if already triggered.
master
AnHardt 8 years ago
parent 79c8591192
commit 88b38eafd8

@ -359,6 +359,11 @@ void Stepper::isr() {
step_events_completed = 0;
#if ENABLED(ENDSTOP_INTERRUPTS_FEATURE)
e_hit = 2; // Needed for the case an endstop is already triggered before the new move begins.
// No 'change' can be detected.
#endif
#if ENABLED(Z_LATE_ENABLE)
if (current_block->steps[Z_AXIS] > 0) {
enable_z();

Loading…
Cancel
Save