Use translated strings for axis movement (PR#2280)

Suggest we use the translated strings here. They use (except for
German) the phrasing “Move X” instead of just the axis letter, but they
should fit the available space. The “Extruder” string would be the
same, except it will be translated.
master
Scott Lahteine 10 years ago committed by Richard Wackerbarth
parent e2a4a83586
commit 90f858aa85

@ -736,9 +736,9 @@ static void _lcd_move(const char *name, AxisEnum axis, int min, int max) {
if (lcdDrawUpdate) lcd_implementation_drawedit(name, ftostr31(current_position[axis]));
if (LCD_CLICKED) lcd_goto_menu(lcd_move_menu_axis);
}
static void lcd_move_x() { _lcd_move(PSTR("X"), X_AXIS, X_MIN_POS, X_MAX_POS); }
static void lcd_move_y() { _lcd_move(PSTR("Y"), Y_AXIS, Y_MIN_POS, Y_MAX_POS); }
static void lcd_move_z() { _lcd_move(PSTR("Z"), Z_AXIS, Z_MIN_POS, Z_MAX_POS); }
static void lcd_move_x() { _lcd_move(PSTR(MSG_MOVE_X), X_AXIS, X_MIN_POS, X_MAX_POS); }
static void lcd_move_y() { _lcd_move(PSTR(MSG_MOVE_Y), Y_AXIS, Y_MIN_POS, Y_MAX_POS); }
static void lcd_move_z() { _lcd_move(PSTR(MSG_MOVE_Z), Z_AXIS, Z_MIN_POS, Z_MAX_POS); }
static void lcd_move_e() {
if (encoderPosition != 0) {
current_position[E_AXIS] += float((int)encoderPosition) * move_menu_scale;
@ -746,7 +746,7 @@ static void lcd_move_e() {
line_to_current(E_AXIS);
lcdDrawUpdate = 1;
}
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR("Extruder"), ftostr31(current_position[E_AXIS]));
if (lcdDrawUpdate) lcd_implementation_drawedit(PSTR(MSG_MOVE_E), ftostr31(current_position[E_AXIS]));
if (LCD_CLICKED) lcd_goto_menu(lcd_move_menu_axis);
}

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