diff --git a/Marlin/language.h b/Marlin/language.h index 08b716685..002e95778 100644 --- a/Marlin/language.h +++ b/Marlin/language.h @@ -25,7 +25,8 @@ #include "MarlinConfig.h" -//#define SIMULATE_ROMFONT //Comment in to see what is seen on the character based displays +// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h +//#define SIMULATE_ROMFONT // Fallback if no language is set. DON'T CHANGE #ifndef LCD_LANGUAGE diff --git a/Marlin/language_an.h b/Marlin/language_an.h index afc6a072f..9184d332f 100644 --- a/Marlin/language_an.h +++ b/Marlin/language_an.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_AN_H #define LANGUAGE_AN_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " parada." diff --git a/Marlin/language_bg.h b/Marlin/language_bg.h index 8c8b641e8..5d5d3222c 100644 --- a/Marlin/language_bg.h +++ b/Marlin/language_bg.h @@ -31,8 +31,6 @@ #define LANGUAGE_BG_H #define MAPPER_D0D1 // For Cyrillic -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_5 #define WELCOME_MSG MACHINE_NAME " Готов." diff --git a/Marlin/language_ca.h b/Marlin/language_ca.h index f20580e92..efa296f9b 100644 --- a/Marlin/language_ca.h +++ b/Marlin/language_ca.h @@ -31,8 +31,6 @@ #define LANGUAGE_CA_H #define MAPPER_C2C3 // because of "ó" -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " preparada." diff --git a/Marlin/language_cz.h b/Marlin/language_cz.h index 9753a0c00..89158e7e4 100644 --- a/Marlin/language_cz.h +++ b/Marlin/language_cz.h @@ -34,8 +34,6 @@ #ifndef LANGUAGE_CZ_H #define LANGUAGE_CZ_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pripraven." diff --git a/Marlin/language_da.h b/Marlin/language_da.h index 3af5d8f49..b4cf853ad 100644 --- a/Marlin/language_da.h +++ b/Marlin/language_da.h @@ -31,8 +31,6 @@ #define LANGUAGE_DA_H #define MAPPER_C2C3 -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " er klar" diff --git a/Marlin/language_de.h b/Marlin/language_de.h index ed7836882..5ea50630e 100644 --- a/Marlin/language_de.h +++ b/Marlin/language_de.h @@ -31,8 +31,6 @@ #define LANGUAGE_DE_H #define MAPPER_C2C3 -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " bereit" diff --git a/Marlin/language_el-gr.h b/Marlin/language_el-gr.h index 04b3aa8e3..1c1849669 100644 --- a/Marlin/language_el-gr.h +++ b/Marlin/language_el-gr.h @@ -30,9 +30,6 @@ #ifndef LANGUAGE_EL_GR_H #define LANGUAGE_EL_GR_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT - //#define MAPPER_CECF //#define DISPLAY_CHARSET_ISO10646_GREEK diff --git a/Marlin/language_el.h b/Marlin/language_el.h index 0bcaffd3e..424296979 100644 --- a/Marlin/language_el.h +++ b/Marlin/language_el.h @@ -30,9 +30,6 @@ #ifndef LANGUAGE_EL_H #define LANGUAGE_EL_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT - #define MAPPER_CECF #define DISPLAY_CHARSET_ISO10646_GREEK diff --git a/Marlin/language_es.h b/Marlin/language_es.h index 16ad3e891..c1a2a12b7 100644 --- a/Marlin/language_es.h +++ b/Marlin/language_es.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_ES_H #define LANGUAGE_ES_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " lista." diff --git a/Marlin/language_eu.h b/Marlin/language_eu.h index ce7e7bd04..64c3fb32a 100644 --- a/Marlin/language_eu.h +++ b/Marlin/language_eu.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_EU_H #define LANGUAGE_EU_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " prest." diff --git a/Marlin/language_fi.h b/Marlin/language_fi.h index 90c62760d..461bb413c 100644 --- a/Marlin/language_fi.h +++ b/Marlin/language_fi.h @@ -31,8 +31,6 @@ #define LANGUAGE_FI_H #define MAPPER_C2C3 -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " valmis." diff --git a/Marlin/language_fr.h b/Marlin/language_fr.h index a2b7b3fe1..eff8d3292 100644 --- a/Marlin/language_fr.h +++ b/Marlin/language_fr.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_FR_H #define LANGUAGE_FR_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " prete." diff --git a/Marlin/language_gl.h b/Marlin/language_gl.h index e28d193fc..5f1b591e9 100644 --- a/Marlin/language_gl.h +++ b/Marlin/language_gl.h @@ -31,8 +31,6 @@ #define LANGUAGE_GL_H #define MAPPER_C2C3 -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " lista." diff --git a/Marlin/language_hr.h b/Marlin/language_hr.h index e8a3c1154..ebfaeb2fb 100644 --- a/Marlin/language_hr.h +++ b/Marlin/language_hr.h @@ -30,9 +30,6 @@ #ifndef LANGUAGE_HR_H #define LANGUAGE_HR_H - -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 // use the better font on full graphic displays. #define WELCOME_MSG MACHINE_NAME " spreman." diff --git a/Marlin/language_it.h b/Marlin/language_it.h index ee2e6f195..4121d59bd 100644 --- a/Marlin/language_it.h +++ b/Marlin/language_it.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_IT_H #define LANGUAGE_IT_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." diff --git a/Marlin/language_kana_utf8.h b/Marlin/language_kana_utf8.h index 6dfec2ed2..b48399527 100644 --- a/Marlin/language_kana_utf8.h +++ b/Marlin/language_kana_utf8.h @@ -32,8 +32,6 @@ #define LANGUAGE_KANA_UTF_H #define MAPPER_E382E383 -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_KANA // This just to show the potential benefit of unicode. diff --git a/Marlin/language_nl.h b/Marlin/language_nl.h index 842a64d56..82f0a69b8 100644 --- a/Marlin/language_nl.h +++ b/Marlin/language_nl.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_NL_H #define LANGUAGE_NL_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " gereed." diff --git a/Marlin/language_pl.h b/Marlin/language_pl.h index fd6ebd56b..efde140b9 100644 --- a/Marlin/language_pl.h +++ b/Marlin/language_pl.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_PL_H #define LANGUAGE_PL_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " gotowy." diff --git a/Marlin/language_pt-br.h b/Marlin/language_pt-br.h index 49bec2cde..1db6ae6a1 100644 --- a/Marlin/language_pt-br.h +++ b/Marlin/language_pt-br.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_PT_BR_H #define LANGUAGE_PT_BR_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." diff --git a/Marlin/language_pt-br_utf8.h b/Marlin/language_pt-br_utf8.h index bc8e5e256..43e5d549b 100644 --- a/Marlin/language_pt-br_utf8.h +++ b/Marlin/language_pt-br_utf8.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_PT_BR_UTF_H #define LANGUAGE_PT_BR_UTF_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." diff --git a/Marlin/language_pt.h b/Marlin/language_pt.h index b64c042e1..5996dd12a 100644 --- a/Marlin/language_pt.h +++ b/Marlin/language_pt.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_PT_H #define LANGUAGE_PT_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." diff --git a/Marlin/language_pt_utf8.h b/Marlin/language_pt_utf8.h index 0146ff9b0..ec56a86cc 100644 --- a/Marlin/language_pt_utf8.h +++ b/Marlin/language_pt_utf8.h @@ -30,8 +30,6 @@ #ifndef LANGUAGE_PT_UTF_H #define LANGUAGE_PT_UTF_H -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_1 #define WELCOME_MSG MACHINE_NAME " pronto." diff --git a/Marlin/language_ru.h b/Marlin/language_ru.h index e3e63cb43..e953b0b52 100644 --- a/Marlin/language_ru.h +++ b/Marlin/language_ru.h @@ -31,8 +31,6 @@ #define LANGUAGE_RU_H #define MAPPER_D0D1 // For Cyrillic -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_5 #define WELCOME_MSG MACHINE_NAME " Готов." diff --git a/Marlin/language_test.h b/Marlin/language_test.h index 99fa712a7..25b9c0947 100644 --- a/Marlin/language_test.h +++ b/Marlin/language_test.h @@ -51,8 +51,6 @@ //#define MAPPER_E382E383 // For Katakana //#define MAPPER_NON // For direct ascii codes. Fall back mapper - if no other is defined. -// Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h -//#define SIMULATE_ROMFONT // Select the better font for full graphic displays. //#define DISPLAY_CHARSET_ISO10646_1