Fix for #3160 MESH_BED_LEVELING broke correct G1 movement in Z

master
Edward Patel 8 years ago
parent 2ef49a9d53
commit cb0dbfa3b5

@ -6456,11 +6456,12 @@ void mesh_plan_buffer_line(float x, float y, float z, const float e, float feed_
set_current_to_destination();
return;
}
float nx, ny, ne, normalized_dist;
float nx, ny, nz, ne, normalized_dist;
if (ix > pix && TEST(x_splits, ix)) {
nx = mbl.get_x(ix);
normalized_dist = (nx - current_position[X_AXIS]) / (x - current_position[X_AXIS]);
ny = current_position[Y_AXIS] + (y - current_position[Y_AXIS]) * normalized_dist;
nz = current_position[Z_AXIS] + (z - current_position[Z_AXIS]) * normalized_dist;
ne = current_position[E_AXIS] + (e - current_position[E_AXIS]) * normalized_dist;
CBI(x_splits, ix);
}
@ -6468,6 +6469,7 @@ void mesh_plan_buffer_line(float x, float y, float z, const float e, float feed_
nx = mbl.get_x(pix);
normalized_dist = (nx - current_position[X_AXIS]) / (x - current_position[X_AXIS]);
ny = current_position[Y_AXIS] + (y - current_position[Y_AXIS]) * normalized_dist;
nz = current_position[Z_AXIS] + (z - current_position[Z_AXIS]) * normalized_dist;
ne = current_position[E_AXIS] + (e - current_position[E_AXIS]) * normalized_dist;
CBI(x_splits, pix);
}
@ -6475,6 +6477,7 @@ void mesh_plan_buffer_line(float x, float y, float z, const float e, float feed_
ny = mbl.get_y(iy);
normalized_dist = (ny - current_position[Y_AXIS]) / (y - current_position[Y_AXIS]);
nx = current_position[X_AXIS] + (x - current_position[X_AXIS]) * normalized_dist;
nz = current_position[Z_AXIS] + (z - current_position[Z_AXIS]) * normalized_dist;
ne = current_position[E_AXIS] + (e - current_position[E_AXIS]) * normalized_dist;
CBI(y_splits, iy);
}
@ -6482,6 +6485,7 @@ void mesh_plan_buffer_line(float x, float y, float z, const float e, float feed_
ny = mbl.get_y(piy);
normalized_dist = (ny - current_position[Y_AXIS]) / (y - current_position[Y_AXIS]);
nx = current_position[X_AXIS] + (x - current_position[X_AXIS]) * normalized_dist;
nz = current_position[Z_AXIS] + (z - current_position[Z_AXIS]) * normalized_dist;
ne = current_position[E_AXIS] + (e - current_position[E_AXIS]) * normalized_dist;
CBI(y_splits, piy);
}
@ -6494,10 +6498,12 @@ void mesh_plan_buffer_line(float x, float y, float z, const float e, float feed_
// Do the split and look for more borders
destination[X_AXIS] = nx;
destination[Y_AXIS] = ny;
destination[Z_AXIS] = nz;
destination[E_AXIS] = ne;
mesh_plan_buffer_line(nx, ny, z, ne, feed_rate, extruder, x_splits, y_splits);
mesh_plan_buffer_line(nx, ny, nz, ne, feed_rate, extruder, x_splits, y_splits);
destination[X_AXIS] = x;
destination[Y_AXIS] = y;
destination[Z_AXIS] = z;
destination[E_AXIS] = e;
mesh_plan_buffer_line(x, y, z, e, feed_rate, extruder, x_splits, y_splits);
}

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