diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp index 67d42c310..5fe4462e6 100644 --- a/Marlin/Marlin_main.cpp +++ b/Marlin/Marlin_main.cpp @@ -7842,16 +7842,16 @@ void clamp_to_software_endstops(float target[3]) { // This function is used to split lines on mesh borders so each segment is only part of one mesh area void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, const uint8_t& extruder, uint8_t x_splits = 0xff, uint8_t y_splits = 0xff) { - int pcx = mbl.cell_index_x(RAW_CURRENT_POSITION(X_AXIS)), - pcy = mbl.cell_index_y(RAW_CURRENT_POSITION(Y_AXIS)), - cx = mbl.cell_index_x(RAW_POSITION(x, X_AXIS)), - cy = mbl.cell_index_y(RAW_POSITION(y, Y_AXIS)); - NOMORE(pcx, MESH_NUM_X_POINTS - 2); - NOMORE(pcy, MESH_NUM_Y_POINTS - 2); - NOMORE(cx, MESH_NUM_X_POINTS - 2); - NOMORE(cy, MESH_NUM_Y_POINTS - 2); - - if (pcx == cx && pcy == cy) { + int cx1 = mbl.cell_index_x(RAW_CURRENT_POSITION(X_AXIS)), + cy1 = mbl.cell_index_y(RAW_CURRENT_POSITION(Y_AXIS)), + cx2 = mbl.cell_index_x(RAW_POSITION(x, X_AXIS)), + cy2 = mbl.cell_index_y(RAW_POSITION(y, Y_AXIS)); + NOMORE(cx1, MESH_NUM_X_POINTS - 2); + NOMORE(cy1, MESH_NUM_Y_POINTS - 2); + NOMORE(cx2, MESH_NUM_X_POINTS - 2); + NOMORE(cy2, MESH_NUM_Y_POINTS - 2); + + if (cx1 == cx2 && cy1 == cy2) { // Start and end on same mesh square planner.buffer_line(x, y, z, e, fr_mm_s, extruder); set_current_to_destination(); @@ -7859,8 +7859,8 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c } float nx, ny, nz, ne, normalized_dist; - int8_t gcx = max(pcx, cx), gcy = max(pcy, cy); - if (cx != pcx && TEST(x_splits, gcx)) { + int8_t gcx = max(cx1, cx2), gcy = max(cy1, cy2); + if (cx2 != cx1 && TEST(x_splits, gcx)) { nx = mbl.get_probe_x(gcx) + home_offset[X_AXIS] + position_shift[X_AXIS]; normalized_dist = (nx - current_position[X_AXIS]) / (x - current_position[X_AXIS]); ny = current_position[Y_AXIS] + (y - current_position[Y_AXIS]) * normalized_dist; @@ -7868,7 +7868,7 @@ void mesh_buffer_line(float x, float y, float z, const float e, float fr_mm_s, c ne = current_position[E_AXIS] + (e - current_position[E_AXIS]) * normalized_dist; CBI(x_splits, gcx); } - else if (cy != pcy && TEST(y_splits, gcy)) { + else if (cy2 != cy1 && TEST(y_splits, gcy)) { ny = mbl.get_probe_y(gcy) + home_offset[Y_AXIS] + position_shift[Y_AXIS]; normalized_dist = (ny - current_position[Y_AXIS]) / (y - current_position[Y_AXIS]); nx = current_position[X_AXIS] + (x - current_position[X_AXIS]) * normalized_dist;