Added option for graphical overlay for Z-offset

master
Marcio Teixeira 7 years ago
parent 5851c2d36f
commit d69c5317df

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -305,6 +305,10 @@ static_assert(X_MAX_LENGTH >= X_BED_SIZE && Y_MAX_LENGTH >= Y_BED_SIZE,
#error "MESH_BED_LEVELING and BABYSTEP_ZPROBE_OFFSET is not a valid combination"
#elif ENABLED(BABYSTEP_ZPROBE_OFFSET) && !HAS_BED_PROBE
#error "BABYSTEP_ZPROBE_OFFSET requires a probe."
#elif ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) && !ENABLED(DOGLCD)
#error "BABYSTEP_ZPROBE_GFX_OVERLAY requires a DOGLCD."
#elif ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY) && !ENABLED(BABYSTEP_ZPROBE_OFFSET)
#error "BABYSTEP_ZPROBE_GFX_OVERLAY requires a BABYSTEP_ZPROBE_OFFSET."
#endif
#endif

@ -419,4 +419,96 @@
0x0C, 0x00, 0x00, 0x06, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif // Extruders
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
const unsigned char cw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x07,0xf8,0x00, // 000001111111100000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x10,0x02,0x00, // 000100000000001000000000
0x20,0x01,0x00, // 001000000000000100000000
0x60,0x01,0x80, // 011000000000000100000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x03,0xe0, // 010000000000000011100000
0x40,0x01,0xc0, // 010000000000000011000000
0x40,0x00,0x80, // 010000000000000010000000
0x40,0x00,0x00, // 010000000000000000000000
0x40,0x00,0x00, // 010000000000000000000000
0x60,0x00,0x00, // 011000000000000000000000
0x20,0x00,0x00, // 001000000000000000000000
0x10,0x00,0x00, // 000100000000000000000000
0x0c,0x0c,0x00, // 000011000000110000000000
0x07,0xf8,0x00 // 000001111111100000000000
};
const unsigned char ccw_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x01,0xfe,0x00, // 000000011111111000000000
0x03,0x03,0x00, // 000000110000001100000000
0x04,0x00,0x80, // 000001000000000010000000
0x08,0x00,0x40, // 000010000000000001000000
0x18,0x00,0x60, // 000110000000000001100000
0x10,0x00,0x20, // 000100000000000000100000
0x7c,0x00,0x20, // 011111000000000000100000
0x38,0x00,0x20, // 001110000000000000100000
0x10,0x00,0x20, // 000100000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x20, // 000000000000000000100000
0x00,0x00,0x60, // 000000000000000001100000
0x00,0x00,0x40, // 000000000000000001000000
0x00,0x00,0x80, // 000000000000000010000000
0x03,0x03,0x00, // 000000110000001100000000
0x01,0xfe,0x00 // 000000011111111000000000
};
const unsigned char up_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x0F,0x00, // 000011110000
0x1F,0x80, // 000111111000
0x3F,0xC0, // 001111111100
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00 // 000001100000
};
const unsigned char down_arrow_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x06,0x00, // 000001100000
0x3F,0xC0, // 001111111100
0x1F,0x80, // 000111111000
0x0F,0x00, // 000011110000
0x06,0x00 // 000001100000
};
const unsigned char offset_bedline_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0xFF,0xFF,0xFF // 111111111111111111111111
};
const unsigned char nozzle_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x7F,0x80, // 0111111110000000
0x7F,0x80, // 0111111110000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0xFF,0xC0, // 1111111111000000
0x3F,0x00, // 0011111100000000
0x1E,0x00, // 0001111000000000
0x0C,0x00 // 0000110000000000
};
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY
#endif // HAS_TEMP_BED

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -597,6 +597,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -621,6 +621,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -610,6 +610,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -610,6 +610,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -610,6 +610,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -610,6 +610,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -615,6 +615,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -610,6 +610,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -608,6 +608,8 @@
//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
// Note: Extra time may be added to mitigate controller latency.
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_ZPROBE_GFX_REVERSE // Reverses the direction of the CW/CCW indicators
#endif
// @section extruder

@ -998,6 +998,48 @@ void kill_screen(const char* lcd_msg) {
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
void _lcd_babystep_zoffset_overlay(float zprobe_zoffset) {
// Determine whether the user is raising or lowering the nozzle.
static int dir = 0;
static float old_zprobe_zoffset = 0;
if(zprobe_zoffset != old_zprobe_zoffset) {
dir = (zprobe_zoffset > old_zprobe_zoffset) ? 1 : -1;
old_zprobe_zoffset = zprobe_zoffset;
}
#if ENABLED(BABYSTEP_ZPROBE_GFX_REVERSE)
const unsigned char* rot_up = ccw_bmp;
const unsigned char* rot_down = cw_bmp;
#else
const unsigned char* rot_up = cw_bmp;
const unsigned char* rot_down = ccw_bmp;
#endif
#if ENABLED(USE_BIG_EDIT_FONT)
const int left = 0;
const int right = 45;
const int nozzle = 95;
#else
const int left = 5;
const int right = 90;
const int nozzle = 60;
#endif
// Draw a representation of the nozzle
if(PAGE_CONTAINS(3,16)) u8g.drawBitmapP(nozzle + 6, 4 - dir,2,12,nozzle_bmp);
if(PAGE_CONTAINS(20,20)) u8g.drawBitmapP(nozzle + 0,20,3,1,offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if(PAGE_CONTAINS(47,62)) {
u8g.drawBitmapP(left + 0, 47, 3, 16, rot_down);
u8g.drawBitmapP(right + 0, 47, 3, 16, rot_up);
u8g.drawBitmapP(right + 20, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 20, 49 - dir, 2, 13, down_arrow_bmp);
}
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY
void lcd_babystep_zoffset() {
if (lcd_clicked) { return lcd_goto_previous_menu_no_defer(); }
defer_return_to_status = true;
@ -1017,8 +1059,12 @@ void kill_screen(const char* lcd_msg) {
lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
}
}
if (lcdDrawUpdate)
if (lcdDrawUpdate) {
lcd_implementation_drawedit(PSTR(MSG_ZPROBE_ZOFFSET), ftostr43sign(zprobe_zoffset));
#if ENABLED(BABYSTEP_ZPROBE_GFX_OVERLAY)
_lcd_babystep_zoffset_overlay(zprobe_zoffset);
#endif
}
}
#else // !BABYSTEP_ZPROBE_OFFSET

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