From f8c4d438869927c824968eb87dc090faf22ecd52 Mon Sep 17 00:00:00 2001 From: AnHardt Date: Wed, 18 Mar 2015 12:14:49 +0100 Subject: [PATCH] delta[3] is used with SCARA Shoot in the dark. --- Marlin/Marlin_main.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Marlin/Marlin_main.cpp b/Marlin/Marlin_main.cpp index 7e3d19893..6b73f7cc3 100644 --- a/Marlin/Marlin_main.cpp +++ b/Marlin/Marlin_main.cpp @@ -357,6 +357,7 @@ int fanSpeed = 0; #ifdef SCARA float axis_scaling[3] = { 1, 1, 1 }; // Build size scaling, default to 1 + static float delta[3] = { 0, 0, 0 }; #endif bool cancel_heatup = false;