Fix issues with ADC_KEYPAD

Fixes #7150
master
Scott Lahteine 7 years ago
parent a1632cfa0a
commit fe7e890b09

@ -4026,44 +4026,34 @@ void kill_screen(const char* lcd_msg) {
*/
#if ENABLED(ADC_KEYPAD)
inline void handle_adc_keypad() {
inline bool handle_adc_keypad() {
static uint8_t adc_steps = 0;
if (buttons_reprapworld_keypad) {
adc_steps++;
NOMORE(adc_steps, 20);
if (adc_steps < 20) ++adc_steps;
lcd_quick_feedback();
lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
return_to_status_ms = millis() + LCD_TIMEOUT_TO_STATUS;
if (encoderDirection == -1) { // side effect which signals we are inside a menu
if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
menu_action_back();
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
// enqueue_and_echo_commands_P(PSTR("M0 Pause"));
lcd_return_to_status();
if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT) menu_action_back();
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) lcd_return_to_status();
}
else {
const int8_t step = adc_steps > 19 ? 100 : adc_steps > 10 ? 10 : 1;
if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
encoderPosition += ENCODER_PULSES_PER_STEP * step;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
encoderPosition -= ENCODER_PULSES_PER_STEP * step;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
encoderPosition = 0;
if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition += ENCODER_PULSES_PER_STEP * step;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition -= ENCODER_PULSES_PER_STEP * step;
else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) encoderPosition = 0;
}
#if ENABLED(ADC_KEYPAD_DEBUG)
SERIAL_PROTOCOLLNPAIR("buttons_reprapworld_keypad = ", (uint32_t)buttons_reprapworld_keypad);
SERIAL_PROTOCOLLNPAIR("encoderPosition = ", (uint32_t)encoderPosition);
#endif
return true;
}
else if (!thermalManager.current_ADCKey_raw) {
// reset stepping acceleration
adc_steps = 0;
}
else if (!thermalManager.current_ADCKey_raw)
adc_steps = 0; // reset stepping acceleration
return false;
}
#elif ENABLED(REPRAPWORLD_KEYPAD)
@ -4360,7 +4350,8 @@ void lcd_update() {
#if ENABLED(ADC_KEYPAD)
handle_adc_keypad();
if (handle_adc_keypad())
return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
#elif ENABLED(REPRAPWORLD_KEYPAD)
@ -4792,7 +4783,7 @@ void lcd_reset_alert_level() { lcd_status_message_level = 0; }
uint8_t ADCKeyNo;
} _stADCKeypadTable_;
static const _stADCKeypadTable_ stADCKeyTable[] = PROGMEM {
static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = {
// VALUE_MIN, VALUE_MAX, KEY
{ 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F1 + 1 }, // F1
{ 4000, 4096, BLEN_REPRAPWORLD_KEYPAD_F2 + 1 }, // F2

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