/** * Marlin 3D Printer Firmware * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /** * leds.cpp - Marlin RGB LED general support */ #include "MarlinConfig.h" #if HAS_COLOR_LEDS #include "leds.h" #if ENABLED(BLINKM) #include "blinkm.h" #endif #if ENABLED(PCA9632) #include "pca9632.h" #endif #if ENABLED(LED_COLOR_PRESETS) const LEDColor LEDLights::defaultLEDColor = MakeLEDColor( LED_USER_PRESET_RED, LED_USER_PRESET_GREEN, LED_USER_PRESET_BLUE, LED_USER_PRESET_WHITE, LED_USER_PRESET_BRIGHTNESS ); #endif #if ENABLED(LED_CONTROL_MENU) LEDColor LEDLights::color; bool LEDLights::lights_on; #endif LEDLights leds; void LEDLights::setup() { #if ENABLED(NEOPIXEL_LED) setup_neopixel(); #endif #if ENABLED(LED_USER_PRESET_STARTUP) set_default(); #endif } void LEDLights::set_color(const LEDColor &incol #if ENABLED(NEOPIXEL_LED) , bool isSequence/*=false*/ #endif ) { #if ENABLED(NEOPIXEL_LED) const uint32_t neocolor = pixels.Color(incol.r, incol.g, incol.b, incol.w); static uint16_t nextLed = 0; pixels.setBrightness(incol.i); if (!isSequence) set_neopixel_color(neocolor); else { pixels.setPixelColor(nextLed, neocolor); pixels.show(); if (++nextLed >= pixels.numPixels()) nextLed = 0; return; } #endif #if ENABLED(BLINKM) // This variant uses i2c to send the RGB components to the device. blinkm_set_led_color(incol); #endif #if ENABLED(RGB_LED) || ENABLED(RGBW_LED) // This variant uses 3-4 separate pins for the RGB(W) components. // If the pins can do PWM then their intensity will be set. WRITE(RGB_LED_R_PIN, incol.r ? HIGH : LOW); WRITE(RGB_LED_G_PIN, incol.g ? HIGH : LOW); WRITE(RGB_LED_B_PIN, incol.b ? HIGH : LOW); analogWrite(RGB_LED_R_PIN, incol.r); analogWrite(RGB_LED_G_PIN, incol.g); analogWrite(RGB_LED_B_PIN, incol.b); #if ENABLED(RGBW_LED) WRITE(RGB_LED_W_PIN, incol.w ? HIGH : LOW); analogWrite(RGB_LED_W_PIN, incol.w); #endif #endif #if ENABLED(PCA9632) // Update I2C LED driver pca9632_set_led_color(incol); #endif #if ENABLED(LED_CONTROL_MENU) // Don't update the color when OFF lights_on = !incol.is_off(); if (lights_on) color = incol; #endif } void LEDLights::set_white() { #if ENABLED(RGB_LED) || ENABLED(RGBW_LED) || ENABLED(BLINKM) || ENABLED(PCA9632) set_color(LEDColorWhite()); #endif #if ENABLED(NEOPIXEL_LED) set_neopixel_color(pixels.Color(NEO_WHITE)); #endif } #if ENABLED(LED_CONTROL_MENU) void LEDLights::toggle() { if (lights_on) set_off(); else update(); } #endif #endif // HAS_COLOR_LEDS