/** * Marlin 3D Printer Firmware * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef __POINT_T__ #define __POINT_T__ /** * @brief Cartesian Point * @details Represents a three dimensional point on Cartesian coordinate system, * using an additional fourth dimension for the extrusion length. * * @param x The x-coordinate of the point. * @param y The y-coordinate of the point. * @param z The z-coordinate of the point. * @param e The e-coordinate of the point. */ struct point_t { float x; float y; float z; float e; /** * @brief Two dimensional point constructor * * @param x The x-coordinate of the point. * @param y The y-coordinate of the point. */ point_t(float const x, float const y) : point_t(x, y, NAN, NAN) {} /** * @brief Three dimensional point constructor * * @param x The x-coordinate of the point. * @param y The y-coordinate of the point. * @param z The z-coordinate of the point. */ point_t(float const x, float const y, float const z) : point_t(x, y, z, NAN) {} /** * @brief Tree dimensional point constructor with extrusion length * * @param x The x-coordinate of the point. * @param y The y-coordinate of the point. * @param z The z-coordinate of the point. * @param e The e-coordinate of the point. */ point_t(float const x, float const y, float const z, float const e) { this->x = x; this->y = y; this->z = z; this->e = e; } }; #endif // __POINT_T__