/** * Marlin 3D Printer Firmware * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /** * Japanese (Kana) * * LCD Menu Messages * See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language * */ #ifndef LANGUAGE_KANA_H #define LANGUAGE_KANA_H #define MAPPER_NON // Define SIMULATE_ROMFONT to see what is seen on the character based display defined in Configuration.h #define SIMULATE_ROMFONT #define DISPLAY_CHARSET_ISO10646_KANA // 片仮名表示定義 #define WELCOME_MSG MACHINE_NAME " ready." #define MSG_SD_INSERTED "\xb6\xb0\xc4\xde\xb6\xde\xbf\xb3\xc6\xad\xb3\xbb\xda\xcf\xbc\xc0" // "カードガソウニュウサレマシタ" ("Card inserted") #define MSG_SD_REMOVED "\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "カードガアリマセン" ("Card removed") #define MSG_LCD_ENDSTOPS "Endstops" // Max length 8 characters #define MSG_MAIN "\xd2\xb2\xdd" // "メイン" ("Main") #define MSG_AUTOSTART "\xbc\xde\xc4\xde\xb3\xb6\xb2\xbc" // "ジドウカイシ" ("Autostart") #define MSG_DISABLE_STEPPERS "\xd3\xb0\xc0\xb0\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xcc" // "モーターデンゲン オフ" ("Disable steppers") #define MSG_AUTO_HOME "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3" // "ゲンテンニイドウ" ("Auto home") #define MSG_LEVEL_BED_HOMING "\xb9\xde\xdd\xc3\xdd\xc6\xb2\xc4\xde\xb3" // "ゲンテンニイドウ" ("Homing XYZ") #define MSG_LEVEL_BED_WAITING "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xb2\xbc" // "レベリングカイシ" ("Click to Begin") #define MSG_LEVEL_BED_NEXT_POINT "\xc2\xb7\xde\xc9\xbf\xb8\xc3\xb2\xc3\xdd\xcd" // "ツギノソクテイテンヘ" ("Next Point") #define MSG_LEVEL_BED_DONE "\xda\xcd\xde\xd8\xdd\xb8\xde\xb6\xdd\xd8\xae\xb3" // "レベリングカンリョウ" ("Leveling Done!") #define MSG_LEVEL_BED_CANCEL "\xc4\xd8\xd4\xd2" // "トリヤメ" ("Cancel") #define MSG_SET_HOME_OFFSETS "\xb7\xbc\xde\xad\xdd\xb5\xcc\xbe\xaf\xc4\xbe\xaf\xc3\xb2" // "キジュンオフセットセッテイ" ("Set home offsets") #define MSG_HOME_OFFSETS_APPLIED "\xb5\xcc\xbe\xaf\xc4\xb6\xde\xc3\xb7\xd6\xb3\xbb\xda\xcf\xbc\xc0" // "オフセットガテキヨウサレマシタ" ("Offsets applied") #define MSG_SET_ORIGIN "\xb7\xbc\xde\xad\xdd\xbe\xaf\xc4" // "キジュンセット" ("Set origin") #define MSG_PREHEAT_PLA "PLA \xd6\xc8\xc2" // "PLA ヨネツ" ("Preheat PLA") #define MSG_PREHEAT_PLA_N MSG_PREHEAT_PLA " " #define MSG_PREHEAT_PLA_ALL MSG_PREHEAT_PLA " \xbd\xcd\xde\xc3" // " スベテ" (" All") #define MSG_PREHEAT_PLA_BEDONLY MSG_PREHEAT_PLA " \xcd\xde\xaf\xc4\xde" // " ベッド" (" Bed") #define MSG_PREHEAT_PLA_SETTINGS MSG_PREHEAT_PLA " \xbe\xaf\xc3\xb2" // " セッテイ" (" conf") #define MSG_PREHEAT_ABS "ABS \xd6\xc8\xc2" // "ABS ヨネツ" ("Preheat ABS") #define MSG_PREHEAT_ABS_N MSG_PREHEAT_ABS " " #define MSG_PREHEAT_ABS_ALL MSG_PREHEAT_ABS " \xbd\xcd\xde\xc3" // " スベテ" (" All") #define MSG_PREHEAT_ABS_BEDONLY MSG_PREHEAT_ABS " \xcd\xde\xaf\xc4\xde" // " ベッド" (" Bed") #define MSG_PREHEAT_ABS_SETTINGS MSG_PREHEAT_ABS " \xbe\xaf\xc3\xb2" // " セッテイ" (" conf") #define MSG_COOLDOWN "\xb6\xc8\xc2\xc3\xb2\xbc" // "カネツテイシ" ("Cooldown") #define MSG_SWITCH_PS_ON "\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xdd" // "デンゲン オン" ("Switch power on") #define MSG_SWITCH_PS_OFF "\xc3\xde\xdd\xb9\xde\xdd\x20\xb5\xcc" // "デンゲン オフ" ("Switch power off") #define MSG_EXTRUDE "\xb5\xbc\xc0\xde\xbc" // "オシダシ" ("Extrude") #define MSG_RETRACT "\xcb\xb7\xba\xd0\xbe\xaf\xc3\xb2" // "ヒキコミセッテイ" ("Retract") #define MSG_MOVE_AXIS "\xbc\xde\xb8\xb2\xc4\xde\xb3" // "ジクイドウ" ("Move axis") #define MSG_LEVEL_BED "\xcd\xde\xaf\xc4\xde\xda\xcd\xde\xd8\xdd\xb8\xde" // "ベッドレベリング" ("Level bed") #define MSG_MOVE_X "X\xbc\xde\xb8\x20\xb2\xc4\xde\xb3" // "Xジク イドウ" ("Move X") #define MSG_MOVE_Y "Y\xbc\xde\xb8\x20\xb2\xc4\xde\xb3" // "Yジク イドウ" ("Move Y") #define MSG_MOVE_Z "Z\xbc\xde\xb8\x20\xb2\xc4\xde\xb3" // "Zジク イドウ" ("Move Z") #define MSG_MOVE_E "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0" // "エクストルーダー" ("Extruder") #define MSG_MOVE_01MM "0.1mm \xb2\xc4\xde\xb3" // "0.1mm イドウ" ("Move 0.1mm") #define MSG_MOVE_1MM " 1mm \xb2\xc4\xde\xb3" // " 1mm イドウ" ("Move 1mm") #define MSG_MOVE_10MM " 10mm \xb2\xc4\xde\xb3" // " 10mm イドウ" ("Move 10mm") #define MSG_SPEED "\xbf\xb8\xc4\xde" // "ソクド" ("Speed") #define MSG_BED_Z "Z\xb5\xcc\xbe\xaf\xc4" // "Zオフセット" ("Bed Z") #define MSG_NOZZLE "\xc9\xbd\xde\xd9" // "ノズル" ("Nozzle") #define MSG_BED "\xcd\xde\xaf\xc4\xde" // "ベッド" ("Bed") #define MSG_FAN_SPEED "\xcc\xa7\xdd\xbf\xb8\xc4\xde" // "ファンソクド" ("Fan speed") #define MSG_FLOW "\xc4\xbc\xad\xc2\xd8\xae\xb3" // "トシュツリョウ" ("Flow") #define MSG_CONTROL "\xbe\xb2\xb7\xde\xae" // "セイギョ" ("Control") #define MSG_MIN LCD_STR_THERMOMETER " \xbb\xb2\xc3\xb2" // " サイテイ" (" Min") #define MSG_MAX LCD_STR_THERMOMETER " \xbb\xb2\xba\xb3" // " サイコウ" (" Max") #define MSG_FACTOR LCD_STR_THERMOMETER " \xcc\xa7\xb8\xc0\xb0" // " ファクター" (" Fact") #if LCD_WIDTH < 20 #define MSG_AUTOTEMP "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde" // "ジドウオンド" ("Autotemp") #else #define MSG_AUTOTEMP "\xbc\xde\xc4\xde\xb3\xb5\xdd\xc4\xde\xbe\xb2\xb7\xde\xae" // "ジドウオンドセイギョ" ("Autotemp") #endif #define MSG_ON "\xb5\xdd " // "オン " ("On ") #define MSG_OFF "\xb5\xcc " // "オフ " ("Off") #define MSG_PID_P "PID-P" #define MSG_PID_I "PID-I" #define MSG_PID_D "PID-D" #define MSG_PID_C "PID-C" #if LCD_WIDTH < 20 #define MSG_ACC "\xb6\xbf\xb8\xc4\xde" // "カソクド" ("Accel") #define MSG_VXY_JERK "XY\xbc\xde\xb8\x20\xd4\xb8\xc4\xde" // "XYジク ヤクド" ("Vxy-jerk") #define MSG_VZ_JERK "Z\xbc\xde\xb8\x20\xd4\xb8\xc4\xde" // "Zジク ヤクド" ("Vz-jerk") #define MSG_VE_JERK "E\x20\xd4\xb8\xc4\xde" // "E ヤクド" ("Ve-jerk") #define MSG_VMAX "max\xb5\xb8\xd8\xbf\xb8\xc4\xde " // "maxオクリソクド" ("Vmax ") #else #define MSG_ACC "\xb6\xbf\xb8\xc4\xde mm/s2" // "カソクド mm/s2" ("Accel") #define MSG_VXY_JERK "XY\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s" // "XYジク ヤクド mm/s" ("Vxy-jerk") #define MSG_VZ_JERK "Z\xbc\xde\xb8\x20\xd4\xb8\xc4\xde mm/s" // "Zジク ヤクド mm/s" ("Vz-jerk") #define MSG_VE_JERK "\xb4\xb8\xbd\xc4\xd9\xb0\xc0\xde\xb0\x20\xd4\xb8\xc4\xde" // "エクストルーダー ヤクド" ("Ve-jerk") #define MSG_VMAX "\xbb\xb2\xc0\xde\xb2\xb5\xb8\xd8\xbf\xb8\xc4\xde " // "サイダイオクリソクド " ("Vmax ") #endif #define MSG_X "X" #define MSG_Y "Y" #define MSG_Z "Z" #define MSG_E "E" #if LCD_WIDTH < 20 #define MSG_VMIN "min\xb5\xb8\xd8\xbf\xb8\xc4\xde" // "minオクリソクド" ("Vmin") #define MSG_VTRAV_MIN "min\xb2\xc4\xde\xb3\xbf\xb8\xc4\xde" // "minイドウソクド" ("VTrav min") #define MSG_AMAX "max\xb6\xbf\xb8 " // "maxカソク " ("Amax ") #else #define MSG_VMIN "\xbb\xb2\xbc\xae\xb3\xb5\xb8\xd8\xbf\xb8\xc4\xde" // "サイショウオクリソクド" ("Vmin") #define MSG_VTRAV_MIN "\xbb\xb2\xbc\xae\xb3\xb2\xc4\xde\xb3\xbf\xb8\xc4\xde" // "サイショウイドウソクド" ("VTrav min") #define MSG_AMAX "\xbb\xb2\xc0\xde\xb2\xb6\xbf\xb8\xc4\xde " // "サイダイカソクド " ("Amax ") #endif #define MSG_A_RETRACT "\xcb\xb7\xba\xd0\xb6\xbf\xb8\xc4\xde" // "ヒキコミカソクド" ("A-retract") #define MSG_A_TRAVEL "\xb2\xc4\xde\xb3\xb6\xbf\xb8\xc4\xde" // "イドウカソクド" ("A-travel") #define MSG_XSTEPS "Xsteps/mm" #define MSG_YSTEPS "Ysteps/mm" #define MSG_ZSTEPS "Zsteps/mm" #define MSG_ESTEPS "Esteps/mm" #define MSG_TEMPERATURE "\xb5\xdd\xc4\xde" // "オンド" ("Temperature") #define MSG_MOTION "\xb3\xba\xde\xb7\xbe\xaf\xc3\xb2" // "ウゴキセッテイ" ("Motion") #define MSG_VOLUMETRIC "\xcc\xa8\xd7\xd2\xdd\xc4" // "フィラメント" ("Filament") #define MSG_VOLUMETRIC_ENABLED "E in mm3" #if LCD_WIDTH < 20 #define MSG_FILAMENT_DIAM "\xcc\xa8\xd7\xd2\xdd\xc4\xb9\xb2" // "フィラメントケイ" ("Fil. Dia.") #else #define MSG_FILAMENT_DIAM "\xcc\xa8\xd7\xd2\xdd\xc4\xc1\xae\xaf\xb9\xb2" // "フィラメントチョッケイ" ("Fil. Dia.") #endif #define MSG_CONTRAST "LCD\xba\xdd\xc4\xd7\xbd\xc4" // "LCDコントラスト" ("LCD contrast") #define MSG_STORE_EPROM "\xd2\xd3\xd8\xcd\xb6\xb8\xc9\xb3" // "メモリヘカクノウ" ("Store memory") #define MSG_LOAD_EPROM "\xd2\xd3\xd8\xb6\xd7\xd6\xd0\xba\xd0" // "メモリカラヨミコミ" ("Load memory") #define MSG_RESTORE_FAILSAFE "\xbe\xaf\xc3\xb2\xd8\xbe\xaf\xc4" // "セッテイリセット" ("Restore failsafe") #define MSG_REFRESH "\xd8\xcc\xda\xaf\xbc\xad" // "リフレッシュ" ("Refresh") #define MSG_WATCH "\xbc\xde\xae\xb3\xce\xb3\xb6\xde\xd2\xdd" // "ジョウホウガメン" ("Info screen") #define MSG_PREPARE "\xbc\xde\xad\xdd\xcb\xde\xbe\xaf\xc3\xb2" // "ジュンビセッテイ" ("Prepare") #define MSG_TUNE "\xc1\xae\xb3\xbe\xb2" // "チョウセイ" ("Tune") #define MSG_PAUSE_PRINT "\xb2\xc1\xbc\xde\xc3\xb2\xbc" // "イチジテイシ" ("Pause print") #define MSG_RESUME_PRINT "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2" // "プリントサイカイ" ("Resume print") #define MSG_STOP_PRINT "\xcc\xdf\xd8\xdd\xc4\xc3\xb2\xbc" // "プリントテイシ" ("Stop print") #define MSG_CARD_MENU "SD\xb6\xb0\xc4\xde\xb6\xd7\xcc\xdf\xd8\xdd\xc4" // "SDカードカラプリント" ("Print from SD") #define MSG_NO_CARD "SD\xb6\xb0\xc4\xde\xb6\xde\xb1\xd8\xcf\xbe\xdd" // "SDカードガアリマセン" ("No SD card") #define MSG_DWELL "\xb7\xad\xb3\xbc" // "キュウシ" ("Sleep...") #define MSG_USERWAIT "\xbc\xca\xde\xd7\xb8\xb5\xcf\xc1\xb8\xc0\xde\xbb\xb2" // "シバラクオマチクダサイ" ("Wait for user...") #define MSG_RESUMING "\xcc\xdf\xd8\xdd\xc4\xbb\xb2\xb6\xb2" // "プリントサイカイ" ("Resuming print") #define MSG_PRINT_ABORTED "\xcc\xdf\xd8\xdd\xc4\xb6\xde\xc1\xad\xb3\xbc\xbb\xda\xcf\xbc\xc0" // "プリントガチュウシサレマシタ" ("Print aborted") #define MSG_NO_MOVE "\xb3\xba\xde\xb7\xcf\xbe\xdd" // "ウゴキマセン" ("No move.") #define MSG_KILLED "\xcb\xbc\xde\xae\xb3\xc3\xb2\xbc" // "ヒジョウテイシ" ("KILLED. ") #define MSG_STOPPED "\xc3\xb2\xbc\xbc\xcf\xbc\xc0" // "テイシシマシタ" ("STOPPED. ") #if LCD_WIDTH < 20 #define MSG_CONTROL_RETRACT "\xcb\xb7\xba\xd0\xd8\xae\xb3" // "ヒキコミリョウ" ("Retract mm") #define MSG_CONTROL_RETRACT_SWAP "\xcb\xb7\xba\xd0\xd8\xae\xb3S" // "ヒキコミリョウS" ("Swap Re.mm") #define MSG_CONTROL_RETRACTF "\xcb\xb7\xba\xd0\xbf\xb8\xc4\xde" // "ヒキコミソクド" ("Retract V") #define MSG_CONTROL_RETRACT_ZLIFT "\xc9\xbd\xde\xd9\xc0\xb2\xcb" // "ノズルタイヒ" ("Hop mm") #define MSG_CONTROL_RETRACT_RECOVER "\xce\xbc\xae\xb3\xd8\xae\xb3" // "ホショウリョウ" ("UnRet +mm") #define MSG_CONTROL_RETRACT_RECOVER_SWAP "\xce\xbc\xae\xb3\xd8\xae\xb3S" // "ホショウリョウS" ("S UnRet+mm") #define MSG_CONTROL_RETRACT_RECOVERF "\xce\xbc\xae\xb3\xbf\xb8\xc4\xde" // "ホショウソクド" ("UnRet V") #else #define MSG_CONTROL_RETRACT "\xcb\xb7\xba\xd0\xd8\xae\xb3 mm" // "ヒキコミリョウ mm" ("Retract mm") #define MSG_CONTROL_RETRACT_SWAP "\xcb\xb7\xba\xd0\xd8\xae\xb3S mm" // "ヒキコミリョウS mm" ("Swap Re.mm") #define MSG_CONTROL_RETRACTF "\xcb\xb7\xba\xd0\xbf\xb8\xc4\xde mm/s" // "ヒキコミソクド mm/s" ("Retract V") #define MSG_CONTROL_RETRACT_ZLIFT "\xc9\xbd\xde\xd9\xc0\xb2\xcb mm" // "ノズルタイヒ mm" ("Hop mm") #define MSG_CONTROL_RETRACT_RECOVER "\xce\xbc\xae\xb3\xd8\xae\xb3 mm" // "ホショウリョウ mm" ("UnRet +mm") #define MSG_CONTROL_RETRACT_RECOVER_SWAP "\xce\xbc\xae\xb3\xd8\xae\xb3S mm" // "ホショウリョウS mm" ("S UnRet+mm") #define MSG_CONTROL_RETRACT_RECOVERF "\xce\xbc\xae\xb3\xbf\xb8\xc4\xde mm/s" // "ホショウソクド mm/s" ("UnRet V") #endif #define MSG_AUTORETRACT "\xbc\xde\xc4\xde\xb3\xcb\xb7\xba\xd0" // "ジドウヒキコミ" ("AutoRetr.") #define MSG_FILAMENTCHANGE "\xcc\xa8\xd7\xd2\xdd\xc4\xba\xb3\xb6\xdd" // "フィラメントコウカン" ("Change filament") #define MSG_INIT_SDCARD "SD\xb6\xb0\xc4\xde\xbb\xb2\xd6\xd0\xba\xd0" // "SDカードサイヨミコミ" ("Init. SD card") #define MSG_CNG_SDCARD "SD\xb6\xb0\xc4\xde\xba\xb3\xb6\xdd" // "SDカードコウカン" ("Change SD card") #define MSG_ZPROBE_OUT "Z\xcc\xdf\xdb\xb0\xcc\xde\x20\xcd\xde\xaf\xc4\xde\xb6\xde\xb2" // "Zプローブ ベッドガイ" ("Z probe out. bed") #define MSG_YX_UNHOMED "\xb9\xde\xdd\xc3\xdd\xcaXY\xb2\xc4\xde\xb3\xba\xdeZ" // "ゲンテンハXYイドウゴZ" ("Home X/Y before Z") #define MSG_ZPROBE_ZOFFSET "Z\xb5\xcc\xbe\xaf\xc4" // "Zオフセット" ("Z Offset") #define MSG_BABYSTEP_X "X\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Xジク ビドウ" ("Babystep X") #define MSG_BABYSTEP_Y "Y\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Yジク ビドウ" ("Babystep Y") #define MSG_BABYSTEP_Z "Z\xbc\xde\xb8\x20\xcb\xde\xc4\xde\xb3" // "Zジク ビドウ" ("Babystep Z") #define MSG_ENDSTOP_ABORT "Endstop abort" #define MSG_HEATING_FAILED_LCD "\xb6\xc8\xc2\xbc\xaf\xca\xdf\xb2" // "カネツシッパイ" ("Heating failed") #if LCD_WIDTH < 20 #define MSG_ERR_REDUNDANT_TEMP "\xb4\xd7\xb0:\xbc\xde\xae\xb3\xc1\xae\xb3\xbb\xb0\xd0\xbd\xc0" // "エラー:ジョウチョウサーミスタ" ("Err: REDUNDANT TEMP") #else #define MSG_ERR_REDUNDANT_TEMP "\xb4\xd7\xb0:\xbc\xde\xae\xb3\xc1\xae\xb3\xbb\xb0\xd0\xbd\xc0\xb0\xb7\xc9\xb3" // "エラー:ジョウチョウサーミスターキノウ" ("Err: REDUNDANT TEMP") #endif #define MSG_THERMAL_RUNAWAY "\xc8\xc2\xce\xde\xb3\xbf\xb3" // "ネツボウソウ" ("THERMAL RUNAWAY") #define MSG_ERR_MAXTEMP "\xb4\xd7\xb0:\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "エラー:サイコウオンチョウカ" ("Err: MAXTEMP") #define MSG_ERR_MINTEMP "\xb4\xd7\xb0:\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd" // "エラー:サイテイオンミマン" ("Err: MINTEMP") #if LCD_WIDTH < 20 #define MSG_ERR_MAXTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xba\xb3\xb5\xdd" // "エラー:ベッド サイコウオン" ("Err: MAXTEMP BED") #define MSG_ERR_MINTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xc3\xb2\xb5\xdd" // "エラー:ベッド サイテイオン" ("Err: MINTEMP BED") #else #define MSG_ERR_MAXTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xba\xb3\xb5\xdd\xc1\xae\xb3\xb6" // "エラー:ベッド サイコウオンチョウカ" ("Err: MAXTEMP BED") #define MSG_ERR_MINTEMP_BED "\xb4\xd7\xb0:\xcd\xde\xaf\xc4\xde\x20\xbb\xb2\xc3\xb2\xb5\xdd\xd0\xcf\xdd" // "エラー:ベッド サイテイオンミマン" ("Err: MINTEMP BED") #endif #define MSG_END_HOUR "\xbc\xde\xb6\xdd" // "ジカン" ("hours") #define MSG_END_MINUTE "\xcc\xdd" // "フン" ("minutes") #define MSG_HEATING "\xb6\xc8\xc2\xc1\xad\xb3" // "カネツチュウ" ("Heating...") #define MSG_HEATING_COMPLETE "\xb6\xc8\xc2\xb6\xdd\xd8\xae\xb3" // "カネツカンリョウ" ("Heating done.") #define MSG_BED_HEATING "\xcd\xde\xaf\xc4\xde\x20\xb6\xc8\xc2\xc1\xad\xb3" // "ベッド カネツチュウ" ("Bed Heating.") #define MSG_BED_DONE "\xcd\xde\xaf\xc4\xde\x20\xb6\xc8\xc2\xb6\xdd\xd8\xae\xb3" // "ベッド カネツカンリョウ" ("Bed done.") #define MSG_DELTA_CALIBRATE "\xc3\xde\xd9\xc0\x20\xba\xb3\xbe\xb2" // "デルタ コウセイ" ("Delta Calibration") #define MSG_DELTA_CALIBRATE_X "X\xbc\xde\xb8\x20\xba\xb3\xbe\xb2" // "Xジク コウセイ" ("Calibrate X") #define MSG_DELTA_CALIBRATE_Y "Y\xbc\xde\xb8\x20\xba\xb3\xbe\xb2" // "Yジク コウセイ" ("Calibrate Y") #define MSG_DELTA_CALIBRATE_Z "Z\xbc\xde\xb8\x20\xba\xb3\xbe\xb2" // "Zジク コウセイ" ("Calibrate Z") #define MSG_DELTA_CALIBRATE_CENTER "\xc1\xad\xb3\xbc\xdd\x20\xba\xb3\xbe\xb2" // "チュウシン コウセイ" ("Calibrate Center") #endif // LANGUAGE_KANA_H