You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

226 lines
8.3 KiB

/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTRALCD_H
#define ULTRALCD_H
#include "MarlinConfig.h"
#if ENABLED(ULTRA_LCD)
#include "Marlin.h"
#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
extern bool lcd_external_control;
#if ENABLED(G26_MESH_VALIDATION)
void lcd_chirp();
#endif
#endif
#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
extern int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2];
int16_t lcd_strlen(const char* s);
int16_t lcd_strlen_P(const char* s);
void lcd_update();
void lcd_init();
bool lcd_hasstatus();
void lcd_setstatus(const char* message, const bool persist=false);
void lcd_setstatusPGM(const char* message, const int8_t level=0);
void lcd_setalertstatusPGM(const char* message);
void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...);
void lcd_reset_alert_level();
void lcd_kill_screen();
void kill_screen(const char* lcd_msg);
bool lcd_detected(void);
extern uint8_t lcdDrawUpdate;
inline void lcd_refresh() { lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; }
#if HAS_BUZZER
void lcd_buzz(const long duration, const uint16_t freq);
#endif
#if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
void dontExpireStatus();
#endif
#if ENABLED(ADC_KEYPAD)
uint8_t get_ADC_keyValue();
#endif
#if ENABLED(DOGLCD)
extern uint16_t lcd_contrast;
void set_lcd_contrast(const uint16_t value);
#endif
#if ENABLED(SHOW_BOOTSCREEN)
void lcd_bootscreen();
#endif
#define LCD_UPDATE_INTERVAL 100
#if ENABLED(ULTIPANEL)
#define BLEN_A 0
#define BLEN_B 1
// Encoder click is directly connected
#if BUTTON_EXISTS(ENC)
#define BLEN_C 2
#endif
#define EN_A (_BV(BLEN_A))
#define EN_B (_BV(BLEN_B))
#define EN_C (_BV(BLEN_C))
extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
void lcd_buttons_update();
void lcd_quick_feedback(); // Audible feedback for a button click - could also be visual
void lcd_completion_feedback(const bool good=true);
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void lcd_advanced_pause_show_message(const AdvancedPauseMessage message);
#endif // ADVANCED_PAUSE_FEATURE
#else
inline void lcd_buttons_update() {}
#endif
#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
extern millis_t previous_lcd_status_ms;
#endif
bool lcd_blink();
#if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
#define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
#define BLEN_REPRAPWORLD_KEYPAD_F3 0
#define BLEN_REPRAPWORLD_KEYPAD_F2 1
#define BLEN_REPRAPWORLD_KEYPAD_F1 2
#define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
#define BLEN_REPRAPWORLD_KEYPAD_UP 6
#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
#define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
#if ENABLED(ADC_KEYPAD)
#define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_F1
#define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_MIDDLE
#else
#define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_MIDDLE
#define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_F1
#endif
#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & KEYPAD_HOME)
#define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & KEYPAD_EN_C)
#if BUTTON_EXISTS(ENC)
#define LCD_CLICKED ((buttons & EN_C) || REPRAPWORLD_KEYPAD_MOVE_MENU)
#else
#define LCD_CLICKED REPRAPWORLD_KEYPAD_MOVE_MENU
#endif
#define REPRAPWORLD_KEYPAD_PRESSED (buttons_reprapworld_keypad & ( \
EN_REPRAPWORLD_KEYPAD_F3 | \
EN_REPRAPWORLD_KEYPAD_F2 | \
EN_REPRAPWORLD_KEYPAD_F1 | \
EN_REPRAPWORLD_KEYPAD_DOWN | \
EN_REPRAPWORLD_KEYPAD_RIGHT | \
EN_REPRAPWORLD_KEYPAD_MIDDLE | \
EN_REPRAPWORLD_KEYPAD_UP | \
EN_REPRAPWORLD_KEYPAD_LEFT) \
)
#elif ENABLED(NEWPANEL)
#define LCD_CLICKED (buttons & EN_C)
#else
#define LCD_CLICKED false
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
bool is_lcd_clicked();
void wait_for_release();
#endif
#if ENABLED(LCD_SET_PROGRESS_MANUALLY) && (ENABLED(LCD_PROGRESS_BAR) || ENABLED(DOGLCD))
extern uint8_t progress_bar_percent;
#endif
#elif defined(LULZBOT_USE_TOUCH_UI)
// We will use our own definitions for these functions.
void lcd_setstatus(const char* message, const bool persist=false);
#else // no LCD
inline void lcd_update() {}
inline void lcd_init() {}
inline bool lcd_hasstatus() { return false; }
inline void lcd_setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
inline void lcd_setstatusPGM(const char* const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
inline void lcd_setalertstatusPGM(const char* message) { UNUSED(message); }
inline void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...) { UNUSED(level); UNUSED(fmt); }
inline void lcd_buttons_update() {}
inline void lcd_reset_alert_level() {}
inline bool lcd_detected() { return true; }
inline void lcd_refresh() {}
#endif // ULTRA_LCD
#define LCD_MESSAGEPGM(x) lcd_setstatusPGM(PSTR(x))
#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatusPGM(PSTR(x))
void lcd_reset_status();
#if ENABLED(AUTO_BED_LEVELING_UBL)
void lcd_mesh_edit_setup(const float initial);
float lcd_mesh_edit();
void lcd_z_offset_edit_setup(float);
float lcd_z_offset_edit();
#endif
#if ENABLED(DELTA_AUTO_CALIBRATION) && !HAS_BED_PROBE
float lcd_probe_pt(const float &rx, const float &ry);
#endif
#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
void lcd_reselect_last_file();
#endif
#endif // ULTRALCD_H