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							82 lines
						
					
					
						
							2.3 KiB
						
					
					
				
			
		
		
	
	
							82 lines
						
					
					
						
							2.3 KiB
						
					
					
				/*
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  u8g_line.h
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  Universal 8bit Graphics Library
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  Copyright (c) 2012, olikraus@gmail.com
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  All rights reserved.
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  Redistribution and use in source and binary forms, with or without modification, 
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  are permitted provided that the following conditions are met:
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  * Redistributions of source code must retain the above copyright notice, this list 
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    of conditions and the following disclaimer.
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  * Redistributions in binary form must reproduce the above copyright notice, this 
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    list of conditions and the following disclaimer in the documentation and/or other 
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    materials provided with the distribution.
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  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
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  CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
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  INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
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  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
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  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
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  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
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  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
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  NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
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  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
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  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
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  STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
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  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
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  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
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*/
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#include "u8g.h"
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void u8g_DrawLine(u8g_t *u8g, u8g_uint_t x1, u8g_uint_t y1, u8g_uint_t x2, u8g_uint_t y2)
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{
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  u8g_uint_t tmp;
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  u8g_uint_t x,y;
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  u8g_uint_t dx, dy;
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  u8g_int_t err;
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  u8g_int_t ystep;
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  uint8_t swapxy = 0;
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  /* no BBX intersection check at the moment, should be added... */
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  if ( x1 > x2 ) dx = x1-x2; else dx = x2-x1;
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  if ( y1 > y2 ) dy = y1-y2; else dy = y2-y1;
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  if ( dy > dx ) 
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  {
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    swapxy = 1;
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    tmp = dx; dx =dy; dy = tmp;
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    tmp = x1; x1 =y1; y1 = tmp;
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    tmp = x2; x2 =y2; y2 = tmp;
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  }
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  if ( x1 > x2 ) 
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  {
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    tmp = x1; x1 =x2; x2 = tmp;
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    tmp = y1; y1 =y2; y2 = tmp;
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  }
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  err = dx >> 1;
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  if ( y2 > y1 ) ystep = 1; else ystep = -1;
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  y = y1;
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  for( x = x1; x <= x2; x++ )
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  {
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    if ( swapxy == 0 ) 
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      u8g_DrawPixel(u8g, x, y); 
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    else 
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      u8g_DrawPixel(u8g, y, x); 
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    err -= (uint8_t)dy;
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    if ( err < 0 ) 
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    {
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      y += (u8g_uint_t)ystep;
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      err += (u8g_uint_t)dx;
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    }
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  }
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}
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