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							78 lines
						
					
					
						
							2.2 KiB
						
					
					
				/**
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 * Marlin 3D Printer Firmware
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 * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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 *
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 * Based on Sprinter and grbl.
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 * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 */
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#ifndef __POINT_T__
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#define __POINT_T__
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/**
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 * @brief Cartesian Point
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 * @details Represents a three dimensional point on Cartesian coordinate system,
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 *          using an additional fourth dimension for the extrusion length.
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 *
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 * @param x The x-coordinate of the point.
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 * @param y The y-coordinate of the point.
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 * @param z The z-coordinate of the point.
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 * @param e The e-coordinate of the point.
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 */
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struct point_t {
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  float x;
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  float y;
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  float z;
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  float e;
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  /**
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   * @brief Two dimensional point constructor
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   *
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   * @param x The x-coordinate of the point.
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   * @param y The y-coordinate of the point.
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   */
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  point_t(float const x, float const y)
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    : point_t(x, y, NAN, NAN) {}
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  /**
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   * @brief Three dimensional point constructor
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   *
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   * @param x The x-coordinate of the point.
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   * @param y The y-coordinate of the point.
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   * @param z The z-coordinate of the point.
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   */
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  point_t(float const x, float const y, float const z)
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    : point_t(x, y, z, NAN) {}
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  /**
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   * @brief Tree dimensional point constructor with extrusion length
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   *
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   * @param x The x-coordinate of the point.
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   * @param y The y-coordinate of the point.
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   * @param z The z-coordinate of the point.
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   * @param e The e-coordinate of the point.
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   */
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  point_t(float const x, float const y, float const z, float const e) {
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    this->x = x;
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    this->y = y;
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    this->z = z;
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    this->e = e;
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  }
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};
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#endif // __POINT_T__
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