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							123 lines
						
					
					
						
							4.2 KiB
						
					
					
				| /**
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|  * Marlin 3D Printer Firmware
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|  * Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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|  *
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|  * Based on Sprinter and grbl.
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|  * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  */
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| 
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| #include "Marlin.h"
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| 
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| #if ENABLED(MESH_BED_LEVELING)
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| 
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|   enum MeshLevelingState {
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|     MeshReport,
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|     MeshStart,
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|     MeshNext,
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|     MeshSet,
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|     MeshSetZOffset,
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|     MeshReset
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|   };
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| 
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|   enum MBLStatus {
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|     MBL_STATUS_NONE = 0,
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|     MBL_STATUS_HAS_MESH_BIT = 0,
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|     MBL_STATUS_ACTIVE_BIT = 1
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|   };
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| 
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|   #define MESH_X_DIST ((MESH_MAX_X - (MESH_MIN_X)) / (GRID_MAX_POINTS_X - 1))
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|   #define MESH_Y_DIST ((MESH_MAX_Y - (MESH_MIN_Y)) / (GRID_MAX_POINTS_Y - 1))
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| 
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|   class mesh_bed_leveling {
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|   public:
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|     static uint8_t status; // Has Mesh and Is Active bits
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|     static float z_offset,
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|                  z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y],
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|                  index_to_xpos[GRID_MAX_POINTS_X],
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|                  index_to_ypos[GRID_MAX_POINTS_Y];
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| 
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|     mesh_bed_leveling();
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| 
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|     static void reset();
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| 
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|     static void set_z(const int8_t px, const int8_t py, const float &z) { z_values[px][py] = z; }
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| 
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|     static bool active()                       { return TEST(status, MBL_STATUS_ACTIVE_BIT); }
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|     static void set_active(const bool onOff)   { onOff ? SBI(status, MBL_STATUS_ACTIVE_BIT) : CBI(status, MBL_STATUS_ACTIVE_BIT); }
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|     static bool has_mesh()                     { return TEST(status, MBL_STATUS_HAS_MESH_BIT); }
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|     static void set_has_mesh(const bool onOff) { onOff ? SBI(status, MBL_STATUS_HAS_MESH_BIT) : CBI(status, MBL_STATUS_HAS_MESH_BIT); }
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| 
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|     static inline void zigzag(const int8_t index, int8_t &px, int8_t &py) {
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|       px = index % (GRID_MAX_POINTS_X);
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|       py = index / (GRID_MAX_POINTS_X);
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|       if (py & 1) px = (GRID_MAX_POINTS_X - 1) - px; // Zig zag
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|     }
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| 
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|     static void set_zigzag_z(const int8_t index, const float &z) {
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|       int8_t px, py;
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|       zigzag(index, px, py);
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|       set_z(px, py, z);
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|     }
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| 
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|     static int8_t cell_index_x(const float &x) {
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|       int8_t cx = (x - (MESH_MIN_X)) * (1.0 / (MESH_X_DIST));
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|       return constrain(cx, 0, (GRID_MAX_POINTS_X) - 2);
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|     }
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| 
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|     static int8_t cell_index_y(const float &y) {
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|       int8_t cy = (y - (MESH_MIN_Y)) * (1.0 / (MESH_Y_DIST));
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|       return constrain(cy, 0, (GRID_MAX_POINTS_Y) - 2);
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|     }
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| 
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|     static int8_t probe_index_x(const float &x) {
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|       int8_t px = (x - (MESH_MIN_X) + 0.5 * (MESH_X_DIST)) * (1.0 / (MESH_X_DIST));
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|       return WITHIN(px, 0, GRID_MAX_POINTS_X - 1) ? px : -1;
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|     }
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| 
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|     static int8_t probe_index_y(const float &y) {
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|       int8_t py = (y - (MESH_MIN_Y) + 0.5 * (MESH_Y_DIST)) * (1.0 / (MESH_Y_DIST));
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|       return WITHIN(py, 0, GRID_MAX_POINTS_Y - 1) ? py : -1;
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|     }
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| 
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|     static float calc_z0(const float &a0, const float &a1, const float &z1, const float &a2, const float &z2) {
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|       const float delta_z = (z2 - z1) / (a2 - a1);
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|       const float delta_a = a0 - a1;
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|       return z1 + delta_a * delta_z;
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|     }
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| 
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|     static float get_z(const float &x0, const float &y0
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|       #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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|         , const float &factor
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|       #endif
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|     ) {
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|       const int8_t cx = cell_index_x(x0), cy = cell_index_y(y0);
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|       const float z1 = calc_z0(x0, index_to_xpos[cx], z_values[cx][cy], index_to_xpos[cx + 1], z_values[cx + 1][cy]),
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|                   z2 = calc_z0(x0, index_to_xpos[cx], z_values[cx][cy + 1], index_to_xpos[cx + 1], z_values[cx + 1][cy + 1]),
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|                   z0 = calc_z0(y0, index_to_ypos[cy], z1, index_to_ypos[cy + 1], z2);
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| 
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|       return z_offset + z0
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|         #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
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|           * factor
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|         #endif
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|       ;
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|     }
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|   };
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| 
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|   extern mesh_bed_leveling mbl;
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| 
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| #endif  // MESH_BED_LEVELING
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