You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
qmk_firmware/users/drashna/readme_rgb.md

44 lines
1.4 KiB

[Keymap] Drashna's Feature madness (#6128) * Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
5 years ago
# Layer Indication Code
At least for RGB Light, the `layer_state_set` function is used to detect the current highest layer, and change the underglow based on that layer.
This works for both the regular layers, and for the default layers, too.
I use the sethsv variants of the commands, so that different modes can be used, as well.
RGB Matrix uses a custom, per board implementation, at the moment.
# RGB Light Startup Animation
On startup, if enabled, the board will cycle through the entire hue wheel, starting and ending on the default layer color.
```c
void keyboard_post_init_rgb(void) {
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION)
if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); }
if (rgblight_config.enable) {
layer_state_set_user(layer_state);
uint16_t old_hue = rgblight_config.hue;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (uint16_t i = 255; i > 0; i--) {
rgblight_sethsv_noeeprom( ( i + old_hue) % 255, 255, 255);
matrix_scan();
wait_ms(10);
}
}
#endif
layer_state_set_user(layer_state);
}
```
This could probably benefit from some cleanup and better handling.
# RGB Light Twinkling
This enables random twinkling of the LEDs when typing.
# RGB Light Mod Indicators
Allows feedback of which mods (oneshot or otherwise) are enabled.