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/*
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Copyright 2011 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Keymap for ADB keyboard
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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#define KEYMAP_ALL( \
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K35, K7A,K78,K63,K76, K60,K61,K62,K64, K65,K6D,K67,K6F, K69,K6B,K71, K7F, \
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K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K72,K73,K74, K47,K51,K4B,K43, \
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K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K75,K77,K79, K59,K5B,K5C,K4E, \
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K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K45, \
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K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K3E, K53,K54,K55, \
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K36,K3A,K37, K31, K7C,K7D, K3B,K3D,K3C, K52, K41,K4C, \
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/* for ISO/JIS keyboard */ \
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K0A, /* NON-US \ and | 0x64 */ \
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K34, /* Keypad ENTER 0x58 */ \
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K40, /* F17 0x6C */ \
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K44, /* F18? 0x6d */ \
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K4F, /* F18 0x6d */ \
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K50, /* F19 0x6e */ \
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K5A, /* F20 0x6f */ \
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K5D, /* INTL3(Yen) 0x89 */ \
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K5E, /* INTL1(Ro) 0x87 */ \
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K5F, /* Keypad Comma 0x85 */ \
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K66, /* LANG2(Eisu) 0x91 */ \
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K68, /* LANG1(Kana) 0x90 */ \
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K6A, /* F16 0x6B */ \
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K6E /* Application 0x65 */ \
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) { \
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{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
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{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
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{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
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{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
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{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
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{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
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{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
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{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
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{ KC_##K40, KC_##K41, KC_NO, KC_##K43, KC_##K44, KC_##K45, KC_NO, KC_##K47 }, \
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{ KC_NO, KC_NO, KC_NO, KC_##K4B, KC_##K4C, KC_NO, KC_##K4E, KC_##K4F }, \
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{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
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{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F }, \
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{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
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{ KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_NO, KC_##K6D, KC_##K6E, KC_##K6F }, \
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{ KC_NO, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
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{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_NO, KC_##K7F } \
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}
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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/* Apple Extended Keyboard */
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#define KEYMAP_EXTENDED_US( \
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K35, K7A,K78,K63,K76, K60,K61,K62,K64, K65,K6D,K67,K6F, K69,K6B,K71, K7F, \
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K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K72,K73,K74, K47,K51,K4B,K43, \
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K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K75,K77,K79, K59,K5B,K5C,K4E, \
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K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K45, \
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K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K3E, K53,K54,K55, \
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K36,K3A,K37, K31, K7C,K7D, K3B,K3D,K3C, K52, K41,K4C \
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) KEYMAP_ALL( \
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K35, K7A,K78,K63,K76, K60,K61,K62,K64, K65,K6D,K67,K6F, K69,K6B,K71, K7F, \
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K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K72,K73,K74, K47,K51,K4B,K43, \
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K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K75,K77,K79, K59,K5B,K5C,K4E, \
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K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K45, \
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K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K3E, K53,K54,K55, \
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K36,K3A,K37, K31, K7C,K7D, K3B,K3D,K3C, K52, K41,K4C, \
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/* for ISO/JIS keyboard */ \
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NONUS_BSLASH, /* NON-US \ and | 0x64 */ \
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KP_ENTER, /* Keypad ENTER 0x58 */ \
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F17, /* F17 0x6C */ \
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F18, /* F18? 0x6d */ \
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F18, /* F18 0x6d */ \
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F19, /* F19 0x6e */ \
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F20, /* F20 0x6f */ \
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INT3, /* INTL3(Yen) 0x89 */ \
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INT1, /* INTL1(Ro) 0x87 */ \
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KP_COMMA, /* Keypad Comma 0x85 */ \
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LANG2, /* LANG2(Eisu) 0x91 */ \
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LANG1, /* LANG1(Kana) 0x90 */ \
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F16, /* F16 0x6B */ \
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APPLICATION /* Application 0x65 */ \
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)
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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0, // Fn1
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0, // Fn2
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0, // Fn3
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0, // Fn4
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0, // Fn5
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0, // Fn6
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0 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_NO, // Fn1
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KC_NO, // Fn2
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KC_NO, // Fn3
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KC_NO, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Default Layer: plain keymap
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
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* `---' `---------------' `---------------' `---------------' `-----------' `---'
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* ,-----------------------------------------------------------. ,-----------. ,---------------.
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* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
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* |-----------------------------------------------------------| |-----------| |---------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| -|
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* |-----------------------------------------------------------| `-----------' |---------------|
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* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| +|
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* |-----------------------------------------------------------| ,---. |---------------|
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* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
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* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
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* |Ctrl |Gui |Alt | Space | | | | |Lef|Dow|Rig| | 0| .| |
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* `-----------------------------------------------------------' `-----------' `---------------'
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*/
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KEYMAP_EXTENDED_US(
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, PWR,
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PEQL,PSLS,PAST,
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
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LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
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LCTL,LGUI,LALT, SPC, RGUI,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
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),
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};
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
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{
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return KEYCODE(layer, row, col);
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}
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uint8_t keymap_fn_layer(uint8_t index)
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{
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return pgm_read_byte(&fn_layer[index]);
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}
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uint8_t keymap_fn_keycode(uint8_t index)
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{
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return pgm_read_byte(&fn_keycode[index]);
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}
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