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								#ifndef CLUEPAD_H
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								#define CLUEPAD_H
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								#include "quantum.h"
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								/* Cluepad matrix layout
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								 * .-------------------.
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								 * |NLCK|   /|   *|   -|
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								 * |-------------------|
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								 * |   7|   8|   9|    |
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								 * |--------------|    |
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								 * |   4|   5|   6|   +|
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								 * |-------------------|
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								 * |   1|   2|   3|    |
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								 * |--------------|    |
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								 * |        0|   .| Ent|
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								 * '-------------------'
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								 */
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								// The first section contains all of the arguments
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								// The second converts the arguments into a two-dimensional array
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								#define KEYMAP( \
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								    k00, k01, k02, k03, \
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								    k10, k11, k12, k13, \
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								    k20, k21, k22, \
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								    k30, k31, k32, k33, \
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								    k40,      k42 \
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								) { \
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								    { k00, k01, k02, k03, }, \
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								    { k10, k11, k12, k13, }, \
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								    { k20, k21, k22, KC_NO, }, \
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								    { k30, k31, k32, k33, }, \
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								    { k40, KC_NO, k42, KC_NO } \
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								}
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								#endif
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