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#ifndef SMK65_H
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#define SMK65_H
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/* if the kb.h file exists (because we're running from qmkbuilder) include it */
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#ifdef __has_include
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#if __has_include("kb.h")
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#include "kb.h"
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#endif
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#endif
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#include "quantum.h"
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#include "matrix.h"
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#include <avr/sfr_defs.h>
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#ifndef cbi
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#define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
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#endif
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#ifndef sbi
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#define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
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#endif
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typedef struct RGB_Color {
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uint16_t red;
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uint16_t green;
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uint16_t blue;
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} RGB_Color;
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typedef struct Layer_Info {
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uint32_t layer;
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uint32_t mask;
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RGB_Color color;
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} Layer_Info;
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extern const uint32_t layer_count;
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extern const Layer_Info layer_info[];
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enum action_functions {
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LFK_CLEAR = 0, // Resets all layers
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LFK_ESC_TILDE, // esc+lshift = ~
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LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom
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LFK_CLICK_TOGGLE, // Adjusts click duration
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LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency
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LFK_CLICK_FREQ_LOWER, // Adjusts click frequency
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LFK_CLICK_TIME_LONGER, // Adjusts click duration
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LFK_CLICK_TIME_SHORTER, // Adjusts click duration
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LFK_DEBUG_SETTINGS, // prints LED and click settings to HID
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LFK_LED_TEST // cycles through switch and RGB LEDs
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};
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#define CLICK_HZ 500
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#define CLICK_MS 2
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#define CLICK_ENABLED 0
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void reset_keyboard_kb(void);
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void click(uint16_t freq, uint16_t duration);
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// readability
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#define ___ KC_NO
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/* Vanilla Keymap */
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// This a shortcut to help you visually see your layout.
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/*
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* ,-------------------------------------------------------------------------------.
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* | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 1A | 1B | 1C | 1D | 1E | 1G |
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* |-------------------------------------------------------------------------------|
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* | 21 | 22 |23 | 24 | 25 | 26 | 27 | 28 | 29 | 2A | 2B | 2C | 2D | 2F | 2G |
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* |-------------------------------------------------------------------------------|
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* | 31 | 32 |33 | 34 | 35 | 36 | 37 | 38 | 39 | 3A | 3B | 3C | 3F | 3G |
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* |-------------------------------------------------------------------------------|
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* | 41 | 42 |43 | 45 | 46 | 47 | 48 | 49 | 4A | 4B | 4C | 4D | 4F | 4G |
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* |-------------------------------------------------------------------------------|
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* | 51 | 52 | 53 | 57 | 5A | 5B | 5C | 5D | 5E | 3E | 4E |
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* `-------------------------------------------------------------------------------'
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*/
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, k1G, \
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k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, k2G, \
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k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k3G, \
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k41, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
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k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
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) { \
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{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, ___, k1F, k1G }, \
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{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
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{ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
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{ k41, ___, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
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{ k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
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}
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#define LAYOUT_iso( \
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k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1G, \
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k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, k2G, \
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k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k3G, \
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k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
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k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
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) { \
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{ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, ___, k1G }, \
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{ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
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{ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
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{ k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
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{ k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
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}
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#endif //SMK65_H
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