|  |  |  | /* Copyright 2017 Fred Sundvik
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							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  |  * it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  |  * the Free Software Foundation, either version 2 of the License, or | 
					
						
							|  |  |  |  * (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "lcd_backlight_keyframes.h"
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							|  |  |  | bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     int frame_length = animation->frame_lengths[animation->current_frame]; | 
					
						
							|  |  |  |     int current_pos = frame_length - animation->time_left_in_frame; | 
					
						
							|  |  |  |     uint8_t t_h = LCD_HUE(state->target_lcd_color); | 
					
						
							|  |  |  |     uint8_t t_s = LCD_SAT(state->target_lcd_color); | 
					
						
							|  |  |  |     uint8_t t_i = LCD_INT(state->target_lcd_color); | 
					
						
							|  |  |  |     uint8_t p_h = LCD_HUE(state->prev_lcd_color); | 
					
						
							|  |  |  |     uint8_t p_s = LCD_SAT(state->prev_lcd_color); | 
					
						
							|  |  |  |     uint8_t p_i = LCD_INT(state->prev_lcd_color); | 
					
						
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							|  |  |  |     uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
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							|  |  |  |     int d_h2 = t_h - p_h; | 
					
						
							|  |  |  |     // Chose the shortest way around
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							|  |  |  |     int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1; | 
					
						
							|  |  |  |     int d_s = t_s - p_s; | 
					
						
							|  |  |  |     int d_i = t_i - p_i; | 
					
						
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							|  |  |  |     int hue = (d_h * current_pos) / frame_length; | 
					
						
							|  |  |  |     int sat = (d_s * current_pos) / frame_length; | 
					
						
							|  |  |  |     int intensity = (d_i * current_pos) / frame_length; | 
					
						
							|  |  |  |     //dprintf("%X -> %X = %X\n", p_h, t_h, hue);
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							|  |  |  |     hue += p_h; | 
					
						
							|  |  |  |     sat += p_s; | 
					
						
							|  |  |  |     intensity += p_i; | 
					
						
							|  |  |  |     state->current_lcd_color = LCD_COLOR(hue, sat, intensity); | 
					
						
							|  |  |  |     lcd_backlight_color( | 
					
						
							|  |  |  |             LCD_HUE(state->current_lcd_color), | 
					
						
							|  |  |  |             LCD_SAT(state->current_lcd_color), | 
					
						
							|  |  |  |             LCD_INT(state->current_lcd_color)); | 
					
						
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							|  |  |  |     return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     state->prev_lcd_color = state->target_lcd_color; | 
					
						
							|  |  |  |     state->current_lcd_color = state->target_lcd_color; | 
					
						
							|  |  |  |     lcd_backlight_color( | 
					
						
							|  |  |  |             LCD_HUE(state->current_lcd_color), | 
					
						
							|  |  |  |             LCD_SAT(state->current_lcd_color), | 
					
						
							|  |  |  |             LCD_INT(state->current_lcd_color)); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     (void)state; | 
					
						
							|  |  |  |     lcd_backlight_hal_color(0, 0, 0); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { | 
					
						
							|  |  |  |     (void)animation; | 
					
						
							|  |  |  |     (void)state; | 
					
						
							|  |  |  |     lcd_backlight_color(LCD_HUE(state->current_lcd_color), | 
					
						
							|  |  |  |         LCD_SAT(state->current_lcd_color), | 
					
						
							|  |  |  |         LCD_INT(state->current_lcd_color)); | 
					
						
							|  |  |  |     return false; | 
					
						
							|  |  |  | } |