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					39 lines
				
				2.0 KiB
			
		
		
			
		
	
	
					39 lines
				
				2.0 KiB
			|   
											10 years ago
										 | This keymap is my preferred layout (after a certain amount of experimentation). | ||
|  | The rationale behind the design is as follows: | ||
|  | 
 | ||
|  | I grew up typing from a very early age and thus never learned the "correct" way | ||
|  | to touch type (essentially, I'm self-taught). As a, result my fingers don't | ||
|  | tend to stay on the "home keys" and occasionally my right hand wants to type | ||
|  | keys that are on the left of the keyboard, and vice versa. | ||
|  | 
 | ||
|  | Hence, despite liking the idea of split keyboards in principle, I've never been | ||
|  | able to get on with them because the split simply doesn't work with my style of | ||
|  | typing. The Ergodox solves this neatly by virtue of having a few extra keys in | ||
|  | the "middle" of the keyboard which I can utilise for deliberate redundancy. | ||
|  | Thus in this keymap there are two "6" keys (one on the left, one on the right) | ||
|  | and likewise Y, H, G, and B are all duplicated to enable one-handed patterns | ||
|  | that I use frequently (e.g. "byobu" with the right hand, "yes" with the left, | ||
|  | etc.). | ||
|  | 
 | ||
|  | I occasionally use the numeric pad for data entry, thus this is duplicated | ||
|  | under the natural home position of the right hand in layer 1 (activated by | ||
|  | holding one of the right thumb buttons), while the cursor keys are duplicated | ||
|  | under the classic WASD gaming layout of the left hand in layer 2 (activated by | ||
|  | holding one of the left thumb buttons). Various other useful keys also appear | ||
|  | in these layers (brackets and symbols for coding in layer 1, navigation and | ||
|  | F-keys in layer 2, etc.). | ||
|  | 
 | ||
|  | Finally, modifier keys like Ctrl, Shift, and Alt, along with Backspace and | ||
|  | Enter are all in traditional locations in an effort to reuse existing muscle | ||
|  | memory as much as possible (keys like =, #, and ' are in layer 1). The layout | ||
|  | maps are in the comments of keymap_dave.c so I won't bother duplicating them | ||
|  | here. | ||
|  | 
 | ||
|  | Oh, and the LEDs are rather pimped ... because I could! | ||
|  | 
 | ||
|  | Anyway, although I'm sure this keymap won't be to many people's taste you might | ||
|  | find some interesting ideas in here for your own layouts. Do tweet me | ||
|  | (@waveform80) if you have any questions / suggestions / bugs. | ||
|  | 
 | ||
|  | Dave. |