You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
152 lines
6.1 KiB
152 lines
6.1 KiB
6 years ago
|
/* Copyright 2019 Kyle Terry
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
#include QMK_KEYBOARD_H
|
||
|
|
||
|
#define LOWER MO(_LOWER)
|
||
|
#define RAISE MO(_RAISE)
|
||
|
#define NUM MO(_NUM)
|
||
|
#define CTL_ESC CTL_T(KC_ESC)
|
||
|
#define OS_LGUI OSM (MOD_LGUI)
|
||
|
#define SGAME TO(_GAMING)
|
||
|
#define SQWER TO(_QWERTY)
|
||
|
|
||
|
enum layers {
|
||
|
_QWERTY,
|
||
|
_GAMING,
|
||
|
_LOWER,
|
||
|
_RAISE,
|
||
|
_ADJUST,
|
||
|
_NUM
|
||
|
};
|
||
|
|
||
|
enum {
|
||
|
/* tap dance for raise and lower layer switching */
|
||
|
TD_RL = 0,
|
||
|
/* tap dance for common cording */
|
||
|
TD_C = 1,
|
||
|
/* tap dance for media keys */
|
||
|
TD_MD = 2,
|
||
|
};
|
||
|
|
||
|
/* layer template:
|
||
|
* [_LAYER] = LAYOUT(
|
||
|
* _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
* _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
* _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
* _______, _______, _______, _______, _______, _______, _______, _______
|
||
|
* ),
|
||
|
*/
|
||
|
|
||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||
|
[_QWERTY] = LAYOUT(
|
||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCTL, TD(TD_C),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||
|
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LALT, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NUM, OS_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||
|
KC_LCTL, OS_LGUI, KC_SPC, LOWER, RAISE, KC_SPC, OS_LGUI, KC_RALT
|
||
|
),
|
||
|
|
||
|
[_GAMING] = LAYOUT(
|
||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCTL, TD(TD_C),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||
|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_ESC, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NUM, OS_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||
|
KC_LALT, KC_V, KC_SPC, LOWER, RAISE, KC_SPC, OS_LGUI, KC_RALT
|
||
|
),
|
||
|
|
||
|
[_LOWER] = LAYOUT(
|
||
|
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_LPRN, KC_RPRN, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
|
||
|
_______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
|
||
|
_______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, _______, _______, _______, _______, TD(TD_MD), KC_MNXT,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||
|
),
|
||
|
|
||
|
[_RAISE] = LAYOUT(
|
||
|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
|
||
|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||
|
),
|
||
|
|
||
|
[_ADJUST] = LAYOUT(
|
||
|
_______, _______, KC_PGUP, _______, _______, _______, SQWER, _______, _______, _______, KC_INS, _______, KC_PSCR, _______,
|
||
|
_______, KC_HOME, KC_PGDN, KC_END, _______, _______, SGAME, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______
|
||
|
),
|
||
|
|
||
|
[_NUM] = LAYOUT(
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_ASTR,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_MINS,
|
||
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOT, KC_1, KC_2, KC_3, KC_PLUS,
|
||
|
_______, _______, _______, _______, _______, _______, _______, KC_0
|
||
|
)
|
||
|
};
|
||
|
|
||
|
uint32_t layer_state_set_user(uint32_t state) {
|
||
|
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||
|
}
|
||
|
|
||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void matrix_init_user(void) {
|
||
|
|
||
|
}
|
||
|
|
||
|
void matrix_scan_user(void) {
|
||
|
|
||
|
}
|
||
|
|
||
|
void led_set_user(uint8_t usb_led) {
|
||
|
|
||
|
}
|
||
|
|
||
|
void td_common(qk_tap_dance_state_t *state, void *user_data) {
|
||
|
switch (state->count) {
|
||
|
case 1:
|
||
|
/* this case handles ctrl+o which is my tmux prefix
|
||
|
*/
|
||
|
tap_code16(C(KC_O));
|
||
|
reset_tap_dance(state);
|
||
|
break;
|
||
|
case 2:
|
||
|
/* this case handles shift+insert which is a common way
|
||
|
* for me to paste text in linux
|
||
|
*/
|
||
|
tap_code16(S(KC_INS));
|
||
|
reset_tap_dance(state);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void td_media(qk_tap_dance_state_t *state, void *user_data) {
|
||
|
switch (state->count) {
|
||
|
case 1:
|
||
|
tap_code16(KC_MPLY);
|
||
|
reset_tap_dance(state);
|
||
|
break;
|
||
|
case 2:
|
||
|
tap_code16(KC_MUTE);
|
||
|
reset_tap_dance(state);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
||
|
[TD_C] = ACTION_TAP_DANCE_FN(td_common),
|
||
|
[TD_MD] = ACTION_TAP_DANCE_FN(td_media),
|
||
|
};
|