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								/* Copyright 2015-2017 Jack Humbert, Christoffer Holmberg
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 */
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								#include QMK_KEYBOARD_H
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								#include "keymap_swedish.h"
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								#include "muse.h"
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								extern keymap_config_t keymap_config;
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								enum planck_layers {
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								  _DEFAULT,
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								  _LOWER,
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								  _RAISE,
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								  _UTILITY,
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								  _ADJUST
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								};
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								enum planck_keycodes {
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								  DEFAULT = SAFE_RANGE,
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								  RAISE,
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								  LOWER,
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								  UTILITY,
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								  BACKLIT,
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								  S1, S2, S3, S4, S5, S6, S7, S8, S9
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								};
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								#define ESC_LOW LT(_LOWER, KC_ESC)
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								#define BSP_RAI LT(_RAISE, KC_BSPC)
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								#define LFT_CTR CTL_T(NO_APOS)
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								#define RGT_CTR CTL_T(KC_TILD)
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								#define UTILITY MO(_UTILITY)
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								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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								/* Qwerty
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								 * ,-----------------------------------------------------------------------------------.
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								 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  |  Å   |
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								 * |------+------+------+------+------+-------------+------+------+------+------+------|
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								 * | Fn   |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   Ö  |  Ä   |
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								 * |------+------+------+------+------+------|------+------+------+------+------+------|
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								 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   -  |Shift |
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								 * |------+------+------+------+------+------+------+------+------+------+------+------|
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								 * | Ctrl | Super| Alt  |      |L/Esc | Ret  | Space|R/Bspc|      |AltGr |   *  |  ¨   |
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								 * `-----------------------------------------------------------------------------------'
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								 */
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								[_DEFAULT] = LAYOUT_planck_grid(
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								    KC_TAB , KC_Q   , KC_W   , KC_E   , KC_R   , KC_T   , KC_Y    , KC_U   , KC_I   , KC_O   , KC_P   , NO_AA  ,
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								    UTILITY, KC_A   , KC_S   , KC_D   , KC_F   , KC_G   , KC_H    , KC_J   , KC_K   , KC_L   , NO_OSLH, NO_AE  ,
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								    KC_LSPO, KC_Z   , KC_X   , KC_C   , KC_V   , KC_B   , KC_N    , KC_M   , KC_COMM, KC_DOT , NO_MINS, KC_RSPC,
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								    LFT_CTR, KC_LALT, KC_LGUI, NO_AT  , ESC_LOW, KC_ENT , KC_SPC  , BSP_RAI, _______, KC_ALGR, NO_ASTR, RGT_CTR
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								),
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								/* Raise
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								 * ,-----------------------------------------------------------------------------------.
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								 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  |   +  |
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								 * |------+------+------+------+------+-------------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * |------+------+------+------+------+------|------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * |------+------+------+------+------+------+------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * `-----------------------------------------------------------------------------------'
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								 */
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								[_RAISE] = LAYOUT_planck_grid(
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								    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_PLUS,
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								    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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								    _______, NO_GRTR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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								    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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								),
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								/* Lower
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								 * ,-----------------------------------------------------------------------------------.
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * |------+------+------+------+------+-------------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * |------+------+------+------+------+------|------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * |------+------+------+------+------+------+------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * `-----------------------------------------------------------------------------------'
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								 */
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								[_LOWER] = LAYOUT_planck_grid(
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								    NO_HALF, LSFT(KC_1), NO_QUO2, LSFT(KC_3), NO_BULT, LSFT(KC_5), NO_AMPR, NO_SLSH, NO_LPRN, NO_RPRN, NO_EQL , NO_QUES,
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								    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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								    _______, NO_LESS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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								    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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								),
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								/* Utility layer
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								 * ,-----------------------------------------------------------------------------------.
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								 * |      |      |  up  |      |      |      |      |      |  S1  |  S2  |  S3  |      |
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								 * |------+------+------+------+------+-------------+------+------+------+------+------|
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								 * |      | left | down | right|      |      |      |      |  S4  |  S5  |  S6  |      |
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								 * |------+------+------+------+------+------|------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |  S7  |  S8  |  S9  |      |
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								 * |------+------+------+------+------+------+------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      | Del  |      |      |      |      |
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								 * `-----------------------------------------------------------------------------------'
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								 */
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								[_UTILITY] = LAYOUT_planck_grid(
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								    _______, _______, KC_UP  , _______, _______, _______, _______, _______, S1     , S2     , S3     , _______,
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								    _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, S4     , S5     , S6     , _______,
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								    _______, _______, _______, _______, _______, _______, _______, _______, S7     , S8     , S9     , _______,
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								    _______, _______, _______, _______, _______, _______, _______, KC_DEL , _______, _______, _______, _______
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								),
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								/* Adjust (Lower + Raise)
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								 * ,-----------------------------------------------------------------------------------.
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								 * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |  F7  |  F8  |  F9  |  F10 |  F11 | F12  |
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								 * |------+------+------+------+------+-------------+------+------+------+------+------|
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								 * |      |Reset |      |Aud on|Audoff|AGnorm|AGswap|Qwerty|      |      |Utilit|      |
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								 * |------+------+------+------+------+------|------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * |------+------+------+------+------+------+------+------+------+------+------+------|
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								 * |      |      |      |      |      |      |      |      |      |      |      |      |
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								 * `-----------------------------------------------------------------------------------'
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								 */
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								[_ADJUST] = LAYOUT_planck_grid(
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							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    KC_F1  , KC_F2  , KC_F3  , KC_F4  , KC_F5  , KC_F6  , KC_F7  , KC_F8  , KC_F9   , KC_F10 , KC_F11 , KC_F12 ,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    _______, RESET  , MU_MOD , AU_ON  , AU_OFF , AG_NORM, AG_SWAP, DEFAULT, XXXXXXX , XXXXXXX, UTILITY, _______,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    _______, NO_PIPE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float plover_song[][2]     = SONG(PLOVER_SOUND);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float plover_gb_song[][2]  = SONG(PLOVER_GOODBYE_SOUND);
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  float s1[][2]              = SONG(NUMBER_ONE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s2[][2]              = SONG(ZELDA_PUZZLE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s3[][2]              = SONG(ZELDA_TREASURE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s4[][2]              = SONG(OVERWATCH_THEME);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s5[][2]              = SONG(IMPERIAL_MARCH);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s6[][2]              = SONG(E1M1_DOOM);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s7[][2]              = SONG(COIN_SOUND);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s8[][2]              = SONG(ONE_UP_SOUND);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  float s9[][2]              = SONG(SONIC_RING);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								uint32_t layer_state_set_user(uint32_t state) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool process_record_user(uint16_t keycode, keyrecord_t *record) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  switch (keycode) {
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    case DEFAULT:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        set_single_persistent_default_layer(_DEFAULT);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case BACKLIT:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        register_code(KC_RSFT);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef BACKLIGHT_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          backlight_step();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef KEYBOARD_planck_rev5
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          PORTE &= ~(1<<6);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        unregister_code(KC_RSFT);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef KEYBOARD_planck_rev5
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          PORTE |= (1<<6);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    case S1:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    case S2:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case S3:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s3);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case S4:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s4);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case S5:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s5);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case S6:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s6);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case S7:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s7);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case S8:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s8);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case S9:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (record->event.pressed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #ifdef AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            PLAY_SONG(s9);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        #endif //AUDIO_ENABLE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool muse_mode = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								uint8_t last_muse_note = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								uint16_t muse_counter = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								uint8_t muse_offset = 70;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								uint16_t muse_tempo = 50;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void encoder_update(bool clockwise) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (muse_mode) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (IS_LAYER_ON(_RAISE)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (clockwise) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        muse_offset++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        muse_offset--;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (clockwise) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        muse_tempo+=1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        muse_tempo-=1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (clockwise) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      register_code(KC_PGDN);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      unregister_code(KC_PGDN);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    } else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      register_code(KC_PGUP);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      unregister_code(KC_PGUP);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
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								void dip_update(uint8_t index, bool active) {
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								  switch (index) {
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								    case 0:
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								      if (active) {
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								        #ifdef AUDIO_ENABLE
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								          PLAY_SONG(plover_song);
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								        #endif
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								        layer_on(_ADJUST);
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								      } else {
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								        #ifdef AUDIO_ENABLE
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								          PLAY_SONG(plover_gb_song);
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								        #endif
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								        layer_off(_ADJUST);
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								      }
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								      break;
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								    case 1:
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								      if (active) {
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								        muse_mode = true;
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								      } else {
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								        muse_mode = false;
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								        #ifdef AUDIO_ENABLE
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								          stop_all_notes();
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								        #endif
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								      }
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								   }
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								}
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								void matrix_scan_user(void) {
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								  #ifdef AUDIO_ENABLE
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								    if (muse_mode) {
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								      if (muse_counter == 0) {
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							 | 
							
							
								        uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
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								        if (muse_note != last_muse_note) {
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							 | 
							
							
								          stop_note(compute_freq_for_midi_note(last_muse_note));
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							 | 
							
							
								          play_note(compute_freq_for_midi_note(muse_note), 0xF);
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
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								          last_muse_note = muse_note;
							 | 
						
					
						
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								        }
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								      }
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							 | 
							
							
								      muse_counter = (muse_counter + 1) % muse_tempo;
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								    }
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								  #endif
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								}
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							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								bool music_mask_user(uint16_t keycode) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  switch (keycode) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    case RAISE:
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    case LOWER:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return false;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    default:
							 | 
						
					
						
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							 | 
							
							
								      return true;
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							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
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							 | 
							
							
								}
							 |