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#include "quantum.h"
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#include "333fred.h"
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void layer_state_set_rgb(uint32_t state) {
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switch (biton32(state)) {
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case BASE:
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// purple
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rgblight_sethsv_noeeprom(255, 255, 20);
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break;
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case SYMB:
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// blue
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rgblight_sethsv_noeeprom(240, 255, 20);
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break;
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case VIM:
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// green
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rgblight_sethsv_noeeprom(120, 255, 20);
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break;
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case GAME:
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// red
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rgblight_sethsv_noeeprom(0, 255, 20);
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break;
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}
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}
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void keyboard_post_init_user(void) {
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rgblight_enable_noeeprom();
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layer_state_set_rgb(1); // Set layer 0 (bit 1) on
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}
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