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					23 lines
				
				708 B
			
		
		
			
		
	
	
					23 lines
				
				708 B
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											6 years ago
										 
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								#include QMK_KEYBOARD_H
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								#include "jarred.h"
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								#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
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								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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								    [_QW] = LAYOUT_ortho_4x12_wrapper(QWERTY_4x12),
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								    [_GAME] = LAYOUT_ortho_4x12_wrapper(GAME_4x12),
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								    [_LW] = LAYOUT_ortho_4x12_wrapper(LOWER_4x12),
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								    [_NV] = LAYOUT_ortho_4x12_wrapper(NAV_4x12),
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								    [_NP] = LAYOUT_ortho_4x12_wrapper(NUMPAD_4x12),
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								    [_MS] = LAYOUT_ortho_4x12_wrapper(MOUSE_4x12)
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								};
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								#ifdef RGB_MATRIX_ENABLE
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								void rgb_matrix_indicators_user(void) {
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								    #ifdef KEYBOARD_planck_light
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								    // Disable light in middle of 2U position of Planck Light
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								    rgb_matrix_set_color(42, 0, 0, 0);
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								    #endif
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								}
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								#endif
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