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								/*
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								Copyright 2012 Jun Wako <wakojun@gmail.com>
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								This program is free software: you can redistribute it and/or modify
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								it under the terms of the GNU General Public License as published by
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								the Free Software Foundation, either version 2 of the License, or
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								(at your option) any later version.
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								This program is distributed in the hope that it will be useful,
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								but WITHOUT ANY WARRANTY; without even the implied warranty of
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								MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								GNU General Public License for more details.
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								You should have received a copy of the GNU General Public License
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								along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								*/
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								#ifndef CONFIG_H
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								#define CONFIG_H
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								#include "config_common.h"
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								/* USB Device descriptor parameter */
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								#define VENDOR_ID       0xFEED
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								#define PRODUCT_ID      0x6060
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								#define DEVICE_VER      0x0001
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								#define MANUFACTURER    You
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								#define PRODUCT         kc60v2
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								#define DESCRIPTION     A custom keyboard
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								/* key matrix size */
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								#define MATRIX_ROWS 5
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								#define MATRIX_COLS 14
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								/*
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								 * Keyboard Matrix Assignments
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								 *
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								 * Change this to how you wired your keyboard
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								 * COLS: AVR pins used for columns, left to right
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								 * ROWS: AVR pins used for rows, top to bottom
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								 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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								 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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								 *
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								*/
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								// Possible pins for columns include: F1  F0  E6  D7  D6  D4  C7  C6  B7  B5  B4  B3  B1  B0
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								// Pins for rows include:  D0  D1  F6  F7  D5
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								// KC60 Version 2 
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								#define MATRIX_ROW_PINS { D0, D1, F6, F7, D5 }
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								#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3 }
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								#define UNUSED_PINS
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								#define BACKLIGHT_PIN B6
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								/* COL2ROW or ROW2COL */
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								#define DIODE_DIRECTION COL2ROW
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								/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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								#define DEBOUNCING_DELAY 5
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								/* define if matrix has ghost (lacks anti-ghosting diodes) */
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								//#define MATRIX_HAS_GHOST
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								/* number of backlight levels */
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								#define BACKLIGHT_LEVELS 3
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								/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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								#define LOCKING_SUPPORT_ENABLE
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								/* Locking resynchronize hack */
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								#define LOCKING_RESYNC_ENABLE
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								/*
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								 * Force NKRO
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								 *
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								 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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								 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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								 * makefile for this to work.)
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								 *
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								 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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								 * until the next keyboard reset.
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								 *
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								 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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								 * fully operational during normal computer usage.
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								 *
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								 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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								 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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								 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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								 * power-up.
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								 *
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								 */
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								//#define FORCE_NKRO
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								/*
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								 * Magic Key Options
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								 *
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								 * Magic keys are hotkey commands that allow control over firmware functions of
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								 * the keyboard. They are best used in combination with the HID Listen program,
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								 * found here: https://www.pjrc.com/teensy/hid_listen.html
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								 *
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								 * The options below allow the magic key functionality to be changed. This is
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								 * useful if your keyboard/keypad is missing keys and you want magic key support.
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								 *
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								 */
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								/* key combination for magic key command */
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								#define IS_COMMAND() ( \
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								    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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								)
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								/* control how magic key switches layers */
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								//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
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								//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
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								//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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								/* override magic key keymap */
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								//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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								//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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								//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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								//#define MAGIC_KEY_HELP1          H
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								//#define MAGIC_KEY_HELP2          SLASH
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								//#define MAGIC_KEY_DEBUG          D
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								//#define MAGIC_KEY_DEBUG_MATRIX   X
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								//#define MAGIC_KEY_DEBUG_KBD      K
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								//#define MAGIC_KEY_DEBUG_MOUSE    M
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								//#define MAGIC_KEY_VERSION        V
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								//#define MAGIC_KEY_STATUS         S
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								//#define MAGIC_KEY_CONSOLE        C
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								//#define MAGIC_KEY_LAYER0_ALT1    ESC
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								//#define MAGIC_KEY_LAYER0_ALT2    GRAVE
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								//#define MAGIC_KEY_LAYER0         0
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								//#define MAGIC_KEY_LAYER1         1
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								//#define MAGIC_KEY_LAYER2         2
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								//#define MAGIC_KEY_LAYER3         3
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								//#define MAGIC_KEY_LAYER4         4
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								//#define MAGIC_KEY_LAYER5         5
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								//#define MAGIC_KEY_LAYER6         6
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								//#define MAGIC_KEY_LAYER7         7
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								//#define MAGIC_KEY_LAYER8         8
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								//#define MAGIC_KEY_LAYER9         9
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								//#define MAGIC_KEY_BOOTLOADER     PAUSE
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								//#define MAGIC_KEY_LOCK           CAPS
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								//#define MAGIC_KEY_EEPROM         E
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								//#define MAGIC_KEY_NKRO           N
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								//#define MAGIC_KEY_SLEEP_LED      Z
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								/*
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								 * Feature disable options
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								 *  These options are also useful to firmware size reduction.
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								 */
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								/* disable debug print */
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								//#define NO_DEBUG
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								/* disable print */
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								//#define NO_PRINT
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								/* disable action features */
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								//#define NO_ACTION_LAYER
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								//#define NO_ACTION_TAPPING
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								//#define NO_ACTION_ONESHOT
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								//#define NO_ACTION_MACRO
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								//#define NO_ACTION_FUNCTION
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								#endif
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