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/*
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LUFA Library
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Copyright (C) Dean Camera, 2011.
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dean [at] fourwalledcubicle [dot] com
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www.lufa-lib.org
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*/
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/*
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Copyright 2011 Dean Camera (dean [at] fourwalledcubicle [dot] com)
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation for any purpose is hereby granted
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without fee, provided that the above copyright notice appear in
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all copies and that both that the copyright notice and this
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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The author disclaim all warranties with regard to this
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software, including all implied warranties of merchantability
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and fitness. In no event shall the author be liable for any
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special, indirect or consequential damages or any damages
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whatsoever resulting from loss of use, data or profits, whether
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in an action of contract, negligence or other tortious action,
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arising out of or in connection with the use or performance of
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this software.
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*/
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/** \file
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* \brief LED board hardware driver.
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*
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* This file is the master dispatch header file for the board-specific LED driver, for boards containing user
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* controllable LEDs.
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*
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* User code should include this file, which will in turn include the correct LED driver header file for the
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* currently selected board.
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*
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* If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/LEDs.h file in the user project
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* directory.
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*
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* For possible \c BOARD makefile values, see \ref Group_BoardTypes.
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*/
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/** \ingroup Group_BoardDrivers
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* \defgroup Group_LEDs LEDs Driver - LUFA/Drivers/Board/LEDs.h
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* \brief LED board hardware driver.
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*
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* \section Sec_Dependencies Module Source Dependencies
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* The following files must be built with any user project that uses this module:
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* - None
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*
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* \section Sec_ModDescription Module Description
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* Hardware LEDs driver. This provides an easy to use driver for the hardware LEDs present on many boards. It
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* provides an interface to configure, test and change the status of all the board LEDs.
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*
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* If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/LEDs.h file in the user project
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* directory. Otherwise, it will include the appropriate built in board driver header file. If the BOARD value
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* is set to \c BOARD_NONE, this driver is silently disabled.
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*
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* For possible \c BOARD makefile values, see \ref Group_BoardTypes.
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*
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* \note To make code as compatible as possible, it is assumed that all boards carry a minimum of four LEDs. If
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* a board contains less than four LEDs, the remaining LED masks are defined to 0 so as to have no effect.
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* If other behaviour is desired, either alias the remaining LED masks to existing LED masks via the -D
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* switch in the project makefile, or alias them to nothing in the makefile to cause compilation errors when
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* a non-existing LED is referenced in application code. Note that this means that it is possible to make
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* compatible code for a board with no LEDs by making a board LED driver (see \ref Page_WritingBoardDrivers)
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* which contains only stub functions and defines no LEDs.
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*
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* \section Sec_ExampleUsage Example Usage
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* The following snippet is an example of how this module may be used within a typical
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* application.
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*
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* \code
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* // Initialize the board LED driver before first use
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* LEDs_Init();
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*
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* // Turn on each of the four LEDs in turn
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* LEDs_SetAllLEDs(LEDS_LED1);
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* Delay_MS(500);
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* LEDs_SetAllLEDs(LEDS_LED1);
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* Delay_MS(500);
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* LEDs_SetAllLEDs(LEDS_LED1);
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* Delay_MS(500);
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* LEDs_SetAllLEDs(LEDS_LED1);
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* Delay_MS(500);
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*
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* // Turn on all LEDs
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* LEDs_SetAllLEDs(LEDS_ALL_LEDS);
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* Delay_MS(1000);
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*
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* // Turn on LED 1, turn off LED 2, leaving LEDs 3 and 4 in their current state
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* LEDs_ChangeLEDs((LEDS_LED1 | LEDS_LED2), LEDS_LED1);
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* \endcode
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*
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* @{
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*/
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#ifndef __LEDS_H__
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#define __LEDS_H__
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/* Macros: */
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#define __INCLUDE_FROM_LEDS_H
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/* Includes: */
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#include "../../Common/Common.h"
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#if (BOARD == BOARD_NONE)
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static inline void LEDs_Init(void) {};
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static inline void LEDs_TurnOnLEDs(const uint_reg_t LEDMask) {};
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static inline void LEDs_TurnOffLEDs(const uint_reg_t LEDMask) {};
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static inline void LEDs_SetAllLEDs(const uint_reg_t LEDMask) {};
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static inline void LEDs_ChangeLEDs(const uint_reg_t LEDMask, const uint_reg_t ActiveMask) {};
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static inline void LEDs_ToggleLEDs(const uint_reg_t LEDMask) {};
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static inline uint_reg_t LEDs_GetLEDs(void) { return 0; }
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#elif (BOARD == BOARD_USBKEY)
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#include "AVR8/USBKEY/LEDs.h"
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#elif (BOARD == BOARD_STK525)
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#include "AVR8/STK525/LEDs.h"
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#elif (BOARD == BOARD_STK526)
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#include "AVR8/STK526/LEDs.h"
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#elif (BOARD == BOARD_RZUSBSTICK)
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#include "AVR8/RZUSBSTICK/LEDs.h"
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#elif (BOARD == BOARD_ATAVRUSBRF01)
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#include "AVR8/ATAVRUSBRF01/LEDs.h"
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#elif ((BOARD == BOARD_XPLAIN) || (BOARD == BOARD_XPLAIN_REV1))
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#include "AVR8/XPLAIN/LEDs.h"
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#elif (BOARD == BOARD_BUMBLEB)
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#include "AVR8/BUMBLEB/LEDs.h"
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#elif (BOARD == BOARD_EVK527)
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#include "AVR8/EVK527/LEDs.h"
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#elif ((BOARD == BOARD_TEENSY) || (BOARD == BOARD_TEENSY2))
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#include "AVR8/TEENSY/LEDs.h"
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#elif (BOARD == BOARD_USBTINYMKII)
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#include "AVR8/USBTINYMKII/LEDs.h"
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#elif (BOARD == BOARD_BENITO)
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#include "AVR8/BENITO/LEDs.h"
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#elif (BOARD == BOARD_JMDBU2)
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#include "AVR8/JMDBU2/LEDs.h"
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#elif (BOARD == BOARD_OLIMEX162)
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#include "AVR8/OLIMEX162/LEDs.h"
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#elif (BOARD == BOARD_USBFOO)
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#include "AVR8/USBFOO/LEDs.h"
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#elif (BOARD == BOARD_UDIP)
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#include "AVR8/UDIP/LEDs.h"
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#elif (BOARD == BOARD_BUI)
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#include "AVR8/BUI/LEDs.h"
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#elif (BOARD == BOARD_UNO)
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#include "AVR8/UNO/LEDs.h"
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#elif (BOARD == BOARD_CULV3)
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#include "AVR8/CULV3/LEDs.h"
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#elif (BOARD == BOARD_BLACKCAT)
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#include "AVR8/BLACKCAT/LEDs.h"
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#elif (BOARD == BOARD_MAXIMUS)
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#include "AVR8/MAXIMUS/LEDs.h"
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#elif (BOARD == BOARD_MINIMUS)
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#include "AVR8/MINIMUS/LEDs.h"
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#elif (BOARD == BOARD_ADAFRUITU4)
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#include "AVR8/ADAFRUITU4/LEDs.h"
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#elif (BOARD == BOARD_MICROSIN162)
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#include "AVR8/MICROSIN162/LEDs.h"
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#elif (BOARD == BOARD_SPARKFUN8U2)
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#include "AVR8/SPARKFUN8U2/LEDs.h"
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#elif (BOARD == BOARD_EVK1101)
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#include "UC3/EVK1101/LEDs.h"
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#elif (BOARD == BOARD_TUL)
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#include "AVR8/TUL/LEDs.h"
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#elif (BOARD == BOARD_EVK1100)
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#include "UC3/EVK1100/LEDs.h"
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#elif (BOARD == BOARD_EVK1104)
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#include "UC3/EVK1104/LEDs.h"
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#elif (BOARD == BOARD_A3BU_XPLAINED)
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#include "XMEGA/A3BU_XPLAINED/LEDs.h"
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#elif ((BOARD == BOARD_USB2AX) || (BOARD == BOARD_USB2AX_V3))
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#include "AVR8/USB2AX/LEDs.h"
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#else
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#include "Board/LEDs.h"
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#endif
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/* Preprocessor Checks: */
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#if !defined(__DOXYGEN__)
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#if !defined(LEDS_LED1)
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#define LEDS_LED1 0
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#endif
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#if !defined(LEDS_LED2)
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#define LEDS_LED2 0
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#endif
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#if !defined(LEDS_LED3)
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#define LEDS_LED3 0
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#endif
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#if !defined(LEDS_LED4)
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#define LEDS_LED4 0
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#endif
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#endif
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/* Pseudo-Functions for Doxygen: */
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#if defined(__DOXYGEN__)
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/** Initializes the board LED driver so that the LEDs can be controlled. This sets the appropriate port
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* I/O pins as outputs, and sets the LEDs to default to off.
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*/
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static inline void LEDs_Init(void);
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/** Turns on the LEDs specified in the given LED mask.
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*
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* \param[in] LEDMask Mask of the board LEDs to manipulate (see board-specific LEDs.h driver file).
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*/
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static inline void LEDs_TurnOnLEDs(const uint_reg_t LEDMask);
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/** Turns off the LEDs specified in the given LED mask.
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*
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* \param[in] LEDMask Mask of the board LEDs to manipulate (see board-specific LEDs.h driver file).
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*/
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static inline void LEDs_TurnOffLEDs(const uint_reg_t LEDMask);
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/** Turns off all LEDs not specified in the given LED mask, and turns on all the LEDs in the given LED
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* mask.
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*
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* \param[in] LEDMask Mask of the board LEDs to manipulate (see board-specific LEDs.h driver file).
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*/
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static inline void LEDs_SetAllLEDs(const uint_reg_t LEDMask);
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/** Turns off all LEDs in the LED mask that are not set in the active mask, and turns on all the LEDs
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* specified in both the LED and active masks.
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*
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* \param[in] LEDMask Mask of the board LEDs to manipulate (see board-specific LEDs.h driver file).
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* \param[in] ActiveMask Mask of whether the LEDs in the LED mask should be turned on or off.
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*/
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static inline void LEDs_ChangeLEDs(const uint_reg_t LEDMask,
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const uint_reg_t ActiveMask);
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/** Toggles all LEDs in the LED mask, leaving all others in their current states.
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*
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* \param[in] LEDMask Mask of the board LEDs to manipulate (see board-specific LEDs.h driver file).
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*/
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static inline void LEDs_ToggleLEDs(const uint_reg_t LEDMask);
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/** Returns the status of all the board LEDs; set LED masks in the return value indicate that the
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* corresponding LED is on.
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*
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* \return Mask of the board LEDs which are currently turned on.
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*/
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static inline uint_reg_t LEDs_GetLEDs(void) ATTR_WARN_UNUSED_RESULT;
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#endif
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#endif
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/** @} */
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