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					44 lines
				
				1.5 KiB
			
		
		
			
		
	
	
					44 lines
				
				1.5 KiB
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											7 years ago
										 
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								/* Copyright 2019 Peter Tillemans
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								 *
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								 * This program is free software: you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation, either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								 */
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								#pragma once
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								#include "quantum.h"
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								/* This a shortcut to help you visually see your layout.
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								 *
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								 * The first section contains all of the arguments representing the physical
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								 * layout of the board and position of the keys.
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								 *
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								 * The second converts the arguments into a two-dimensional array which
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								 * represents the switch matrix.
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								 */
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								#define LAYOUT_numpad_6x4( \
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								               k00, k01, k02, k03,      \
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								               k10, k11, k12, k13,      \
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								               k20, k21, k22,           \
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								               k30, k31, k32, k23,      \
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								               k40, k41, k42,           \
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								                 k51,    k52, k43       \
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								) \
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								{ \
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								  { KC_NO, k51,   k52 , KC_NO},  \
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								  { k40, k41,   k42 , k43},  \
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								  { k30, k31,   k32 , KC_NO},  \
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								  { k20, k21,   k22 , k23},  \
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								  { k10, k11,   k12 , k13},  \
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								  { k00, k01,   k02 , k03} \
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								}
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