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								/*
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								             LUFA Library
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								     Copyright (C) Dean Camera, 2009.
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								  dean [at] fourwalledcubicle [dot] com
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								      www.fourwalledcubicle.com
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								*/
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								/*
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								  Copyright 2009  Dean Camera (dean [at] fourwalledcubicle [dot] com)
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								  Permission to use, copy, modify, and distribute this software
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								  and its documentation for any purpose and without fee is hereby
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								  granted, provided that the above copyright notice appear in all
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								  copies and that both that the copyright notice and this
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								  permission notice and warranty disclaimer appear in supporting
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								  documentation, and that the name of the author not be used in
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								  advertising or publicity pertaining to distribution of the
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								  software without specific, written prior permission.
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								  The author disclaim all warranties with regard to this
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								  software, including all implied warranties of merchantability
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								  and fitness.  In no event shall the author be liable for any
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								  special, indirect or consequential damages or any damages
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								  whatsoever resulting from loss of use, data or profits, whether
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								  in an action of contract, negligence or other tortious action,
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								  arising out of or in connection with the use or performance of
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								  this software.
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								*/
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								/** \ingroup Group_USBClassAudio
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								 *  @defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver
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								 *
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								 *  \section Sec_Dependencies Module Source Dependencies
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								 *  The following files must be built with any user project that uses this module:
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								 *    - LUFA/Drivers/USB/Class/Device/Audio.c
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								 *
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								 *  \section Module Description
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								 *  Device Mode USB Class driver framework interface, for the Audio USB Class driver.
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								 *
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								 *  @{
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								 */
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								#ifndef _AUDIO_CLASS_DEVICE_H_
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								#define _AUDIO_CLASS_DEVICE_H_
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									/* Includes: */
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										#include "../../USB.h"
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										#include "../Common/Audio.h"
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										#include <string.h>
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									/* Enable C linkage for C++ Compilers: */
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										#if defined(__cplusplus)
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											extern "C" {
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										#endif
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									/* Public Interface - May be used in end-application: */
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										/* Type Defines: */		
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											/** Class state structure. An instance of this structure should be made for each Audio interface
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											 *  within the user application, and passed to each of the Audio class driver functions as the
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											 *  AudioInterfaceInfo parameter. This stores each Audio interface's configuration and state information.
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											 */
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											typedef struct
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											{
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												const struct
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												{
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													uint8_t  StreamingInterfaceNumber; /**< Index of the Audio Streaming interface within the device this
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																						*   structure controls.
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																						*/
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													uint8_t  DataINEndpointNumber; /**< Endpoint number of the incomming Audio Streaming data, if available
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																					*   (zero if unused).
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																					*/
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													uint16_t DataINEndpointSize; /**< Size in bytes of the incomming Audio Streaming data endpoint, if available
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																				  *   (zero if unused).
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																				  */
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													uint8_t  DataOUTEndpointNumber; /**< Endpoint number of the outgoing Audio Streaming data, if available
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																					 *   (zero if unused).
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																					 */
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													uint16_t DataOUTEndpointSize; /**< Size in bytes of the outgoing Audio Streaming data endpoint, if available
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																				   *   (zero if unused).
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																				   */			
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												} Config; /**< Config data for the USB class interface within the device. All elements in this section
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												           *   <b>must</b> be set or the interface will fail to enumerate and operate correctly.
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												           */
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												struct
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												{
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													bool     InterfaceEnabled; /**< Set and cleared by the class driver to indicate if the host has enabled the streaming endpoints
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																				*   of the Audio Streaming interface.
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																				*/
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												} State; /**< State data for the USB class interface within the device. All elements in this section
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												          *   <b>may</b> be set to initial values, but may also be ignored to default to sane values when
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												          *   the interface is enumerated.
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												          */				
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											} USB_ClassInfo_Audio_Device_t;
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										/* Function Prototypes: */
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											/** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library
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											 *  \ref EVENT_USB_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the
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											 *  given Audio interface is selected.
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											 *
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											 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.
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											 *
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											 *  \return Boolean true if the endpoints were sucessfully configured, false otherwise
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											 */
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											bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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											/** Processes incomming control requests from the host, that are directed to the given Audio class interface. This should be
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											 *  linked to the library \ref EVENT_USB_UnhandledControlPacket() event.
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											 *
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											 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.
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											 */
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											void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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											/** General management task for a given Audio class interface, required for the correct operation of the interface. This should
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											 *  be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().
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											 *
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											 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.
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											 */
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											void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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											/** Reads the next 8-bit audio sample from the current audio interface.
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											 *
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											 *  \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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											 *        the correct endpoint is selected and ready for data.
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											 *
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											 *  \return  Signed 8-bit audio sample from the audio interface
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											 */
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											int8_t Audio_Device_ReadSample8(void);
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											/** Reads the next 16-bit audio sample from the current audio interface.
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											 *
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											 *  \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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											 *        the correct endpoint is selected and ready for data.
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											 *
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											 *  \return  Signed 16-bit audio sample from the audio interface
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											 */
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											int16_t Audio_Device_ReadSample16(void);
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											/** Reads the next 24-bit audio sample from the current audio interface.
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											 *
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											 *  \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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											 *        the correct endpoint is selected and ready for data.
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											 *
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											 *  \return  Signed 24-bit audio sample from the audio interface
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											 */
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											int32_t Audio_Device_ReadSample24(void);
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											/** Writes the next 8-bit audio sample to the current audio interface.
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											 *
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											 *  \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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											 *        the correct endpoint is selected and ready for data.
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											 *
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											 *  \param[in] Sample  Signed 8-bit audio sample
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											 */
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											void Audio_Device_WriteSample8(const int8_t Sample);
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											/** Writes the next 16-bit audio sample to the current audio interface.
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											 *
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											 *  \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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											 *        the correct endpoint is selected and ready for data.
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											 *
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											 *  \param[in] Sample  Signed 16-bit audio sample
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											 */
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											void Audio_Device_WriteSample16(const int16_t Sample);
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											/** Writes the next 24-bit audio sample to the current audio interface.
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											 *
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											 *  \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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											 *        the correct endpoint is selected and ready for data.
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											 *
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											 *  \param[in] Sample  Signed 24-bit audio sample
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											 */
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											void Audio_Device_WriteSample24(const int32_t Sample);
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											/** Determines if the given audio interface is ready for a sample to be read from it.
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											 *
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											 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.
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											 *
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											 *  \return Boolean true if the given Audio interface has a sample to be read, false otherwise
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											 */
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											bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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											/** Determines if the given audio interface is ready to accept the next sample to be written to it.
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											 *
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											 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state.
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											 *
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											 *  \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise
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											 */
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											bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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									/* Disable C linkage for C++ Compilers: */
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										#if defined(__cplusplus)
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											}
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										#endif
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								#endif
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								/** @} */
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