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					180 lines
				
				4.8 KiB
			
		
		
			
		
	
	
					180 lines
				
				4.8 KiB
			| 
								 
											8 years ago
										 
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								#include <avr/sfr_defs.h>
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								#include <avr/timer_avr.h>
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								#include <avr/wdt.h>
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								#include "cu75.h"
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								#include "keymap.h"
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								#include "debug.h"
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								#include "../lfkeyboards/issi.h"
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								#include "../lfkeyboards/TWIlib.h"
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								#include "../lfkeyboards/lighting.h"
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								#ifdef AUDIO_ENABLE
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								float test_sound[][2] = SONG(STARTUP_SOUND);
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								#include <audio/audio.h>
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								#endif
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								uint16_t click_hz = CLICK_HZ;
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								uint16_t click_time = CLICK_MS;
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								uint8_t click_toggle = CLICK_ENABLED;
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								void matrix_init_kb(void)
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								{
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								    // put your keyboard start-up code here
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								    // runs once when the firmware starts up
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								    matrix_init_user();
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								#ifdef AUDIO_ENABLE
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								    audio_init();
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								    PLAY_NOTE_ARRAY(test_sound, false, STACCATO);
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								    // Fix port B5
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								    cbi(DDRB, 5);
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								    sbi(PORTB, 5);
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								#else
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								    // If we're not using the audio pin, drive it low
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								    sbi(DDRC, 6);
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								    cbi(PORTC, 6);
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								#endif
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								#ifdef ISSI_ENABLE
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								    issi_init();
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								#endif
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								}
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								void matrix_scan_kb(void)
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								{
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								#ifdef WATCHDOG_ENABLE
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								    wdt_reset();
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								#endif
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								#ifdef ISSI_ENABLE
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								    // switch/underglow lighting update
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								    static uint32_t issi_device = 0;
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								    static uint32_t twi_last_ready = 0;
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								    if(twi_last_ready > 1000){
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								        // Its been way too long since the last ISSI update, reset the I2C bus and start again
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								        dprintf("TWI failed to recover, TWI re-init\n");
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								        twi_last_ready = 0;
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								        TWIInit();
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								        force_issi_refresh();
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								    }
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								    if(isTWIReady()){
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								        twi_last_ready = 0;
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								        // If the i2c bus is available, kick off the issi update, alternate between devices
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								        update_issi(issi_device, issi_device);
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								        if(issi_device){
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								            issi_device = 0;
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								        }else{
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								            issi_device = 3;
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								        }
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								    }else{
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								        twi_last_ready++;
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								    }
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								#endif
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								    matrix_scan_user();
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								}
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								void click(uint16_t freq, uint16_t duration){
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								#ifdef AUDIO_ENABLE
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								    if(freq >= 100 && freq <= 20000 && duration < 100){
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								        play_note(freq, 10);
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								        for (uint16_t i = 0; i < duration; i++){
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								            _delay_ms(1);
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								        }
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								        stop_all_notes();
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								    }
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								#endif
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								}
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								bool process_record_kb(uint16_t keycode, keyrecord_t* record)
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								{
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								    // Test code that turns on the switch led for the key that is pressed
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								    // set_backlight_by_keymap(record->event.key.col, record->event.key.row);
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								    if (click_toggle && record->event.pressed){
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								        click(click_hz, click_time);
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								    }
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								    if (keycode == RESET) {
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								        reset_keyboard_kb();
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								    } else {
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								    }
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								    return process_record_user(keycode, record);
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								}
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								void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
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								{
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								#ifdef AUDIO_ENABLE
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								    int8_t sign = 1;
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								#endif
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								    if(id == LFK_ESC_TILDE){
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								        // Send ~ on shift-esc
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								        void (*method)(uint8_t) = (event->event.pressed) ? &add_key : &del_key;
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								        uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
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								        method(shifted ? KC_GRAVE : KC_ESCAPE);
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								        send_keyboard_report();
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								    }else if(event->event.pressed){
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								        switch(id){
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								            case LFK_SET_DEFAULT_LAYER:
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								                // set/save the current base layer to eeprom, falls through to LFK_CLEAR
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								                eeconfig_update_default_layer(1UL << opt);
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								                default_layer_set(1UL << opt);
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								            case LFK_CLEAR:
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								                // Go back to default layer
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								                layer_clear();
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								                break;
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								#ifdef AUDIO_ENABLE
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								            case LFK_CLICK_FREQ_LOWER:
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								                sign = -1;  // continue to next statement
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								            case LFK_CLICK_FREQ_HIGHER:
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								                click_hz += sign * 100;
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								                click(click_hz, click_time);
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								                break;
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								            case LFK_CLICK_TOGGLE:
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								                if(click_toggle){
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								                    click_toggle = 0;
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								                    click(4000, 100);
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								                    click(1000, 100);
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								                }else{
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								                    click_toggle = 1;
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								                    click(1000, 100);
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								                    click(4000, 100);
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								                }
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								                break;
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								            case LFK_CLICK_TIME_SHORTER:
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								                sign = -1;  // continue to next statement
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								            case LFK_CLICK_TIME_LONGER:
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								                click_time += sign;
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								                click(click_hz, click_time);
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								                break;
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								#endif
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								            case LFK_DEBUG_SETTINGS:
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								                dprintf("Click:\n");
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								                dprintf("  toggle: %d\n", click_toggle);
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								                dprintf("  freq(hz): %d\n", click_hz);
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								                dprintf("  duration(ms): %d\n", click_time);
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								                break;
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								        }
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								    }
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								}
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								void reset_keyboard_kb(){
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								#ifdef WATCHDOG_ENABLE
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								    MCUSR = 0;
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								    wdt_disable();
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								    wdt_reset();
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								#endif
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								    reset_keyboard();
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								}
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								void led_set_kb(uint8_t usb_led)
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								{
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								    // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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								    led_set_user(usb_led);
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								}
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								// LFK lighting info
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								const uint8_t switch_matrices[] = {0, 1};
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								const uint8_t rgb_matrices[] = {6, 7};
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								const uint8_t rgb_sequence[] = {
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								    24, 23, 22, 21, 20, 19, 18, 17, 1, 2, 3, 4, 5,
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								    6, 7, 8, 10, 11, 12, 13, 14, 15, 16, 9
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								};
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