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/*
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LUFA Library
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Copyright (C) Dean Camera, 2011.
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dean [at] fourwalledcubicle [dot] com
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www.lufa-lib.org
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*/
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/*
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Copyright 2011 Dean Camera (dean [at] fourwalledcubicle [dot] com)
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation for any purpose is hereby granted
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without fee, provided that the above copyright notice appear in
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all copies and that both that the copyright notice and this
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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The author disclaim all warranties with regard to this
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software, including all implied warranties of merchantability
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and fitness. In no event shall the author be liable for any
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special, indirect or consequential damages or any damages
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whatsoever resulting from loss of use, data or profits, whether
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in an action of contract, negligence or other tortious action,
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arising out of or in connection with the use or performance of
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this software.
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*/
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/*
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This is a stub driver header file, for implementing custom board
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layout hardware with compatible LUFA board specific drivers. If
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the library is configured to use the BOARD_USER board mode, this
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driver file should be completed and copied into the "/Board/" folder
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inside the application's folder.
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This stub is for the board-specific component of the LUFA Buttons driver,
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for the control of physical board-mounted GPIO pushbuttons.
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*/
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#ifndef __BUTTONS_USER_H__
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#define __BUTTONS_USER_H__
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/* Includes: */
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#include <avr/io.h>
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#include <stdbool.h>
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// TODO: Add any required includes here
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/* Enable C linkage for C++ Compilers: */
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#if defined(__cplusplus)
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extern "C" {
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#endif
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/* Preprocessor Checks: */
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#if !defined(__INCLUDE_FROM_BUTTONS_H)
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#error Do not include this file directly. Include LUFA/Drivers/Board/Buttons.h instead.
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#endif
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/* Public Interface - May be used in end-application: */
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/* Macros: */
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/** Button mask for the first button on the board. */
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#define BUTTONS_BUTTON1 // TODO: Add mask for first board button here
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/* Inline Functions: */
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#if !defined(__DOXYGEN__)
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static inline void Buttons_Init(void)
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{
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// TODO: Initialize the appropriate port pins as an inputs here, with pull-ups
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}
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static inline uint8_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT;
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static inline uint8_t Buttons_GetStatus(void)
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{
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// TODO: Return current button status here, debounced if required
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}
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#endif
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/* Disable C linkage for C++ Compilers: */
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#if defined(__cplusplus)
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}
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#endif
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#endif
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