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#include QMK_KEYBOARD_H
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enum layer {
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LAYER_FIRST,
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LAYER_SECOND,
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};
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/* Switch to second layer when held. */
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#define LY_SECND MO(LAYER_SECOND)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* First layer (F1-F6) */
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[LAYER_FIRST] = LAYOUT(
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KC_MUTE, LY_SECND, BL_TOGG,
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KC_F4, KC_F5, KC_F6,
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KC_F1, KC_F2, KC_F3
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),
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/* Second layer (F7-F12) */
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[LAYER_SECOND] = LAYOUT(
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_______, _______, _______,
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KC_F10, KC_F11, KC_F12,
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KC_F7, KC_F8, KC_F9
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),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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switch (index) {
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/* Top-left encoder (volume): */
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case 0:
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tap_code(clockwise ? KC_VOLU : KC_VOLD);
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break;
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/* Top-right encoder (backlight brightness): */
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case 1:
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if (clockwise) {
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backlight_increase();
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} else {
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backlight_decrease();
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}
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break;
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}
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}
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