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// Netable differences vs. the default firmware for the ErgoDox EZ:
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// 1. The Cmd key is now on the right side, making Cmd+Space easier.
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// 2. The media keys work on OSX (But not on Windows).
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#define BASE 0 // default layer
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#define SYMBOLS 1 // symbols
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#define MEDIA 2 // media keys
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enum {
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TD_BSPC = 0
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | / | Q | W | E | R | T | | | | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Ctl/Esc| A | S | D | F | G |------| |------| H | J | K | L |; / L2| LGui |
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* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[BASE] = LAYOUT_ergodox( // layer 0 : default
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// Left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
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KC_SLSH, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO,
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CTL_T(KC_ESC), KC_A, KC_O, KC_E, KC_U, KC_I,
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KC_LSPO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, ALL_T(KC_NO),
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LT(SYMBOLS,KC_GRV), KC_QUOT, KC_SLSH, KC_LALT, SFT_T(KC_RGHT),
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KC_HOME, KC_END,
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KC_PGUP,
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GUI_T(KC_SPC), TD(TD_BSPC), LGUI(KC_SPC),
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// Right hand
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KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, LGUI(KC_SPC),
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KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L, LT(MEDIA, KC_BSLS),
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KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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MEH_T(KC_NO), KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC,
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ALT_T(KC_UP), KC_DOWN, KC_LBRC, KC_RBRC, KC_FN2,
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KC_PGUP, CTL_T(KC_ESC),
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KC_PGDN,
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LCTL(KC_B), LT(MEDIA, KC_TAB), LT(SYMBOLS, KC_ENT)
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),
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/* Keymap 1: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | . | 0 | = | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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[SYMBOLS] = LAYOUT_ergodox(
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// left hand
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_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
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_______,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,_______,
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_______,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
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_______,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,_______,
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_______,_______,_______,_______,_______,
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_______,_______,
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_______,
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_______,_______,_______,
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// right hand
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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_______, KC_EQL, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
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KC_MINS, KC_4, KC_5, KC_6, KC_PLUS, _______,
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_______, KC_AMPR, KC_1, KC_2, KC_3, KC_SLSH, _______,
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_______,KC_0, KC_DOT, KC_EQL, _______,
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_______, _______,
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_______,
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_______, _______, _______
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),
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/* Keymap 2: Media and mouse keys
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | MsUp | | | | | | | | ↑ | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | |MsLeft|MsDown|MsRght| |------| |------|VolUp | ← | ↓ | → | | Play |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | |VolDn | Prev | Play | Next | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | Lclk | Rclk | | Mute | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | |Brwser|
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* | | |------| |------| |Back |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// MEDIA AND MOUSE
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[MEDIA] = LAYOUT_ergodox(
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, KC_MS_U, _______, _______, _______,
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_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______,
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, KC_BTN1, KC_BTN2,
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_______, _______,
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_______,
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_______, _______, _______,
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// right hand
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_______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______,
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KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_MPLY,
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KC_MUTE, KC_VOLD, KC_MPRV, KC_MPLY, KC_MFFD, _______, _______,
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_______, _______, _______, _______, _______,
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_______, _______,
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_______,
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_______, _______, KC_WBAK
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),
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};
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enum {
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BSPC_LETTER = 0,
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BSPC_WORD = 1,
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HOLD_CTRL = 2
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};
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typedef struct {
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int a;
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int b;
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int state;
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} fib_tap;
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static fib_tap fib_bspc = {
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.a = 0,
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.b = 1,
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.state = BSPC_LETTER
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};
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void cur_backspace (qk_tap_dance_state_t *state) {
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int next_fib = fib_bspc.a + fib_bspc.b;
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fib_bspc.a = fib_bspc.b;
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fib_bspc.b = next_fib;
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for (int i=0; i < next_fib; i++) {
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unregister_code(KC_BSPC);
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register_code(KC_BSPC);
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}
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}
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void dance_backspace (qk_tap_dance_state_t *state, void *user_data) {
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// If we're at the fifth tap, switch to deleting by words, and reset the fib
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// counter
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if (state->count == 4) {
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register_code(KC_LALT);
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fib_bspc.state = BSPC_WORD;
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fib_bspc.a = 0;
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fib_bspc.b = 1;
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}
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// If we're on the first press, wait to find out if it's being held
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// If we're on the second tap, process the first tap, because we're past
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// holding for ctrl now, then act normally
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if (state->count == 2) {
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register_code(KC_BSPC);
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}
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if (state->count > 1) {
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cur_backspace(state);
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}
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};
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void dance_backspace_ended (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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if (state->pressed) {
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fib_bspc.state = HOLD_CTRL;
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register_code(KC_LCTRL);
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} else {
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register_code(KC_BSPC);
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}
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}
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};
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void dance_backspace_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (fib_bspc.state) {
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case HOLD_CTRL: unregister_code(KC_LCTRL); break;
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case BSPC_WORD: unregister_code(KC_BSPC); unregister_code(KC_LALT); break;
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case BSPC_LETTER: unregister_code(KC_BSPC); break;
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}
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fib_bspc.a = 0;
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fib_bspc.b = 1;
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fib_bspc.state = BSPC_LETTER;
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_BSPC] = ACTION_TAP_DANCE_FN_ADVANCED (dance_backspace, dance_backspace_ended, dance_backspace_reset)
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};
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_LAYER_TAP_TOGGLE(SYMBOLS) // FN1 - Momentary Layer 1 (Symbols)
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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}
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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// TODO: Make this relevant to the ErgoDox EZ.
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_3_on();
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break;
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default:
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// none
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break;
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}
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};
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