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#include QMK_KEYBOARD_H
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#define ____ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// BASE LAYER
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[0] = LAYOUT(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
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MO(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(3),
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KC_LCTL, KC_LALT, KC_BSPC, MO(1), MO(1), KC_SPC, KC_RALT, KC_LGUI
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),
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// BASE LAYER TWO (Fn1)
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[1] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_QUOT, KC_BSLS,
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_RSFT,
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____, ____, ____, ____, ____, ____, ____, ____
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),
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// FROW LAYER AND ARROWS (Fn2)
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[2] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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____, ____, ____, ____, ____, ____, ____, ____, ____, KC_UP, ____, ____,
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____, ____, ____, ____, ____, ____, ____, ____, KC_LEFT, KC_DOWN,KC_RGHT, MO(4),
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____, ____, ____, ____, ____, ____, ____, ____
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),
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// MEDIA AND RGB (Fn3)
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[3] = LAYOUT(
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____, ____, ____, ____, ____, ____, ____, ____, ____, KC_MPRV,KC_MPLY, KC_MNXT, KC_DEL,
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____, ____, ____, RGB_HUI, RGB_SAI,RGB_VAI,____, ____, ____, ____, ____, ____,
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____, RGB_MOD, RGB_TOG, RGB_HUD, RGB_SAD,RGB_VAD,____, ____, ____, ____, ____, ____,
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____, ____, ____, ____, ____, ____, ____, ____
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),
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// UTIL (Fn1+Fn3)
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[4] = LAYOUT(
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PSCR, ____,
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____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PGUP,____, ____,
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____, ____, ____, ____, ____, ____, ____, ____, KC_HOME, KC_PGDN,KC_END, ____,
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RESET, ____, ____, ____, ____, ____, ____, ____
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),
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};
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/**
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* Status LED layer indicators courtesy of jetpacktuxedo's firmware
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*/
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uint32_t layer_state_set_kb(uint32_t state)
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{
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// if we are on layer 1
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if (state & (1<<1)){
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// light num lock led
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PORTD |= (1 << PD0);
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} else{
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PORTD &= ~(1 << PD0);
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}
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// if we are on layer 2
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if (state & (1<<2)){
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// light caps lock led
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PORTD |= (1 << PD1);
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} else{
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PORTD &= ~(1 << PD1);
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}
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// if we are on layer 3
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if (state & (1<<3)){
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// light scroll lock led
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PORTD |= (1 << PD6);
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} else{
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PORTD &= ~(1 << PD6);
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}
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/*
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// if we are on layer 4
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if (state & (1<<4)){
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// light all leds
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PORTD |= (1 << PD0);
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PORTD |= (1 << PD1);
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PORTD |= (1 << PD6);
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} else{
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PORTD &= ~(1 << PD0);
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PORTD &= ~(1 << PD1);
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PORTD &= ~(1 << PD6);
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}
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*/
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return state;
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}
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