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46 lines
1.2 KiB
46 lines
1.2 KiB
6 years ago
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#include "seth.h"
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#ifdef RGBLIGHT_ENABLE
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#ifdef TAP_DANCE_ENABLE
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// Initialize it now
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tap caps_status = {
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.toggled = false,
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.toggle_mode = CAPS_LOCK_MODE,
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.normal_mode = NORMAL_MODE
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};
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void dance_ecap_finished (qk_tap_dance_state_t *state, void *user_data){
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if(state->count == 1){
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register_code(KC_ESC);
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} else {
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register_code(KC_CAPS);
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if(!caps_status.toggled){
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// Toggling caps so indicate
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caps_status.toggled = true;
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rgblight_mode_noeeprom(caps_status.toggle_mode);
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} else {
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// Turning off so return to normal mode
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caps_status.toggled = false;
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rgblight_mode_noeeprom(caps_status.normal_mode);
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}
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}
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}
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void dance_ecap_reset (qk_tap_dance_state_t *state, void *user_data){
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if(state->count == 1){
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unregister_code(KC_ESC);
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} else {
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unregister_code(KC_CAPS);
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}
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for Esc, twice for Caps Lock
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[TD_ECAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_ecap_finished, dance_ecap_reset),
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// Other declarations would go here, separated by commas, if you have them
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};
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#endif
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#endif
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