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					60 lines
				
				2.7 KiB
			
		
		
			
		
	
	
					60 lines
				
				2.7 KiB
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											7 years ago
										 
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								#include QMK_KEYBOARD_H
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								#include "keymap_german.h"
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								extern keymap_config_t keymap_config;
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								// Each layer gets a name for readability, which is then used in the keymap matrix below.
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								// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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								// Layer names don't all need to be of the same length, obviously, and you can also skip them
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								// entirely and just use numbers.
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								#define _QWERTZ 0
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								#define _LOWER 1
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								#define _RAISE 2
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								#define _ADJUST 3
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								enum custom_keycodes {
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								  QWERTY = SAFE_RANGE,
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								  LOWER,
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								  RAISE,
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								  ADJUST,
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								};
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								// macro keys
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								#define CALTDEL LCTL(LALT(KC_DEL)) // ctrl-alt-del
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								#define CALTESC LCTL(LSFT(KC_ESC)) // ctrl-alt-esc
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								#define CALT LCTL(KC_LALT) // ctrl-alt
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								const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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								[_QWERTZ] = LAYOUT( \
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								  DE_Q,    DE_W,    DE_E,    DE_R,    DE_T,                       DE_Z,    DE_U,    DE_I,    DE_O,    DE_P, \
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								  DE_A,    DE_S,    DE_D,    DE_F,    DE_G,                       DE_H,    DE_J,    DE_K,    DE_L,    KC_SPC,  \
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								  DE_Y,    DE_X,    DE_C,    DE_V,    DE_B,                       DE_N,    DE_M,    DE_COMM, DE_DOT,  DE_MINS,  \
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								                     KC_LCTRL, MO(_LOWER), MO(_RAISE),		      KC_LGUI, KC_LSFT, KC_LALT \
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								),
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								[_RAISE] = LAYOUT( \
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								  DE_EXLM,  DE_QST,   DE_PARA, DE_DLR,  DE_HASH,                  DE_PLUS,  DE_7,  DE_8,   DE_9, DE_0,  \
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								  DE_CIRC,  DE_QUOT, DE_DQOT, DE_GRV, DE_AMPR,              	    DE_ASTR,  DE_4,  DE_5,   DE_6, DE_EQL, \
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								  DE_SLSH,  DE_PIPE,  DE_BSLS, DE_AT,   DE_EURO,                  DE_PERC,  DE_1,  DE_2,   DE_3, KC_TAB,  \
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								                    _______, _______, _______,        _______,  _______,  _______ \
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								),
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								[_LOWER] = LAYOUT( \
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								  KC_AUDIO_MUTE,  KC_AUDIO_VOL_DOWN,  DE_LBRC,  DE_RBRC,  KC_AUDIO_VOL_UP,  KC_HOME,      KC_PGDOWN,  KC_PGUP,  KC_END,   DE_TILD,  \
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								  KC_ESC,   DE_LESS,  DE_LPRN,  DE_RPRN,  DE_MORE,                          KC_LEFT,      KC_DOWN,    KC_UP,    KC_RIGHT, KC_ENT,  \
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								  KC_BSPC,  KC_DEL,   DE_LCBR,  DE_RCBR,  KC_PSCR,                        	_______,  DE_AE,    DE_OE,    DE_UE,    DE_SS,  \
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								                        _______, _______, _______,                    _______,  MO(_ADJUST), _______  \
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								),
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								[_ADJUST] = LAYOUT( \
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								  _______,  _______,  _______,  _______,  _______,             _______,   KC_F7,    KC_F8,    KC_F9,   KC_F10,  \
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								  CALTESC,  CALTDEL,  _______,  CALT,     _______,             _______,   KC_F4,    KC_F5,    KC_F6,   KC_F11,  \
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								  RESET,    _______,  _______,  _______,  _______,             _______,   KC_F1,     KC_F2,    KC_F3,   KC_F12,  \
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								                          _______,  _______,  _______,      _______,  _______,  _______  \
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								)};
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								void matrix_init_user(void) {
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								  set_single_persistent_default_layer(_QWERTZ);
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								};
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