|  |  |  | /*
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							|  |  |  | Copyright 2019 REPLACE_WITH_YOUR_NAME | 
					
						
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							|  |  |  | This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  | the Free Software Foundation, either version 2 of the License, or | 
					
						
							|  |  |  | (at your option) any later version. | 
					
						
							|  |  |  | 
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							|  |  |  | This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  | GNU General Public License for more details. | 
					
						
							|  |  |  | 
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							|  |  |  | You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  | along with this program.  If not, see <http://www.gnu.org/licenses/>.
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							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | #pragma once
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							|  |  |  | #include "config_common.h"
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							|  |  |  | 
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							|  |  |  | /* USB Device descriptor parameter */ | 
					
						
							|  |  |  | #define VENDOR_ID       0xFEED
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							|  |  |  | #define PRODUCT_ID      0x0000
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							|  |  |  | #define DEVICE_VER      0x0001
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							|  |  |  | #define MANUFACTURER    You
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							|  |  |  | #define PRODUCT         %KEYBOARD%
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							|  |  |  | #define DESCRIPTION     A custom keyboard
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							|  |  |  | /* key matrix size */ | 
					
						
							|  |  |  | #define MATRIX_ROWS 2
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							|  |  |  | #define MATRIX_COLS 3
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							|  |  |  | /*
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							|  |  |  |  * Keyboard Matrix Assignments | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Change this to how you wired your keyboard | 
					
						
							|  |  |  |  * COLS: AVR pins used for columns, left to right | 
					
						
							|  |  |  |  * ROWS: AVR pins used for rows, top to bottom | 
					
						
							|  |  |  |  * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | 
					
						
							|  |  |  |  *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | #define MATRIX_ROW_PINS { D0, D5 }
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							|  |  |  | #define MATRIX_COL_PINS { F1, F0, B0 }
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							|  |  |  | #define UNUSED_PINS
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							|  |  |  | /* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ | 
					
						
							|  |  |  | #define DIODE_DIRECTION COL2ROW
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							|  |  |  | /*
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							|  |  |  |  * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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							|  |  |  | // #define BACKLIGHT_PIN B7
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							|  |  |  | // #define BACKLIGHT_BREATHING
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							|  |  |  | // #define BACKLIGHT_LEVELS 3
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							|  |  |  | 
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							|  |  |  | // #define RGB_DI_PIN E2
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							|  |  |  | // #ifdef RGB_DI_PIN
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							|  |  |  | //   #define RGBLED_NUM 16
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							|  |  |  | //   #define RGBLIGHT_HUE_STEP 8
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							|  |  |  | //   #define RGBLIGHT_SAT_STEP 8
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							|  |  |  | //   #define RGBLIGHT_VAL_STEP 8
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							|  |  |  | //   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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							|  |  |  | //   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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							|  |  |  | // /*== all animations enable ==*/
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							|  |  |  | //   #define RGBLIGHT_ANIMATIONS
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							|  |  |  | // /*== or choose animations ==*/
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							|  |  |  | //   #define RGBLIGHT_EFFECT_BREATHING
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							|  |  |  | //   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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							|  |  |  | //   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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							|  |  |  | //   #define RGBLIGHT_EFFECT_SNAKE
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							|  |  |  | //   #define RGBLIGHT_EFFECT_KNIGHT
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							|  |  |  | //   #define RGBLIGHT_EFFECT_CHRISTMAS
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							|  |  |  | //   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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							|  |  |  | //   #define RGBLIGHT_EFFECT_RGB_TEST
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							|  |  |  | //   #define RGBLIGHT_EFFECT_ALTERNATING
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							|  |  |  | // #endif
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							|  |  |  | /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | 
					
						
							|  |  |  | #define DEBOUNCING_DELAY 5
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							|  |  |  | /* define if matrix has ghost (lacks anti-ghosting diodes) */ | 
					
						
							|  |  |  | //#define MATRIX_HAS_GHOST
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							|  |  |  | /* number of backlight levels */ | 
					
						
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							|  |  |  | /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | 
					
						
							|  |  |  | #define LOCKING_SUPPORT_ENABLE
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							|  |  |  | /* Locking resynchronize hack */ | 
					
						
							|  |  |  | #define LOCKING_RESYNC_ENABLE
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							|  |  |  | /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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							|  |  |  |  * This is userful for the Windows task manager shortcut (ctrl+shift+esc). | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | // #define GRAVE_ESC_CTRL_OVERRIDE
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							|  |  |  | /*
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							|  |  |  |  * Force NKRO | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | 
					
						
							|  |  |  |  * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | 
					
						
							|  |  |  |  * makefile for this to work.) | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | 
					
						
							|  |  |  |  * until the next keyboard reset. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * NKRO may prevent your keystrokes from being detected in the BIOS, but it is | 
					
						
							|  |  |  |  * fully operational during normal computer usage. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | 
					
						
							|  |  |  |  * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | 
					
						
							|  |  |  |  * bootmagic, NKRO mode will always be enabled until it is toggled again during a | 
					
						
							|  |  |  |  * power-up. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | //#define FORCE_NKRO
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							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * Magic Key Options | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Magic keys are hotkey commands that allow control over firmware functions of | 
					
						
							|  |  |  |  * the keyboard. They are best used in combination with the HID Listen program, | 
					
						
							|  |  |  |  * found here: https://www.pjrc.com/teensy/hid_listen.html
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							|  |  |  |  * | 
					
						
							|  |  |  |  * The options below allow the magic key functionality to be changed. This is | 
					
						
							|  |  |  |  * useful if your keyboard/keypad is missing keys and you want magic key support. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | /* key combination for magic key command */ | 
					
						
							|  |  |  | /* defined by default; to change, uncomment and set to the combination you want */ | 
					
						
							|  |  |  | // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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							|  |  |  | /* control how magic key switches layers */ | 
					
						
							|  |  |  | //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
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							|  |  |  | //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
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							|  |  |  | //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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							|  |  |  | /* override magic key keymap */ | 
					
						
							|  |  |  | //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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							|  |  |  | //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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							|  |  |  | //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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							|  |  |  | //#define MAGIC_KEY_HELP1          H
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							|  |  |  | //#define MAGIC_KEY_HELP2          SLASH
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							|  |  |  | //#define MAGIC_KEY_DEBUG          D
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							|  |  |  | //#define MAGIC_KEY_DEBUG_MATRIX   X
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							|  |  |  | //#define MAGIC_KEY_DEBUG_KBD      K
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							|  |  |  | //#define MAGIC_KEY_DEBUG_MOUSE    M
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							|  |  |  | //#define MAGIC_KEY_VERSION        V
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							|  |  |  | //#define MAGIC_KEY_STATUS         S
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							|  |  |  | //#define MAGIC_KEY_CONSOLE        C
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							|  |  |  | //#define MAGIC_KEY_LAYER0_ALT1    ESC
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							|  |  |  | //#define MAGIC_KEY_LAYER0_ALT2    GRAVE
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							|  |  |  | //#define MAGIC_KEY_LAYER0         0
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							|  |  |  | //#define MAGIC_KEY_LAYER1         1
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							|  |  |  | //#define MAGIC_KEY_LAYER2         2
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							|  |  |  | //#define MAGIC_KEY_LAYER3         3
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							|  |  |  | //#define MAGIC_KEY_LAYER4         4
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							|  |  |  | //#define MAGIC_KEY_LAYER5         5
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							|  |  |  | //#define MAGIC_KEY_LAYER6         6
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							|  |  |  | //#define MAGIC_KEY_LAYER7         7
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							|  |  |  | //#define MAGIC_KEY_LAYER8         8
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							|  |  |  | //#define MAGIC_KEY_LAYER9         9
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							|  |  |  | //#define MAGIC_KEY_BOOTLOADER     PAUSE
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							|  |  |  | //#define MAGIC_KEY_LOCK           CAPS
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							|  |  |  | //#define MAGIC_KEY_EEPROM         E
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							|  |  |  | //#define MAGIC_KEY_NKRO           N
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							|  |  |  | //#define MAGIC_KEY_SLEEP_LED      Z
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							|  |  |  | /*
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							|  |  |  |  * Feature disable options | 
					
						
							|  |  |  |  *  These options are also useful to firmware size reduction. | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | /* disable debug print */ | 
					
						
							|  |  |  | //#define NO_DEBUG
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							|  |  |  | /* disable print */ | 
					
						
							|  |  |  | //#define NO_PRINT
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							|  |  |  | /* disable action features */ | 
					
						
							|  |  |  | //#define NO_ACTION_LAYER
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							|  |  |  | //#define NO_ACTION_TAPPING
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							|  |  |  | //#define NO_ACTION_ONESHOT
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							|  |  |  | //#define NO_ACTION_MACRO
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							|  |  |  | //#define NO_ACTION_FUNCTION
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							|  |  |  | /*
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							|  |  |  |  * MIDI options | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | /* Prevent use of disabled MIDI features in the keymap */ | 
					
						
							|  |  |  | //#define MIDI_ENABLE_STRICT 1
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							|  |  |  | /* enable basic MIDI features:
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							|  |  |  |    - MIDI notes can be sent when in Music mode is on | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | //#define MIDI_BASIC
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							|  |  |  | 
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							|  |  |  | /* enable advanced MIDI features:
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							|  |  |  |    - MIDI notes can be added to the keymap | 
					
						
							|  |  |  |    - Octave shift and transpose | 
					
						
							|  |  |  |    - Virtual sustain, portamento, and modulation wheel | 
					
						
							|  |  |  |    - etc. | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | //#define MIDI_ADVANCED
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							|  |  |  | /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ | 
					
						
							|  |  |  | //#define MIDI_TONE_KEYCODE_OCTAVES 1
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							|  |  |  | /*
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							|  |  |  |  * HD44780 LCD Display Configuration | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | /*
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							|  |  |  | #define LCD_LINES           2     //< number of visible lines of the display
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							|  |  |  | #define LCD_DISP_LENGTH    16     //< visibles characters per line of the display
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							|  |  |  | #define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode
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							|  |  |  | #if LCD_IO_MODE
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							|  |  |  | #define LCD_PORT         PORTB        //< port for the LCD lines
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							|  |  |  | #define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
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							|  |  |  | #define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
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							|  |  |  | #define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
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							|  |  |  | #define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
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							|  |  |  | #define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
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							|  |  |  | #define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
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							|  |  |  | #define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
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							|  |  |  | #define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
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							|  |  |  | #define LCD_RS_PORT      LCD_PORT     //< port for RS line
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							|  |  |  | #define LCD_RS_PIN       3            //< pin  for RS line
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							|  |  |  | #define LCD_RW_PORT      LCD_PORT     //< port for RW line
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							|  |  |  | #define LCD_RW_PIN       2            //< pin  for RW line
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							|  |  |  | #define LCD_E_PORT       LCD_PORT     //< port for Enable line
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							|  |  |  | #define LCD_E_PIN        1            //< pin  for Enable line
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							|  |  |  | #endif
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							|  |  |  | */ | 
					
						
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							|  |  |  | /* Bootmagic Lite key configuration */ | 
					
						
							|  |  |  | // #define BOOTMAGIC_LITE_ROW 0
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							|  |  |  | // #define BOOTMAGIC_LITE_COLUMN 0
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